lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "C4L B Group 8-14-20 Arena"] [Site "https://lichess.org/skjNNYsx"] [Date "2020.08.14"] [White "zoyasyed"] [Black "peanutnov1"] [Result "1-0"] [UTCDate "2020.08.14"] [UTCTime "18:55:59"] [WhiteElo "1422"] [BlackElo "1065"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "420+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 16 → 0.82) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. g3?? { (0.82 → Mate in 16) Checkmate is now unavoidable. g4 was best. } (2. g4 Bxg4 3. Be3 Bxe2 4. Bxa7 Rxa7 5. Nxe2 Rxa2 6. Rxa2 d4) 2... Qd6?? { (Mate in 16 → 3.66) Lost forced checkmate sequence. g5 was best. } (2... g5 3. Bxg5 Bg7 4. Bxe7 Bxb2 5. Bxd8 Bxa1 6. Bxc7 Bh3 7. Nxh3 Bc3 8. Nxc3 Nc6 9. Nxd5) 3. Bh6 gxh6?? { (3.19 → 7.03) Blunder. Nxh6 was best. } (3... Nxh6) 4. g4?? { (7.03 → 0.66) Blunder. Bh3 was best. } (4. Bh3) 4... Bxg4 5. Bh3?? { (0.48 → Mate in 16) Checkmate is now unavoidable. f4 was best. } (5. f4 Qxf4) 5... Bxh3?? { (Mate in 16 → 4.71) Lost forced checkmate sequence. Bxe2 was best. } (5... Bxe2 6. Qxe2 Qxh2 7. Rxh2 f5 8. Bxf5 Bg7 9. Bxh7 Bxb2 10. Bxg8 Bxa1 11. Bxd5 a5 12. Bxb7) 6. Nxh3 Qxh2 7. Rxh2 h5 8. Ng5?? { (5.53 → -26.50) Blunder. Nd2 was best. } (8. Nd2) 8... Nh6 9. Nxh7?? { (-2.07 → Mate in 12) Checkmate is now unavoidable. Rxh5 was best. } (9. Rxh5 Rg8 10. Nxf7 Nxf7 11. Rxh7 Na6 12. Rxf7 Kxf7 13. Nd2 Re8 14. Kf1 Rg3 15. fxg3 e6) 9... Rxh7 10. Rxh5 Bg7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rg7 was best. } (10... Rg7 11. Rxh6 Rh7 12. Rxh7 Bg7 13. Rxg7 Kd7 14. Rxf7 Kc6 15. Rxe7 Kb5 16. Rxc7 a5 17. Rxb7) 11. Rxh6 Bxh6 12. Qd2?? { (Mate in 9 → -0.03) Lost forced checkmate sequence. f4 was best. } (12. f4 Bxf4 13. Qc1 Bxc1 14. Kf2 Bxb2 15. Kg3 Bxa1 16. Kh4 Rxh4 17. d4 Bxd4 18. Nc3 Bxc3) 12... Bxd2 13. Nxd2 Rh2?? { (0.06 → 1.88) Blunder. Rg7 was best. } (13... Rg7 14. Nf1) 14. Ne4?? { (1.88 → 0.00) Blunder. Kf1 was best. } (14. Kf1 Rxf2) 14... dxe4 15. dxe4 Rxf2 16. Kxf2 f5 17. exf5 e6 18. fxe6 Ke7? { (-0.24 → 0.90) Mistake. Nd7 was best. } (18... Nd7 19. exd7) 19. Rd1 Kxe6 20. Rd5?! { (0.66 → -0.04) Inaccuracy. Rg1 was best. } (20. Rg1 c5 21. e4 Kd6 22. e5 Kxe5 23. b4 cxb4 24. Ke3 b3 25. axb3 Ke4 26. Kxe4 Nd7) 20... Kxd5 21. e4 Kxe4 22. Kf3?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } (22. Ke2 Nd7 23. Kd2 Rh8 24. Ke2 Re8 25. Ke1 Nf6 26. Kd1 Kf3 27. Kc1 Nd7 28. c3 Ke4) 22... Kxf3 23. c3 Nc6 24. c4 Nd4 25. c5 Nc6 26. b4 Nxb4 27. a3?? { (-0.52 → Mate in 8) Checkmate is now unavoidable. c6 was best. } (27. c6 Nxa2 28. cxb7 c5 29. bxa8=K Nc3 30. Kxa7 Nd1 31. Kb7 Nf2 32. Kc7 Ke2 33. Kd7 c4) 27... Nc2 28. a4 b5?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. c6 was best. } (28... c6 29. a5 b6 30. axb6 axb6 31. cxb6 Na3 32. b7 Ra7 33. b8=N Kf4 34. Nxc6 Ke5 35. Nxa7) 29. axb5?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. cxb6 was best. } (29. cxb6 cxb6 30. a5 bxa5#) 29... c6 30. bxc6 Rc8?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Rb8 was best. } (30... Rb8 31. c7 Ke4 32. cxb8=K Nb4 33. Kxa7 Na6 34. Kxa6 Ke5 35. c6 Ke6 36. c7 Ke7 37. c8=R) 31. c7 Rxc7 32. c6 Rxc6# { Game ends by variant rule. } 1-0