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[Event "Rated Antichess game"] [Site "https://lichess.org/t1yD0cdw"] [Date "2020.06.03"] [White "echoelle"] [Black "itxSMG"] [Result "0-1"] [UTCDate "2020.06.03"] [UTCTime "04:55:00"] [WhiteElo "1331"] [BlackElo "972"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+105"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -3.01) Blunder. e3 was best. } (1. e3 b5) 1... a6?? { (-3.01 → -1.07) Blunder. d6 was best. } (1... d6 2. f4) 2. e3?! { (-1.07 → -1.69) Inaccuracy. Na3 was best. } (2. Na3 c6 3. Nb5 cxb5 4. h3 Qa5 5. b3 Qxa2 6. Rxa2 b4 7. Rxa6 Rxa6 8. Ba3 bxa3) 2... h6?? { (-1.69 → 1.62) Blunder. c6 was best. } (2... c6 3. Bxa6) 3. Bxa6 Nxa6?! { (1.89 → 2.87) Inaccuracy. Rxa6 was best. } (3... Rxa6 4. Nh3) 4. Qe2?? { (2.87 → 0.00) Blunder. b4 was best. } (4. b4 Nxb4) 4... b5 5. Qxb5 Bb7?? { (-0.28 → Mate in 15) Checkmate is now unavoidable. Nc5 was best. } (5... Nc5 6. Qxd7) 6. Qxa6 Rxa6 7. Nh3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. f4 was best. } (7. f4 Bxg2 8. f5 Bxh1 9. e4 Bxe4 10. Nc3 Bxc2 11. Nf3 Bxf5 12. Ng5 hxg5 13. Kf2 Rxh2) 7... Rxa2 8. Rxa2 Bxf3 9. gxf3 Qa8 10. Rxa8 g5 11. Nxg5 hxg5 12. Rxe8 Rxh2 13. Rxe7 Nxe7 14. Rxh2 g4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bh6 was best. } (14... Bh6 15. Rxh6 f6 16. Rxf6 Nf5 17. Rxf5 g4 18. fxg4 c5 19. Rxc5 d5 20. Rxd5#) 15. fxg4 f5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bg7 was best. } (15... Bg7 16. Rh6 Bxb2 17. Bxb2 d6 18. Rxd6 cxd6 19. c3 d5 20. c4 dxc4 21. d3 cxd3 22. g5) 16. gxf5 Nxf5 17. Rh4 Nxe3 18. dxe3 Bh6?? { (3.76 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } (18... Ba3 19. bxa3) 19. Rxh6 d6 20. Rxd6 cxd6 21. c3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kf2 was best. } (21. Kf2 d5 22. c4 dxc4 23. b4 cxb3 24. Bd2 b2 25. Bc1 bxc1=K 26. Nd2 Kxd2 27. Kg1 Kxe3) 21... d5 22. c4 dxc4 23. b3 cxb3 24. Na3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } (24. Bd2 b2 25. Bc1 bxc1=K 26. e4 Kxb1 27. e5 Kc2 28. Kd2 Kxd2 29. e6 Ke3 30. e7 Kf3) 24... b2 25. Bxb2# { Game ends by variant rule. } 0-1