lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/lDGkNGIg"] [Date "2022.01.19"] [White "M266"] [Black "janatg22"] [Result "0-1"] [UTCDate "2022.01.19"] [UTCTime "17:45:40"] [WhiteElo "666"] [BlackElo "864"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b5?? { (-0.13 → 2.09) Blunder. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bg2?? { (2.09 → Mate in 14) Checkmate is now unavoidable. c4 was best. } (2. c4 bxc4 3. d3 cxd3 4. Qxd3 g5 5. Bxg5 d6 6. Bxe7 Nxe7) 2... b4?? { (Mate in 14 → 0.08) Lost forced checkmate sequence. d6 was best. } (2... d6 3. Bxa8 Bb7 4. Bxb7 Na6 5. Bxa6 Kd7 6. Bxb5 Qb8 7. Bxd7 Qxb2 8. Bxb2 g5 9. Bxh8) 3. Bxa8 Bb7 4. Bxb7 Na6?! { (0.38 → 1.05) Inaccuracy. a6 was best. } (4... a6 5. Bxa6) 5. Bxa6 Qc8 6. Bxc8 h6?? { (0.98 → 2.88) Blunder. e6 was best. } (6... e6 7. Bxd7) 7. Bxd7 Kxd7 8. Nf3?? { (2.90 → Mate in 10) Checkmate is now unavoidable. b3 was best. } (8. b3) 8... b3 9. cxb3 Kc6?? { (Mate in 9 → 4.07) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Nxe5 f5 11. Nxd7 Bc5 12. Nxc5 a6 13. Nxa6 Ne7 14. Nxc7 Re8 15. Nxe8 Ng6 16. Nxg7) 10. Ne5?? { (4.07 → Mate in 8) Checkmate is now unavoidable. Ng5 was best. } (10. Ng5 hxg5 11. Qc2 Rxh2 12. Qxc6 Rxh1 13. Qxh1 c6 14. Qxc6 f6 15. Qxf6 exf6 16. Nc3 Bc5) 10... e6 11. Nxc6 Be7?? { (Mate in 8 → 2.53) Lost forced checkmate sequence. a5 was best. } (11... a5 12. Nxa5 c6 13. Nxc6 e5 14. Nxe5 h5 15. Nxf7 Be7 16. Nxh8 Bh4 17. gxh4 g6 18. Nxg6) 12. Nxe7 Nxe7 13. Nc3? { (2.85 → 1.18) Mistake. d3 was best. } (13. d3) 13... Nd5?? { (1.18 → 4.87) Blunder. Ra8 was best. } (13... Ra8 14. g4) 14. Nxd5 exd5 15. d4?? { (4.38 → Mate in 7) Checkmate is now unavoidable. e4 was best. } (15. e4 dxe4 16. Qf3 exf3 17. Kf1 f5 18. a4 Rh7 19. a5 c5 20. b4 cxb4 21. b3 h5) 15... Re8?? { (Mate in 7 → 10.51) Lost forced checkmate sequence. c5 was best. } (15... c5 16. dxc5 Ra8 17. Bxh6 gxh6 18. Qxd5 Rc8 19. Qxf7 Rxc5 20. Qxa7 Ra5 21. Qxa5 h5 22. Qxh5#) 16. Bxh6 Rxe2 17. Qxe2 gxh6 18. Qe6 fxe6 19. Ke2 e5 20. dxe5 c5 21. Kd3 c4 22. Kxc4 dxc4 23. bxc4 a5 24. Rad1?? { (5.22 → 1.51) Blunder. h4 was best. } (24. h4 a4) 24... a4 25. Rd8?? { (1.79 → -0.44) Blunder. h4 was best. } (25. h4 a3) 25... a3 26. bxa3 h5 27. h4# { Game ends by variant rule. } 0-1