FEN
[Event "ThorF Arena"]
[Site "https://lichess.org/l0aQXGqj"]
[Date "2021.04.01"]
[White "hsg_chessbot"]
[Black "SoulfulArtist"]
[Result "1-0"]
[UTCDate "2021.04.01"]
[UTCTime "12:42:02"]
[WhiteElo "1427"]
[BlackElo "1719"]
[WhiteRatingDiff "+62"]
[BlackRatingDiff "-169"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 32) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5?? { (Mate in 32 → -0.50) Lost forced checkmate sequence. e5 was best. } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke7 6. Rxh7) 2. Nxg5 d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 Kxf7 4. c4? { (Mate in 15 → 8.11) Lost forced checkmate sequence. e4 was best. } (4. e4 dxe4 5. Ba6 bxa6 6. Qg4 Bxg4 7. Ke2 Bxe2 8. Rd1 Bxd1) 4... dxc4 5. d3?? { (12.67 → -0.86) Blunder. b3 was best. } (5. b3 Qxd2) 5... cxd3?! { (-0.86 → -0.27) Inaccuracy. Qxd3 was best. } (5... Qxd3 6. exd3) 6. exd3 Qxd3 7. Qxd3?? { (-0.24 → Mate in 12) Checkmate is now unavoidable. Bxd3 was best. } (7. Bxd3) 7... Bf5?? { (Mate in 12 → 3.59) Lost forced checkmate sequence. b5 was best. } (7... b5 8. Qxb5 Bh3 9. gxh3 Na6 10. Qxa6 Rd8 11. Qxa7 h5 12. Qxc7 Rd3 13. Bxd3 Rh7 14. Bxh7) 8. Qxf5 Nc6?? { (3.08 → Mate in 12) Checkmate is now unavoidable. b5 was best. } (8... b5) 9. Qxh7 Rxh7 10. Bh6 Bxh6 11. Rg1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Ba6 was best. } (11. Ba6 bxa6 12. f4 Bxf4 13. a4 Bxh2 14. Rxh2 Rxh2 15. Nd2 Rxg2 16. Nb3 Rxb2 17. Na5 Nxa5) 11... Be3?? { (Mate in 9 → 3.19) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Bxb5 Kg6 13. Bxc6 Re8 14. Bxe8 c5 15. Bxg6 e5 16. Bxh7 a6 17. Bxg8 Be3 18. fxe3) 12. fxe3 Rxh2 13. Ba6 Rxg2 14. Bxb7?? { (2.58 → -3.40) Blunder. Rxg2 was best. } (14. Rxg2 bxa6) 14... Rxb2?? { (-3.40 → 0.00) Blunder. Rxg1 was best. } (14... Rxg1) 15. Bxc6 Rxa2?? { (-0.43 → Mate in 6) Checkmate is now unavoidable. Rxb1 was best. } (15... Rxb1) 16. Bxa8 Rxa1 17. Rxg8 Rxb1 18. Rg3 Rxe1 19. Rg5 Rxe3 20. Be4 Rxe4 21. Re5 Rxe5# { Game ends by variant rule. } 1-0