FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/pLiBSkTC"]
[Date "2020.04.19"]
[White "nickolas0512"]
[Black "STEFA_N011"]
[Result "0-1"]
[UTCDate "2020.04.19"]
[UTCTime "11:18:43"]
[WhiteElo "1055"]
[BlackElo "1385"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.85) Blunder. e3 was best. } (1. e3 b5) 1... e6 2. Qc2?? { (-1.48 → -4.68) Blunder. b4 was best. } (2. b4 Bxb4) 2... Bb4?? { (-4.68 → -0.59) Blunder. Nf6 was best. } (2... Nf6 3. Qxh7) 3. Qxh7 Rxh7 4. cxb4 Rxh2 5. Rxh2 Qh4?? { (-3.27 → 1.09) Blunder. b6 was best. } (5... b6 6. Rh6) 6. Rxh4 Nh6?? { (-1.09 → 2.24) Blunder. b5 was best. } (6... b5 7. Rc4) 7. Rxh6 gxh6 8. b5 a6?? { (1.19 → 4.53) Blunder. c6 was best. } (8... c6 9. bxc6) 9. bxa6 Rxa6 10. a4 Rxa4 11. Rxa4 Na6?? { (2.91 → Mate in 12) Checkmate is now unavoidable. d5 was best. } (11... d5 12. Ra2 d4 13. Ra6 bxa6 14. e3 dxe3 15. fxe3 c5 16. Bxa6 Nxa6 17. Nc3 c4 18. d3) 12. Rxa6 bxa6 13. b3?? { (Mate in 11 → 3.96) Lost forced checkmate sequence. e4 was best. } (13. e4 d5 14. exd5 exd5 15. Bxa6 Bxa6 16. Kf1 Bxf1 17. f3 Bxg2 18. Ne2 Bxf3 19. b4 Bxe2) 13... Bb7?? { (3.96 → Mate in 10) Checkmate is now unavoidable. d5 was best. } (13... d5 14. f4) 14. Nc3?? { (Mate in 10 → 1.84) Lost forced checkmate sequence. e4 was best. } (14. e4 Bxe4 15. Bxa6 Bxg2 16. Nf3 Bxf3 17. Kd1 Bxd1 18. f4 Bxb3 19. Bc4 Bxc4 20. f5 exf5) 14... Bxg2 15. Bxg2 d5 16. Bxd5 exd5 17. Nxd5 f6? { (2.03 → 3.42) Mistake. h5 was best. } (17... h5 18. Nxc7) 18. Nxc7 a5?? { (3.11 → Mate in 14) Checkmate is now unavoidable. Ke7 was best. } (18... Ke7 19. Nxa6) 19. Nxe8 h5? { (9.15 → Mate in 12) Checkmate is now unavoidable. f5 was best. } (19... f5 20. b4 axb4 21. f4 h5 22. d4 h4 23. Ba3 bxa3 24. Nh3 a2 25. Nf6 a1=K 26. d5) 20. Nxf6 a4 21. bxa4 h4 22. a5?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Nf3 was best. } (22. Nf3 h3 23. Ng1 h2 24. Kd1 hxg1=K 25. Ba3 Kxf2 26. Kc1 Kxe2 27. Kb2 Kxd2 28. Kc3 Kxc3) 22... h3 23. Nxh3# { Game ends by variant rule. } 0-1