lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/plaOhj2S"] [Date "2021.05.13"] [White "Ter_Mann"] [Black "N1ceN1ck"] [Result "0-1"] [UTCDate "2021.05.13"] [UTCTime "11:55:56"] [WhiteElo "1429"] [BlackElo "1117"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+40"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... b6?? { (Mate in 16 → 2.38) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 gxh6?? { (0.84 → 2.86) Blunder. Nxh6 was best. } (2... Nxh6 3. Nd2 Ng4 4. h3 Nxf2 5. Kxf2 g5 6. h4 gxh4 7. Rxh4) 3. c4?? { (2.86 → 0.97) Blunder. g4 was best. } (3. g4 h5) 3... Ba6?? { (0.97 → 4.96) Blunder. d5 was best. } (3... d5) 4. c5 Bxd3 5. cxb6?? { (6.38 → 1.47) Blunder. Qxd3 was best. } (5. Qxd3 bxc5) 5... Bxe2 6. Kxe2?? { (2.07 → -3.10) Blunder. bxa7 was best. } (6. bxa7 Rxa7) 6... cxb6?? { (-3.10 → 2.75) Blunder. axb6 was best. } (6... axb6) 7. Qxd7 Nxd7 8. Ke1?? { (2.38 → Mate in 13) Checkmate is now unavoidable. Nd2 was best. } (8. Nd2 Qc8) 8... e6?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 Qa5 10. Bxd7 Qxe1 11. Bxe8 Qxf2 12. Bxf7 Qxg2 13. Bxg8 Qxh2 14. Bxh7 Qxb2 15. Rxh6) 9. Ba6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (9. b4 Bxb4 10. a4 Bxe1 11. Nf3 Bxf2 12. a5 bxa5 13. Rxa5 Qxa5 14. Nc3 Qxc3 15. Nh4 Bxh4) 9... Ba3?? { (Mate in 13 → 0.94) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Bxb5 Rb8 11. Bxd7 Rxb2 12. Bxe8 Qxe8 13. f3 Rxa2 14. Rxa2 Qa4 15. Rxa4 Nf6 16. Rxa7) 10. bxa3?? { (0.94 → Mate in 13) Checkmate is now unavoidable. Nxa3 was best. } (10. Nxa3) 10... Qc8?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Bxb5 Qb8 12. Bxd7 Kxd7 13. Nc3 Qxh2 14. Rxh2 Nf6 15. Rxh6 Ne4 16. Nxe4 f6 17. Nxf6) 11. Bxc8 Rxc8 12. Nc3 Rxc3 13. Ke2 Rxa3 14. Rb1?? { (Mate in 7 → -2.32) Lost forced checkmate sequence. Rc1 was best. } (14. Rc1 Rxa2 15. Rc2 Rxc2 16. Kd2 Rxd2 17. Ne2 Rxe2 18. h4 Rxf2 19. h5 Rxg2 20. Rh2 Rxh2#) 14... Rxa2 15. Rxb6 Rxe2 16. Rxe6?? { (-1.99 → Mate in 9) Checkmate is now unavoidable. Nxe2 was best. } (16. Nxe2 Nxb6 17. f4 e5 18. fxe5 Kd7 19. Ng1 a5 20. Nf3 Ne7 21. Rg1 f6 22. exf6 Nc6) 16... Rxf2 17. Rxe8 Rxg2 18. Rxg8 Rxg1?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Rxh2 was best. } (18... Rxh2 19. Rxh2 Rxg8 20. Rxh6 Rxg1 21. Rxh7 Rg7 22. Rxg7 Nf8 23. Rxf7 Ne6 24. Rxa7 Nc7 25. Rxc7#) 19. Rxh8 Rxh1 20. Rxh7 Rxh2 21. Rxf7?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Rxh6 was best. } (21. Rxh6 Rxh6#) 21... h5 22. Rxd7 Rh4 23. Rxa7 Ra4 24. Rxa4 h4 25. Rxh4# { Game ends by variant rule. } 0-1