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FEN
[Event "Elite Atomic Arena"] [Site "https://lichess.org/owOJbIK3"] [Date "2020.05.10"] [White "onubense"] [Black "vlad_00"] [Result "0-1"] [UTCDate "2020.05.10"] [UTCTime "19:33:28"] [WhiteElo "2564"] [BlackElo "2367"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+8"] [WhiteTitle "LM"] [Variant "Atomic"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.66] } 2. d4? { (2.66 → 1.38) Mistake. e3 was best. } { [%eval 1.38] } (2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3 g6) 2... d5 { [%eval 1.74] } 3. Nc3 { [%eval 1.4] } 3... c6 { [%eval 0.77] } 4. Nb5 { [%eval 0.92] } 4... cxb5 { [%eval 1.18] } 5. e4 { [%eval 0.45] } 5... b5 { [%eval 0.5] } 6. Ng5 { [%eval 0.11] } 6... fxg5 { [%eval 0.06] } 7. Bg5?! { (0.06 → -0.58) Inaccuracy. e5 was best. } { [%eval -0.58] } (7. e5 e6 8. Bg5 Nf6 9. f4 Bb4+ 10. c3 Qc7 11. Bxf6 g6) 7... Nf6 { [%eval 0.0] } 8. f3?! { (0.00 → -0.65) Inaccuracy. a4 was best. } { [%eval -0.65] } (8. a4 e6) 8... g6?? { (-0.65 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (8... e6 9. c3 Qc7 10. a4 Ba3 11. bxa3 Ng4 12. axb5 O-O 13. Qb3 Ba6 14. Bxa6 Na6 15. Qb8) 9. h4?? { (2.54 → -2.29) Blunder. Bh6 was best. } { [%eval -2.29] } (9. Bh6) 9... Qc7 { [%eval -2.2] } 10. g3 { [%eval -2.44] } 10... Bh3?! { (-2.44 → -1.53) Inaccuracy. e6 was best. } { [%eval -1.53] } (10... e6 11. Bh3) 11. Bxh3 { [%eval -2.34] } 11... e6 { [%eval -2.06] } 12. c3 { [%eval -2.21] } 12... Na6?? { (-2.21 → 1.33) Blunder. Bh6 was best. } { [%eval 1.33] } (12... Bh6 13. a4 b4 14. Qe2 a6 15. O-O Ng4 16. fxg4 Be3+ 17. Kh1 Bf2 18. cxb4 dxe4 19. b3) 13. b4?? { (1.33 → -2.27) Blunder. a4 was best. } { [%eval -2.27] } (13. a4 b4) 13... h5?? { (-2.27 → 0.30) Blunder. Ng4 was best. } { [%eval 0.3] } (13... Ng4 14. O-O) 14. O-O? { (0.30 → -1.18) Mistake. a4 was best. } { [%eval -1.18] } (14. a4 Nb8) 14... Bh6?? { (-1.18 → 0.40) Blunder. Qc8 was best. } { [%eval 0.4] } (14... Qc8 15. Qe2) 15. Rc1?? { (0.40 → -4.03) Blunder. a4 was best. } { [%eval -4.03] } (15. a4 Nb8) 15... Ng4 { [%eval -4.03] } 16. Kh1 { [%eval -4.2] } 16... Nf2+ { [%eval -3.87] } 17. Rxf2 { [%eval -3.81] } 17... O-O { [%eval -3.22] } 18. Qf1 { [%eval -3.06] } 18... Rac8?! { (-3.06 → -1.92) Inaccuracy. Bxg5 was best. } { [%eval -1.92] } (18... Bxg5) 19. f4 { [%eval -2.31] } 19... Kh8?? { (-2.31 → 0.63) Blunder. Bxg5 was best. } { [%eval 0.63] } (19... Bxg5 20. f5) 20. Bd8?! { (0.63 → -0.29) Inaccuracy. Bf6+ was best. } { [%eval -0.29] } (20. Bf6+ Rxf6) 20... Qd7 { [%eval 0.0] } 21. g4?? { (0.00 → -1.69) Blunder. Bf6+ was best. } { [%eval -1.69] } (21. Bf6+ Kh7 22. Bg7 Bxf4 23. Bxf8 Rf8 24. Qf7+ Rxf7 25. Rf1 g5 26. Rf6 Qc8 27. Rh6+ Kg7) 21... e5? { (-1.69 → -0.27) Mistake. Bxf4 was best. } { [%eval -0.27] } (21... Bxf4 22. Bf6+ Kg8 23. Qg2 e5 24. c4 hxg4 25. Qg4 Qxg4 26. cxb5 Rc2 27. b5 g5 28. a4) 22. f5?? { (-0.27 → -6.93) Blunder. Bf6+ was best. } { [%eval -6.93] } (22. Bf6+ Rxf6) 22... gxf5 { [%eval -6.77] } 23. Bf6+ { [%eval -6.17] } 23... Kg8 { [%eval -5.0] } 24. Rd1?! { (-5.00 → -6.61) Inaccuracy. Re1 was best. } { [%eval -6.61] } (24. Re1 Bd2) 24... Be3 { [%eval -5.3] } 25. Qg2 { [%eval -5.6] } 25... Bf2?! { (-5.60 → -4.38) Inaccuracy. Nxb4 was best. } { [%eval -4.38] } (25... Nxb4 26. Qe2) 26. Rf1 { [%eval -4.62] } 26... Nxb4 { [%eval -3.14] } 27. Bg7?? { (-3.14 → -6.54) Blunder. Rc1 was best. } { [%eval -6.54] } (27. Rc1 Be3) 27... Rf7 { [%eval -4.91] } 28. Bf6?! { (-4.91 → -7.78) Inaccuracy. exd5 was best. } { [%eval -7.78] } (28. exd5 e4) 28... b4 { [%eval -6.76] } 29. Rc1 { [%eval -10.13] } 29... b3 { [%eval -7.69] } 30. axb3 { [%eval -9.99] } 30... Rb8 { [%eval -6.8] } 31. Rb1?? { (-6.80 → Mate in 23) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-23] } (31. Rc2 Rb1+) 31... Rb2 { [%eval -16.15] } 32. Qf1?! { (-16.15 → Mate in 10) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #-10] } (32. Rxb2 Qa4) 32... Qb7? { (Mate in 10 → -8.18) Lost forced checkmate sequence. hxg4 was best. } { [%eval -8.18] } (32... hxg4 33. Qg2+ Qg4 34. Qxg4 Be3 35. Rxb2 Rb7 36. Bg5 Rb1+ 37. Kg2 Rg1+ 38. Kh3 Rg3+ 39. Kh2) 33. Qg2 { [%eval -20.47] } 33... Bg3 { [%eval -16.13] } 34. gxh5?! { (-16.13 → Mate in 1) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-1] } (34. Qe2 a5) 34... Rxg2# { Game ends by variant rule. } 0-1
Reconnecting