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[Event "Rated Antichess game"] [Site "https://lichess.org/sRhscDRL"] [Date "2024.01.27"] [White "Tumelo_Wits"] [Black "AdamDennenburg"] [Result "1-0"] [UTCDate "2024.01.27"] [UTCTime "14:03:19"] [WhiteElo "1280"] [BlackElo "1526"] [WhiteRatingDiff "+271"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. b4 Nxb4 5. a3?! { (0.66 → -0.41) Inaccuracy. a4 was best. } (5. a4 Nxc2 6. Qxc2 h5 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 Nh6) 5... Nxc2 6. Qxc2 f5?? { (-0.14 → 1.93) Blunder. h6 was best. } (6... h6 7. Qxc7) 7. Qxc7? { (1.93 → 0.68) Mistake. Qxf5 was best. } (7. Qxf5) 7... Qxc7 8. Ke2?? { (1.30 → -7.00) Blunder. Bb2 was best. } (8. Bb2 Qxh2) 8... Qxh2 9. Rxh2 f4 10. Rxh7 Rxh7 11. exf4 e5?? { (-3.61 → -0.45) Blunder. Kd8 was best. } (11... Kd8) 12. fxe5 Bxa3 13. Nxa3 Rh3?! { (0.00 → 1.05) Inaccuracy. Kf7 was best. } (13... Kf7 14. Kd3 Ne7 15. Ne2 g5 16. g3 Rf8 17. e6 dxe6 18. Kc3 Ra8 19. Kc4 Rah8 20. Kc3) 14. gxh3 g5?? { (0.53 → 3.23) Blunder. d6 was best. } (14... d6 15. exd6 Nf6 16. d7 Kxd7 17. Ke3 Ng8 18. Ne2 a5 19. Kd4 Nh6 20. f3 Rd8 21. Bb2) 15. h4 gxh4 16. Kf3? { (2.81 → 1.34) Mistake. d4 was best. } (16. d4 d6 17. exd6 h3 18. Nxh3 Ne7 19. dxe7 Kxe7 20. Rb1 Rb8 21. Rxb8 a5 22. Rb4 axb4) 16... h3 17. Nxh3 Nf6?? { (0.99 → 3.92) Blunder. a5 was best. } (17... a5 18. e6) 18. exf6 Ke7?? { (4.03 → Mate in 14) Checkmate is now unavoidable. Kd8 was best. } (18... Kd8 19. d4 Kc7 20. Ng5 d6 21. Bb2 a5 22. Nh7 Rf8 23. Nxf8 Kb6 24. Nb5 Kxb5 25. Rxa5) 19. fxe7 Rd8 20. exd8=B a5 21. Bxa5 d5 22. Nc4?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Bc7 was best. } (22. Bc7 d4 23. Ng5 d3 24. Ke2 dxe2 25. Nb1 e1=K 26. d3 Kxf2 27. Be3 Kxe3 28. Ra4 Kxd3) 22... dxc4 23. d3 cxd3 24. Ke2 dxe2 25. Bd8 e1=K?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. e1=Q was best. } (25... e1=Q 26. Nf4 Qxc1 27. Rxc1#) 26. Ng5 Kxf2 27. Be3 Kxe3 28. Nf3 Kxf3 29. Rd1 Kf2 30. Rf1?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Rd5 was best. } (30. Rd5 Ke2 31. Rh5 Kd2 32. Bc7 Kc3 33. Re5 Kb2 34. Bb6 Kb1 35. Bc5 Kc2 36. Re4 Kc1) 30... Kxf1 31. Bg5 Kg2 32. Bd2 Kh3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kg1 was best. } (32... Kg1 33. Bh6 Kg2 34. Bg7 Kg3 35. Bh8 Kh2 36. Bf6 Kg1 37. Bg7 Kf2 38. Bf6 Kg1) 33. Be3 Kg4 34. Bf4 Kxf4# { Game ends by variant rule. } 1-0