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[Event "Rated Antichess game"] [Site "https://lichess.org/rhA4ifNf"] [Date "2021.03.13"] [White "Malek_Abdelrahman5"] [Black "danieldapp"] [Result "1-0"] [UTCDate "2021.03.13"] [UTCTime "03:57:17"] [WhiteElo "979"] [BlackElo "1400"] [WhiteRatingDiff "+139"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxh5?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Qxg2 was best. } (3... Qxg2 4. Bxg2 Bg4 5. Qxg4 g6 6. Bxb7 Bg7 7. Bxa8 Bxb2 8. Bxb2) 4. g4 Qxg4 5. Nf3?? { (Mate in 12 → -2.13) Lost forced checkmate sequence. Ba6 was best. } (5. Ba6 Nxa6 6. Nh3 Qxh3 7. Rg1 Qxh2 8. Rxg7 Bxg7 9. b3 Bxa1) 5... Qxf3 6. Bh3?? { (-1.87 → Mate in 14) Checkmate is now unavoidable. Bc4 was best. } (6. Bc4 Qxf2) 6... Qxf2?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxh1 was best. } (6... Qxh1 7. Bxc8 Qxe1 8. Bxb7 Qxc1 9. Bxa8 Qxb1 10. Rxb1 Nc6 11. Bxc6 e6 12. Bxe8 Ne7 13. Bxf7) 7. Kxf2 Bxh3 8. Rf1?? { (Mate in 9 → -2.48) Lost forced checkmate sequence. Kg2 was best. } (8. Kg2 Bxg2 9. Nc3 Bxh1 10. Ne4 Bxe4 11. h4 Bxc2 12. d3 Bxd3 13. Rb1 Bxb1 14. h5 Bxa2) 8... Bxf1 9. Kxf1 Nc6?? { (-3.17 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (9... f5 10. Kg2) 10. d4 Nxd4 11. Bh6?? { (Mate in 7 → -1.02) Lost forced checkmate sequence. Bf4 was best. } (11. Bf4 Nxc2 12. Bxc7 Nxa1 13. Bb6 axb6 14. b4 Rxa2 15. Kf2 Rxf2 16. Nd2 Rxh2 17. b5 Rxd2#) 11... Nxc2 12. Bxg7 Nxa1 13. Bxf8 Kxf8 14. a4 Nb3?? { (-1.89 → Mate in 5) Checkmate is now unavoidable. b5 was best. } (14... b5) 15. Nd2 Nxd2 16. b3?? { (Mate in 4 → -3.10) Lost forced checkmate sequence. b4 was best. } (16. b4 Nxf1 17. a5 Nxh2 18. a6 bxa6 19. b5 axb5#) 16... Nxf1 17. a5?? { (-2.44 → -5.75) Blunder. b4 was best. } (17. b4 Nxh2) 17... Nxh2 18. a6 bxa6 19. b4 a5 20. bxa5 a6# { Game ends by variant rule. } 1-0