lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/tOIbQHoW"] [Date "2020.06.26"] [White "dhrfz"] [Black "ChessQueenElzette"] [Result "0-1"] [UTCDate "2020.06.26"] [UTCTime "13:32:36"] [WhiteElo "1339"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+110"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d6?? { (Mate in 16 → 1.66) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 gxh6?? { (1.68 → 5.23) Blunder. Nxh6 was best. } (2... Nxh6 3. g4) 3. Nf3 Bh3 4. gxh3 Nc6?? { (4.53 → Mate in 15) Checkmate is now unavoidable. Qd7 was best. } (4... Qd7) 5. Ng5 hxg5 6. h4?? { (Mate in 14 → 1.40) Lost forced checkmate sequence. f4 was best. } (6. f4 gxf4 7. e3 fxe3 8. Kf2 exf2 9. Qe1 fxe1=Q 10. d4 Nxd4 11. Nc3 Qxa1 12. Bg2 Qxb2) 6... gxh4 7. Bh3?? { (1.21 → -2.87) Blunder. d4 was best. } (7. d4 Nxd4) 7... f5 8. Bxf5 e6?? { (-2.21 → 1.93) Blunder. Nb4 was best. } (8... Nb4) 9. Bxh7 Rxh7 10. Nc3?? { (3.94 → Mate in 16) Checkmate is now unavoidable. Nd2 was best. } (10. Nd2 Nce7) 10... b5 11. Nxb5 Nb4 12. Nxa7?? { (-1.61 → Mate in 10) Checkmate is now unavoidable. Nxd6 was best. } (12. Nxd6 Nxc2) 12... Nxc2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Nxa2 was best. } (12... Nxa2 13. Rxa2 Rxa7 14. Rxa7 Bg7 15. Rxc7 Bxb2 16. Rxh7 h3 17. Rxh3 Qh4 18. Rxh4 Nh6 19. Rxh6) 13. Qxc2 Rxa7 14. Qxc7 Rxa2 15. Qxd6?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } (15. Rxa2 Rxc7 16. Ra8 Qxa8 17. Kd2 Qxh1 18. b3 Qxh2 19. e4 Qxf2 20. Kc1 Rxc1 21. e5 dxe5) 15... Rxb2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qxd6 was best. } (15... Qxd6 16. Rxa2 Qxd3 17. exd3 Ra7 18. Rxa7 Kf7 19. Rxf7 Ba3 20. bxa3 Nf6 21. Rxf6 h3 22. Rxe6#) 16. Qxe6 Qxd3 17. Qxe8 Rxe2 18. Qxf8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Kxe2 was best. } (18. Kxe2 Qxe2 19. Qxf8 Qxf2 20. Qxg8 Qxh2 21. Qxh7 Qxh1 22. Qxh4 Qxh4 23. Re1 Qxe1#) 18... Rxf2 19. Qxg8 Rxh2 20. Qxh7 Rxh1 21. Qxd3 Rxe1 22. Rxe1 h3 23. Qxh3# { Game ends by variant rule. } 0-1