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[Event "La Lira Junior s12 Arena"] [Site "https://lichess.org/l1wBoB7r"] [Date "2020.04.11"] [White "Pro__gamer"] [Black "marti8"] [Result "1-0"] [UTCDate "2020.04.11"] [UTCTime "10:54:57"] [WhiteElo "1796"] [BlackElo "1375"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxf7 Qxc1 6. Qxc1 Nxf2 7. Kxf2 Rg8 8. Bxg8) 2. Qh5?? { (Mate in 16 → -2.62) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4 7. Nh3 Rxe4 8. Ng1 Rxe1) 2... Qf6?? { (-2.62 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Qxe5) 3. Qxe5?? { (Mate in 16 → -1.82) Lost forced checkmate sequence. Qxh7 was best. } (3. Qxh7 Rxh7 4. d4 exd4 5. b4 Bxb4 6. f3 Bxe1 7. g3 Bxg3 8. hxg3 Rxh1 9. f4 Rxg1) 3... Qxe5 4. Ba6?? { (-0.83 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (4. b4 Qxe4) 4... Qxb2?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. Qxe4 was best. } (4... Qxe4 5. Bxb7 Qxc2 6. Bxc8 Qxb2 7. Bxb2 g5 8. Bxh8 Nf6 9. Bxf6 Bd6 10. Bxg5 Bxh2 11. Rxh2) 5. Bxb7?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Bxb2 was best. } (5. Bxb2 bxa6 6. Bxg7 Bxg7 7. h4 Bxa1 8. e5 Bxe5 9. Rh2 Bxh2 10. Kd1 Bxg1 11. a3 Bxf2) 5... Bxb7?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Qxc2 was best. } (5... Qxc2 6. Bxc8 Qxb1 7. Rxb1 d5 8. Rxb8 dxe4 9. Rxa8 Ke7 10. Rxa7 g5 11. Rxc7 Kd6 12. Rxf7) 6. Bxb2 Bxe4 7. Bxg7 Bxc2 8. Bxf8 Bxb1 9. Rxb1 Kxf8 10. Rxb8 Rxb8 11. d4 Rb3?! { (-0.63 → 0.00) Inaccuracy. d5 was best. } (11... d5) 12. axb3 Nh6?? { (-0.58 → 1.62) Blunder. d5 was best. } (12... d5) 13. d5 c6 14. dxc6 dxc6 15. Nf3?? { (2.80 → 0.29) Blunder. h4 was best. } (15. h4 Ke7 16. f4 Ng8 17. Nh3 f5 18. h5 Ke6 19. Kf2 Ne7 20. Ke3 Ke5 21. fxe5 f4) 15... Rg8?? { (0.29 → Mate in 6) Checkmate is now unavoidable. Ng8 was best. } (15... Ng8) 16. Ng5 Rxg5 17. Kd1 Rxg2 18. Re1 Rxf2 19. Rf1?? { (Mate in 4 → -1.32) Lost forced checkmate sequence. Kc1 was best. } (19. Kc1 Rxh2 20. Re2 Rxe2 21. Kb2 Rxb2 22. b4 Rxb4#) 19... Rxh2 20. Rxf7 Kxf7?! { (-1.10 → -0.22) Inaccuracy. Nxf7 was best. } (20... Nxf7 21. b4) 21. Kd2?? { (-0.22 → -3.45) Blunder. Kc1 was best. } (21. Kc1 Rb2) 21... Rxd2 22. b4 c5 23. bxc5 Ke7 24. c6 Kd7?? { (-3.02 → Mate in 1) Checkmate is now unavoidable. Ng8 was best. } (24... Ng8) 25. cxd7 Rxd7# { Game ends by variant rule. } 1-0