lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/qWruqkrK"] [Date "2020.07.02"] [White "MasterCassim"] [Black "ali8080"] [Result "1-0"] [UTCDate "2020.07.02"] [UTCTime "21:59:13"] [WhiteElo "1556"] [BlackElo "1577"] [WhiteRatingDiff "+62"] [BlackRatingDiff "-11"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 Nf6 2. e3 d5 { D00 Queen's Pawn Game } 3. c4 e6 4. Nc3 Bb4 5. Bd2 O-O 6. Ke2?? { (0.65 → -1.24) Blunder. a3 was best. } (6. a3) 6... c5 7. Kd3?? { (-1.33 → -3.49) Blunder. a3 was best. } (7. a3 Bxc3 8. Bxc3 cxd4 9. Bxd4 e5 10. Bxe5 Re8 11. f4 Bg4+ 12. Nf3 Nc6 13. h3 Bxf3+) 7... dxc4+ 8. Kxc4? { (-3.69 → -6.89) Mistake. Ke2 was best. } (8. Ke2) 8... Bxc3?! { (-6.89 → -4.47) Inaccuracy. Nc6 was best. } (8... Nc6) 9. Bxc3?! { (-4.47 → -5.72) Inaccuracy. Kxc3 was best. } (9. Kxc3) 9... Qd5+ 10. Kd3 Ne4?? { (-4.21 → -1.26) Blunder. e5 was best. } (10... e5 11. Qb3 Qe4+ 12. Ke2 cxd4 13. Bd2 Qg6 14. f3 e4 15. exd4 Nc6 16. Be3 Be6 17. Qc3) 11. f3?? { (-1.26 → -7.94) Blunder. Ke2 was best. } (11. Ke2 Nxc3+ 12. bxc3 e5 13. dxe5 Qxe5 14. f4 Qe7 15. Kf2 Nd7 16. Nf3 Nf6 17. Ne5 Rd8) 11... Nf2+ 12. Kc2 Nxd1 13. Rxd1 Rd8 14. e4 Qd6 15. e5 Qd5 16. Kd3?! { (-6.53 → -13.76) Inaccuracy. b3 was best. } (16. b3 b5) 16... c4+?? { (-13.76 → 0.52) Blunder. cxd4 was best. } (16... cxd4) 17. Ke3 Kf8?? { (0.34 → 3.64) Blunder. b5 was best. } (17... b5 18. Ne2) 18. Bxc4 Qc6?? { (3.54 → Mate in 6) Checkmate is now unavoidable. f5 was best. } (18... f5 19. Bxd5 exd5 20. Bb4+ Kf7 21. Nh3 h6 22. g4 Be6 23. Ba3 Nc6 24. g5 f4+ 25. Nxf4) 19. Bb5?? { (Mate in 6 → 3.74) Lost forced checkmate sequence. d5 was best. } (19. d5 Qxc4 20. Rd4 f5 21. exf6 Qe2+ 22. Nxe2 exd5 23. Rxd5 Rxd5 24. Ke4#) 19... Qd5 20. Bc4 Qc6?? { (3.35 → Mate in 6) Checkmate is now unavoidable. f5 was best. } (20... f5 21. Bxd5) 21. d5 Qxc4 22. d6?? { (Mate in 5 → -7.27) Lost forced checkmate sequence. Rd4 was best. } (22. Rd4 f5 23. exf6 Qe2+ 24. Nxe2 exd5 25. Rxd5 Rxd5 26. Ke4#) 22... Nc6?? { (-7.27 → 21.63) Blunder. f5 was best. } (22... f5) 23. Rd4 Qd5 24. Rxd5 exd5 25. Bb4?? { (14.26 → 1.91) Blunder. Ne2 was best. } (25. Ne2) 25... Be6?? { (1.91 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (25... f5 26. Ne2) 26. Ne2 Ke8 27. Nd4 a5 28. Nxc6 Rd7 29. Kd4# { Game ends by variant rule. } 1-0