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Correspondence Chess • ThomasMb vs seyed111

ThomasMb (1651) plays seyed111 (1689) in a rated Correspondence game of chess. seyed111 won by checkmate after 28 moves. Click to replay, analyse, and discuss the game!

D02 Queen's Pawn Game: Zukertort Variation

ThomasMb (1651)−7
3Inaccuracies
8Mistakes
1Blunders
85Average centipawn loss
seyed111 (1689)+7
1Inaccuracies
3Mistakes
1Blunders
49Average centipawn loss
[Event "Rated Correspondence game"] [Site "https://lichess.org/pCgD8kE4"] [Date "2019.01.29"] [Round "-"] [White "ThomasMb"] [Black "seyed111"] [Result "0-1"] [UTCDate "2019.01.29"] [UTCTime "22:07:51"] [WhiteElo "1651"] [BlackElo "1689"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "-"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.25] } 1... d5 { [%eval 0.22] } 2. d4 { [%eval 0.22] } { D02 Queen's Pawn Game: Zukertort Variation } 2... f5?! { (0.22 → 0.90) Inaccuracy. Best move was Nf6. } { [%eval 0.9] } (2... Nf6 3. c4 e6 4. g3 Be7 5. Bg2 O-O 6. O-O dxc4 7. Ne5) 3. e3 { [%eval 0.57] } 3... e6 { [%eval 0.39] } 4. c4 { [%eval 0.51] } 4... c6 { [%eval 0.54] } 5. Nc3 { [%eval 0.31] } 5... Nf6 { [%eval 0.53] } 6. h3 { [%eval 0.5] } 6... Bd6 { [%eval 0.54] } 7. c5?! { (0.54 → 0.02) Inaccuracy. Best move was Bd3. } { [%eval 0.02] } (7. Bd3 O-O 8. b3 b6 9. Bb2 Nbd7 10. cxd5 Nxd5 11. Nxd5 cxd5) 7... Bc7 { [%eval 0.04] } 8. Be2 { [%eval -0.37] } 8... Nbd7 { [%eval -0.35] } 9. O-O { [%eval -0.3] } 9... Ne4 { [%eval 0.0] } 10. Nxe4? { (0.00 → -1.07) Mistake. Best move was Qc2. } { [%eval -1.07] } (10. Qc2 O-O) 10... fxe4 { [%eval -0.97] } 11. Nd2?! { (-0.97 → -1.71) Inaccuracy. Best move was Nh2. } { [%eval -1.71] } (11. Nh2 O-O 12. f4 exf3 13. Nxf3 Qe8 14. b4 e5 15. e4 Nf6 16. Nxe5 Bxe5 17. dxe5 Qxe5) 11... O-O? { (-1.71 → -0.68) Mistake. Best move was e5. } { [%eval -0.68] } (11... e5) 12. Bg4? { (-0.68 → -1.95) Mistake. Best move was f4. } { [%eval -1.95] } (12. f4 exf3) 12... Nf6 { [%eval -1.87] } 13. b4? { (-1.87 → -3.53) Mistake. Best move was Be2. } { [%eval -3.53] } (13. Be2 e5 14. b4 exd4 15. exd4 Be6 16. a4 e3 17. fxe3 Qe8 18. e4 dxe4 19. Bc4 Bxc4) 13... Nxg4 { [%eval -3.5] } 14. hxg4? { (-3.50 → -5.08) Mistake. Best move was Qxg4. } { [%eval -5.08] } (14. Qxg4 e5 15. Qh5 exd4 16. exd4 Rf5 17. Qe2 Qh4 18. Qg4 Qf6 19. Nb3 Be6 20. Be3 h5) 14... e5 { [%eval -5.12] } 15. Bb2? { (-5.12 → -6.16) Mistake. Best move was Qb3. } { [%eval -6.16] } (15. Qb3 Kh8) 15... exd4 { [%eval -6.12] } 16. Bxd4 { [%eval -6.26] } 16... Qh4 { [%eval -6.15] } 17. g3? { (-6.15 → -7.53) Mistake. Best move was f4. } { [%eval -7.53] } (17. f4 exf3 18. Nxf3 Rxf3 19. Rxf3 Bxg4 20. Kf1 Qh2 21. Rc1 Re8 22. b5 Bg3 23. Rxg3 Qxg3) 17... Qxg4?? { (-7.53 → -2.39) Blunder. Best move was Qh3. } { [%eval -2.39] } (17... Qh3 18. Qe2 Bxg4 19. f3 Bxf3 20. Qh2 Qg4 21. Qh4 Qg6 22. g4 Bxg4 23. Kh1 a5 24. bxa5) 18. Qxg4 { [%eval -2.36] } 18... Bxg4 { [%eval -2.47] } 19. Kg2 { [%eval -2.66] } 19... a6 { [%eval -2.41] } 20. a3 { [%eval -2.62] } 20... Rf7 { [%eval -2.35] } 21. Rae1? { (-2.35 → -3.75) Mistake. Best move was f3. } { [%eval -3.75] } (21. f3 exf3+ 22. Nxf3 Raf8 23. Nd2 Bf5 24. Rae1 a5 25. Rh1 Be4+ 26. Nxe4 dxe4 27. bxa5 Rf2+) 21... Raf8 { [%eval -3.28] } 22. Bc3? { (-3.28 → -4.35) Mistake. Best move was f4. } { [%eval -4.35] } (22. f4) 22... Rf5 { [%eval -4.14] } 23. Bd4?! { (-4.14 → -5.08) Inaccuracy. Best move was f4. } { [%eval -5.08] } (23. f4 exf3+) 23... h5 { [%eval -4.78] } 24. Bc3 { [%eval -5.02] } 24... h4? { (-5.02 → -3.75) Mistake. Best move was g5. } { [%eval -3.75] } (24... g5 25. Nb3 R5f7 26. Nd4 h4 27. Rc1 Bxg3 28. fxg3 Rxf1 29. Rxf1 h3+ 30. Kg1 h2+ 31. Kxh2) 25. gxh4 { [%eval -3.68] } 25... Rh5? { (-3.68 → -1.76) Mistake. Best move was Kh7. } { [%eval -1.76] } (25... Kh7 26. Bd4 R8f7 27. Bc3 Bd8 28. Rh1 Rxf2+ 29. Kg1 Bc7 30. Rf1 Bg3 31. Bd4 Rxf1+ 32. Nxf1) 26. Rh1 { [%eval -1.95] } 26... Rhf5 { [%eval -1.68] } 27. Reg1?? { (-1.68 → Mate in 1) Checkmate is now unavoidable. Best move was f4. } { [%eval #-1] } (27. f4) 27... Rxf2# { Black wins by checkmate. } 0-1