FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/lp2fiL1l"]
[Date "2022.06.02"]
[White "Kidax"]
[Black "KIVANC2727"]
[Result "0-1"]
[UTCDate "2022.06.02"]
[UTCTime "13:49:38"]
[WhiteElo "1307"]
[BlackElo "1623"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+48"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 e5 2. Nf3 Nc6 3. Bc4?! { (0.66 → 0.01) Inaccuracy. d4 was best. } (3. d4 exd4 4. c3 d5 5. exd5 Qxd5 6. cxd4 Nf6 7. Nc3 Bb4) 3... Nf6 4. d3 Bc5?! { (-0.17 → 0.64) Inaccuracy. d5 was best. } { C50 Italian Game: Giuoco Pianissimo, Normal } (4... d5 5. exd5 Nxd5 6. O-O f6 7. d4 Nb6 8. Bb3 Nxd4 9. Nxd4) 5. O-O d5 6. exd5 Nxd5 7. c3 e4?! { (0.76 → 1.61) Inaccuracy. Nb6 was best. } (7... Nb6 8. Bb3 O-O 9. Re1 a5 10. a4 h6 11. Nxe5 Nxe5 12. Rxe5 Bd6 13. Re3 Bf4 14. Re4) 8. dxe4 Nf4?? { (1.72 → 7.46) Blunder. Nb6 was best. } (8... Nb6) 9. Bxf4 Qxd1 10. Rxd1 Be6 11. Bxe6 fxe6 12. Bxc7 Rc8 13. Bf4 e5 14. Nxe5 Nxe5 15. Bxe5 Ke7 16. Bxg7 Rhg8 17. Bh6?? { (8.56 → -9.99) Blunder. Bd4 was best. } (17. Bd4) 17... Ke6 18. Bf4 Rgf8?? { (-10.03 → 10.05) Blunder. Rcf8 was best. } (18... Rcf8 19. Rd5) 19. g3 h5 20. Kg2 h4 21. b4 hxg3 22. fxg3 Bd6?! { (10.27 → Mate in 7) Checkmate is now unavoidable. Rxf4 was best. } (22... Rxf4 23. gxf4 Be3 24. Rd5 Bxf4 25. Na3 Rxc3 26. Rf1 Rd3 27. Rh5 Bb8 28. Nc4 Rc3 29. Rh6+) 23. Rxd6+ Ke7 24. Rd3?! { (Mate in 6 → 31.20) Lost forced checkmate sequence. e5 was best. } (24. e5 Rc4 25. Kf3 Rfxf4+ 26. gxf4 a6 27. Nd2 a5 28. Nxc4 axb4 29. Ke4#) 24... Rf6 25. Na3 Ke6 26. Rd6+ Ke7 27. Rxf6 Kxf6 28. Rd1 Re8?! { (41.41 → Mate in 4) Checkmate is now unavoidable. Kf7 was best. } (28... Kf7 29. Nb5) 29. Rd6+ Kf7 30. e5 Ke7 31. Nc4 b5 32. Bg5+ Kf7 33. Rf6+ Ke7 34. Rc6+ Kd7 35. Na5 Rxe5 36. Bf4 Rf5 37. Rc7+ Ke6 38. Rxa7?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Rd7 was best. } (38. Rd7 Re5 39. Kf3 a6 40. Nc6 Re1 41. Be3 Rxe3+ 42. Kxe3 Kxd7 43. Ke4#) 38... Kd5# { Game ends by variant rule. } 0-1