lichess.org

FEN
[Event "13. Trainingsturnier"] [Site "https://lichess.org/qLOxZcxh"] [Date "2021.04.16"] [White "Xx_paulskill_xx"] [Black "Carlos_C_blau_weiss"] [Result "0-1"] [UTCDate "2021.04.16"] [UTCTime "15:13:04"] [WhiteElo "1185"] [BlackElo "853"] [WhiteRatingDiff "-227"] [BlackRatingDiff "+260"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 1.49] } 1... e6? { (1.49 → 3.21) Mistake. h6 was best. } { [%eval 3.21] } (1... h6 2. e4 e6 3. d4 Na6 4. c3 d5 5. Be2 Nb4 6. cxb4) 2. Ng5 { [%eval 3.65] } 2... f6? { (3.65 → 6.37) Mistake. f5 was best. } { [%eval 6.37] } (2... f5 3. e4 Nc6 4. Nxh7 Qh4 5. g3 Nb4 6. Qh5+ g6 7. Qh8) 3. Nf7 { [%eval 6.67] } 3... Qe7 { [%eval 5.65] } 4. Nd6+ { [%eval 5.94] } 4... cxd6 { [%eval 6.7] } 5. e3 { [%eval 7.68] } 5... g6 { [%eval 8.25] } 6. Bb5 { [%eval 7.1] } 6... Nc6 { [%eval 7.34] } 7. Bxc6 { [%eval 6.17] } 7... Bb4 { [%eval 7.48] } 8. c3 { [%eval 6.91] } 8... Bd6 { [%eval 7.75] } 9. Qa4?! { (7.75 → 4.67) Inaccuracy. f4 was best. } { [%eval 4.67] } (9. f4 h5 10. d4 Bc7 11. Na3 b5 12. d5 Nh6 13. h3 O-O 14. g4 Nxg4 15. e4 Bb7) 9... b5 { [%eval 4.78] } 10. Qxb5?? { (4.78 → -4.42) Blunder. Qe4 was best. } { [%eval -4.42] } (10. Qe4) 10... Bf8?? { (-4.42 → 0.81) Blunder. Bxh2 was best. } { [%eval 0.81] } (10... Bxh2 11. Na3 h5 12. Nb5 h4 13. b3 h3 14. Ba3 d6 15. Ke2 Nh6 16. e4 h2 17. Rh1) 11. Na3 { [%eval 0.71] } 11... Bxa3?! { (0.71 → 1.61) Inaccuracy. Ba6 was best. } { [%eval 1.61] } (11... Ba6 12. Nb5) 12. O-O { [%eval 1.55] } 12... Bb7 { [%eval 1.83] } 13. f3 { [%eval 1.91] } 13... h5 { [%eval 1.36] } 14. h4?! { (1.36 → 0.44) Inaccuracy. b4 was best. } { [%eval 0.44] } (14. b4 g5 15. b5 g4 16. e4 Nh6 17. b6 a5 18. d4 Rg8 19. Bxh6 h4 20. f4 d5) 14... g5 { [%eval 0.57] } 15. hxg5?? { (0.57 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (15. d4) 15... h4? { (Mate in 9 → -7.42) Lost forced checkmate sequence. Nh6 was best. } { [%eval -7.42] } (15... Nh6 16. Re1 Rg8 17. g3 h4 18. e4 hxg3+ 19. Kh1 Nf5 20. f4 O-O-O 21. Re3 Rg1+ 22. Kh2) 16. e4 { [%eval -7.52] } 16... h3?? { (-7.52 → -1.17) Blunder. Nh6 was best. } { [%eval -1.17] } (16... Nh6) 17. gxh3?? { (-1.17 → Mate in 2) Checkmate is now unavoidable. g3 was best. } { [%eval #-2] } (17. g3 h2+) 17... Rh1+ { [%eval #-1] } 18. Kg2 { [%eval #-1] } 18... Rxf1# { Game ends by variant rule. } 0-1
Reconnecting