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[Event "Rated Antichess game"] [Site "https://lichess.org/mrgB3BRY"] [Date "2019.10.06"] [White "drbeco"] [Black "alexgiorgio"] [Result "0-1"] [UTCDate "2019.10.06"] [UTCTime "23:26:11"] [WhiteElo "1309"] [BlackElo "1310"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.69) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... Na6? { (-2.69 → -1.06) Mistake. e6 was best. } (1... e6 2. b4) 2. Qa4 Nb4? { (-1.09 → 0.44) Mistake. b6 was best. } (2... b6 3. Qxa6 Bxa6 4. a3 Bxe2 5. Nxe2 Qb8 6. Ng1 Kd8 7. g3 d6 8. Ne2 h6 9. d3) 3. Qxd7?? { (0.44 → Mate in 17) Checkmate is now unavoidable. cxb4 was best. } (3. cxb4 d6 4. Qxa7 Rxa7 5. a3 Rxa3 6. Rxa3 Bh3 7. Rxh3 Nf6 8. Rxh7 Nxh7 9. b5 Rg8) 3... Qxd7?? { (Mate in 17 → -2.42) Lost forced checkmate sequence. Kxd7 was best. } (3... Kxd7 4. cxb4 c5 5. bxc5 b6 6. cxb6 axb6 7. Nc3 Rxa2 8. Nxa2 b5 9. Rb1 b4 10. Nxb4) 4. cxb4 Qxd2 5. Bxd2?? { (-0.86 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } (5. Nxd2) 5... Bh3 6. gxh3 g5?? { (Mate in 11 → -0.06) Lost forced checkmate sequence. a5 was best. } (6... a5 7. bxa5 Rxa5 8. Bxa5 e5 9. Bxc7 Bb4 10. Bxe5 Bxe1 11. Bxg7 Bxf2 12. Bxh8 Bxg1 13. Rxg1) 7. Bxg5 Bh6?? { (-0.84 → 1.01) Blunder. Rc8 was best. } (7... Rc8) 8. Bxe7 Kxe7 9. f4 Bxf4 10. e3?? { (1.38 → Mate in 10) Checkmate is now unavoidable. b5 was best. } (10. b5 Bxh2) 10... Bxh2 11. Rxh2 c5 12. bxc5 Kd6 13. cxd6 Ne7?? { (Mate in 7 → 14.14) Lost forced checkmate sequence. b5 was best. } (13... b5 14. Bxb5 Re8 15. Bxe8 a5 16. Bxf7 Ne7 17. dxe7 Rg8 18. Bxg8 a4 19. Bxh7 a3 20. Nxa3#) 14. dxe7 Rad8?! { (14.65 → Mate in 10) Checkmate is now unavoidable. Rhf8 was best. } (14... Rhf8) 15. exd8=Q Rxd8 16. Kd1 Rxd1 17. Rf2?? { (10.34 → Mate in 5) Checkmate is now unavoidable. Ne2 was best. } (17. Ne2 Rxb1) 17... Rxf1 18. Rxf7 Rxg1 19. Rxh7 Rxb1 20. Rxb7 Rxb2?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxa1 was best. } (20... Rxa1 21. Rxa7 Rxa2 22. Rxa2#) 21. Rxa7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxb2 was best. } (21. Rxb2 a5 22. e4 a4 23. e5 a3 24. e6 axb2 25. e7 bxa1=B 26. h4 Bd4 27. e8=B Be3) 21... Rxa2 22. R1xa2# { Game ends by variant rule. } 0-1