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[Event "Rated Antichess game"] [Site "https://lichess.org/q9JYVNi4"] [Date "2023.06.11"] [White "rezaesk58"] [Black "Konstantin-978"] [Result "0-1"] [UTCDate "2023.06.11"] [UTCTime "17:39:37"] [WhiteElo "1579"] [BlackElo "1310"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+64"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6? { (-0.68 → 0.96) Mistake. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3 c5 3. d4 cxd4 4. Qxd4 g6?? { (0.75 → 2.96) Blunder. Qc7 was best. } (4... Qc7 5. Qxb6) 5. Qxb6 Qxb6 6. Bh6?? { (3.24 → 0.53) Blunder. Na3 was best. } (6. Na3 Qxf2) 6... Qxf2?? { (0.53 → 11.73) Blunder. Bxh6 was best. } (6... Bxh6 7. e3 Bxe3 8. fxe3 Qxb3 9. cxb3 Ba6 10. Bxa6 Nxa6 11. b4 Nxb4 12. Na3 Nxa2 13. Rxa2) 7. Kxf2 Nxh6 8. g4 Nxg4 9. h3?? { (Mate in 16 → -1.71) Lost forced checkmate sequence. h4 was best. } (9. h4 Nxf2 10. Nc3 Nxh1 11. h5 gxh5 12. Na4 a6 13. b4 d6 14. Rc1 Bh3 15. Nxh3 Nf2) 9... Nxf2 10. c3?? { (-0.61 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (10. h4 Nxh1 11. h5 gxh5 12. Nh3 d5 13. Nf2 Nxf2 14. e4 dxe4 15. Bd3 Nxd3 16. cxd3 exd3) 10... Nxh3 11. Bxh3 d5 12. Bxc8 Bh6 13. Rxh6 g5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Na6 was best. } (13... Na6 14. Bxa6 Rc8 15. Bxc8 d4 16. cxd4 Kd7 17. Bxd7 Re8 18. Rxh7 g5 19. Rxf7 Ra8 20. Rxe7) 14. Rxh7 Rxh7 15. Nh3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ba6 was best. } (15. Ba6 Nxa6 16. Nh3 Rxh3 17. e3 Rxe3 18. Nd2 Rxc3 19. b4 Nxb4 20. Rf1 Nxa2 21. Rxf7 Kxf7) 15... Rxh3 16. Bxh3 g4 17. Bxg4 f5 18. Bxf5 e6 19. Bxe6 Kf7 20. Bxd5 a5 21. Bxf7 Nd7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. a4 was best. } (21... a4 22. bxa4 Rxa4 23. Na3 Rxa3 24. Rf1 Rxa2 25. Bxa2 Na6 26. c4 Nc7 27. Rf7 Nd5 28. cxd5#) 22. Be8 Rxe8 23. Nd2 Rxe2 24. Rf1 Rxd2 25. Rg1?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. c4 was best. } (25. c4 Rxa2 26. c5 Nxc5 27. Rf4 Nxb3 28. Rf2 Rxf2#) 25... Rxa2 26. Rg2 Rxg2 27. b4 axb4 28. cxb4 Nc5 29. bxc5 Rd2 30. c6 Rd7 31. cxd7# { Game ends by variant rule. } 0-1