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[Event "Rated Antichess game"] [Site "https://lichess.org/pCdWrZ8F"] [Date "2018.10.19"] [White "Hardaker73"] [Black "AZE_sebuhi"] [Result "0-1"] [UTCDate "2018.10.19"] [UTCTime "11:41:57"] [WhiteElo "1851"] [BlackElo "1278"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+77"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. Qg4?? { (1.66 → -2.82) Blunder. c4 was best. } (4. c4 Nb8) 4... g5?? { (-2.82 → 3.27) Blunder. Rb8 was best. } (4... Rb8 5. Qxd7 Kxd7 6. Nc3 Rxb2 7. Bxb2 Nb8 8. Bc1 a5 9. a4 Nc6 10. Nge2 Na7 11. Ra3) 5. Qxd7 Qxd7?! { (3.51 → 4.77) Inaccuracy. Kxd7 was best. } (5... Kxd7) 6. h4?? { (4.77 → 0.17) Blunder. c4 was best. } (6. c4 Qxd2 7. Kxd2 Nb8 8. b3 Kd7 9. c5 Kd6 10. cxd6 cxd6 11. Ne2 Nd7 12. Na3 f6) 6... Qxd2 7. hxg5?? { (0.64 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } (7. Kxd2) 7... Qxe3?? { (Mate in 12 → -0.47) Lost forced checkmate sequence. Qxc1 was best. } (7... Qxc1 8. Rxh7 Qxb2 9. Rxf7 Qxa2 10. Rxe7 Kxe7 11. Rxa2 Bg7 12. Rxa6 Rd8 13. Rxa7 Kf7 14. Rxc7) 8. Rxh7?? { (-0.47 → Mate in 11) Checkmate is now unavoidable. fxe3 was best. } (8. fxe3 Bh6) 8... Qxf2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxc1 was best. } (8... Qxc1 9. Rxf7 Qxb2 10. Rxf8 Qxa2 11. Rxg8 Qxc2 12. Rxa6 Qxb1 13. Rxa7 Qxe1 14. Rxa8 Qxg1 15. Raxe8) 9. Rxf7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Rxh7 10. g6 fxg6 11. b4 Nxb4 12. a4 Nxc2 13. Kg3 Nxa1 14. Kh2 Rxh2 15. Na3 Rxg2) 9... Kxf7 10. Kxf2 Rh3 11. Nxh3 Nh6 12. gxh6 Bxh6 13. Bxh6 Kg7 14. Bxg7 Rf8 15. Bxf8 Nc5 16. Bxe7 c6?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Nb3 was best. } (16... Nb3 17. cxb3 c5 18. Bxc5 a5 19. Bb4 axb4 20. Nc3 bxc3 21. bxc3#) 17. Bxc5 a6 18. c4 a5 19. b4?? { (Mate in 33 → Mate in 2) Lost forced checkmate sequence. Bb4 was best. } (19. Bb4 axb4 20. a3 bxa3 21. Nxa3 c5 22. b4 cxb4 23. Nc2 b3 24. Rd1 bxc2 25. Rd3 c1=K) 19... axb4 20. Bxb4 c5 21. Bxc5# { Game ends by variant rule. } 0-1