lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/qOIhkVm0"] [Date "2017.07.28"] [White "LaserLazzer"] [Black "korsar11"] [Result "1-0"] [UTCDate "2017.07.28"] [UTCTime "15:42:14"] [WhiteElo "1343"] [BlackElo "1664"] [WhiteRatingDiff "+127"] [BlackRatingDiff "-19"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 17) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Ba6 Nxa6 3. g3 c4 4. d3 cxd3 5. Qxd3 Nc7 6. Qxh7 Rxh7 7. Ne2 Rxh2) 1... f5?? { (Mate in 17 → -1.51) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Nxd2 c5 7. Bxf7 Rg8 8. Bxg8) 2. exf5 e6?? { (-1.57 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5) 3. fxe6 dxe6 4. Ba6 bxa6 5. Qg4 Qxd2 6. Bxd2?? { (Mate in 15 → 1.93) Lost forced checkmate sequence. Nxd2 was best. } (6. Nxd2 Bb7 7. Qxg7 Bxg2 8. Qxc7 Bxh1 9. Qxh7 Rxh7 10. h4 Rxh4 11. f4 Rxf4 12. Nc4 Rxc4) 6... e5?? { (1.93 → Mate in 12) Checkmate is now unavoidable. g5 was best. } (6... g5) 7. Qxg7 Bxg7 8. Bh6 Nxh6 9. g4 Nxg4 10. Kf1?? { (Mate in 11 → -2.89) Lost forced checkmate sequence. f4 was best. } (10. f4 Nxh2 11. fxe5 Bxe5 12. Rxh2 Bxb2 13. Rxh7 Bxa1 14. Rxh8 Bxh8 15. Nh3 Bxh3 16. Kf1 Bxf1) 10... Nxf2?? { (-2.89 → 4.47) Blunder. Nxh2 was best. } (10... Nxh2 11. Rxh2 Rf8 12. Rxh7 Rxf2 13. Rxg7 Rxf1 14. Rxc7 Rxg1 15. Rxc8 Rxb1 16. Rxb1 Nd7 17. Rxe8) 11. Kxf2 Bh3?? { (4.19 → Mate in 10) Checkmate is now unavoidable. Be6 was best. } (11... Be6 12. a4) 12. Nxh3 Bh6 13. Nf4 exf4 14. Ke3?? { (Mate in 10 → 3.02) Lost forced checkmate sequence. Nd2 was best. } (14. Nd2 Rf8 15. Ke3 fxe3 16. Rag1 exd2 17. Rg5 Bxg5 18. Rc1 dxc1=N 19. b4 Nxa2 20. b5 axb5) 14... fxe3 15. Rf1?? { (1.45 → -3.86) Blunder. a4 was best. } (15. a4 Nd7) 15... Kf7 16. Rxf7 Re8?? { (-4.32 → -1.62) Blunder. Rg8 was best. } (16... Rg8) 17. Rxc7 Nd7?? { (-2.84 → Mate in 8) Checkmate is now unavoidable. Rd8 was best. } (17... Rd8 18. Rxa7 Rxa7 19. Nd2 exd2 20. Rc1 dxc1=B 21. c3 Bxb2 22. a4 Bxc3 23. a5 Bxa5 24. h4) 18. Rxa7 Rxa7 19. Nd2?? { (Mate in 7 → -2.44) Lost forced checkmate sequence. Na3 was best. } (19. Na3 Rb7 20. Rg1 Rxb2 21. c3 Rxa2 22. Nb5 axb5 23. Rg4 Rxh2 24. Rc4 bxc4#) 19... exd2 20. Rc1 dxc1=K?? { (-1.70 → Mate in 5) Checkmate is now unavoidable. dxc1=B was best. } (20... dxc1=B 21. c4 Bxb2 22. c5 Nxc5 23. a4 Nxa4 24. h4 Bg5 25. hxg5 Bf6 26. gxf6 Rg7 27. fxg7) 21. h3?? { (Mate in 5 → -3.82) Lost forced checkmate sequence. b4 was best. } (21. b4 Kxc2 22. b5 axb5 23. a3 Rxa3 24. h3 Rxh3#) 21... Kxc2?? { (-3.82 → Mate in 3) Checkmate is now unavoidable. Kxb2 was best. } (21... Kxb2) 22. h4 Kxb2 23. h5 Kxa2# { Game ends by variant rule. } 1-0