lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/s1QK5DcD"] [Date "2020.12.18"] [White "Mohaq"] [Black "Lenin1922"] [Result "0-1"] [UTCDate "2020.12.18"] [UTCTime "23:30:44"] [WhiteElo "1117"] [BlackElo "1542"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 14 → 6.71) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Qxd2) 4... Qxd2 5. Qxh7?? { (6.69 → -1.76) Blunder. Kxd2 was best. } (5. Kxd2 Bh3) 5... Qxe3?? { (-1.76 → Mate in 13) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxh8 Qxf2 7. Qxg7 Bxg7 8. Bd2 Bxb2 9. Nf3 Qxf3 10. gxf3 Bxa1 11. f4 Kd7 12. c3) 6. Qxg8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. fxe3 was best. } (6. fxe3 Rxh7 7. g4 Bxg4 8. Kd1 Bxd1 9. Nd2 Bxc2 10. Ne4 Bxe4 11. h3 Rxh3 12. Nxh3 Bxh1) 6... Rxh2?? { (Mate in 13 → 6.44) Lost forced checkmate sequence. Qxf2 was best. } (6... Qxf2 7. Qxh8 Qxg1 8. Rxg1 g6 9. Qxf8 Kxf8 10. g3 g5 11. Bxg5 Rb8 12. Bxe7 Rxb2 13. Bxf8) 7. Rxh2?? { (6.44 → Mate in 11) Checkmate is now unavoidable. Bxe3 was best. } (7. Bxe3 Rxg2) 7... Qxf2 8. Qxf8 Kxf8 9. Kxf2 Bh3?? { (Mate in 8 → 7.47) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Kg7 11. Bxe7 Kh8 12. Rxh8 Bd7 13. Rxa8 a5 14. Rxa5 f6 15. Bxf6 c5 16. Rxc5) 10. Rxh3?? { (7.47 → Mate in 7) Checkmate is now unavoidable. Nxh3 was best. } (10. Nxh3 g5) 10... g5 11. Bxg5 Kg8 12. Bxe7 Rd8 13. Bxd8 Kh8?? { (Mate in 5 → 10.00) Lost forced checkmate sequence. Kg7 was best. } (13... Kg7 14. Bxc7 Kh6 15. Rxh6 f5 16. Rxc6 f4 17. Bxf4 a6 18. Rxa6#) 14. Rxh8 c5 15. Bxc7 a5?! { (11.50 → Mate in 15) Checkmate is now unavoidable. a6 was best. } (15... a6 16. Ba5) 16. Bxa5 c4 17. b3 cxb3 18. axb3 f5 19. Kg3?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. g4 was best. } (19. g4 fxg4 20. Ke1 g3 21. Kf2 gxf2 22. Rf8 fxg1=R 23. Rf1 Rxf1 24. Be1 Rxe1 25. Ra6 Rxb1) 19... f4 20. Kxf4# { Game ends by variant rule. } 0-1