lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/kyckPQAq"] [Date "2020.12.07"] [White "williamb2009"] [Black "Roziu135"] [Result "0-1"] [UTCDate "2020.12.07"] [UTCTime "12:35:19"] [WhiteElo "1089"] [BlackElo "1322"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Bb5?? { (2.03 → -3.55) Blunder. Ba6 was best. } (2. Ba6 Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxe8 Qxf2 6. Kxf2 g6) 2... Nc6?? { (-3.55 → 2.09) Blunder. Ba3 was best. } (2... Ba3 3. bxa3 Qh4 4. Bxd7 Qxh2 5. Rxh2 Kxd7 6. Rxh7 Rxh7 7. Qf3) 3. Bxc6 bxc6 4. Qf3?! { (2.11 → 1.11) Inaccuracy. b4 was best. } (4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 dxc6 7. Bxd2 Qxd2 8. Kxd2 Rb8 9. Nc3 Rb1 10. Nxb1 Kd7) 4... Qf6?? { (1.11 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } (4... Ba3 5. Qxf7 Kxf7 6. Nxa3 Qf6 7. b3 Qxf2 8. Kxf2 Ke8 9. Nb5 cxb5 10. Ne2 Ne7 11. Rd1) 5. Qxf6 Nxf6 6. e4?? { (Mate in 12 → 2.90) Lost forced checkmate sequence. b4 was best. } (6. b4 Bxb4 7. d4 Bxe1 8. Ba3 Bxf2 9. Nf3 Bxe3 10. Nh4 Bxd4 11. c4 Bxa1 12. g4 Nxg4) 6... Nxe4 7. Kd1?? { (3.63 → -0.46) Blunder. a4 was best. } (7. a4 Nxf2 8. Kxf2 Bd6 9. g3 Bxg3 10. Kxg3 f5 11. a5 Kf7 12. Kg4 fxg4 13. Nh3 gxh3) 7... Nxd2 8. Kxd2 Ke7?? { (-0.45 → 12.06) Blunder. Bd6 was best. } (8... Bd6) 9. Ke1?? { (12.06 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } (9. Na3) 9... Kd6?? { (Mate in 11 → 14.20) Lost forced checkmate sequence. g5 was best. } (9... g5 10. Bxg5 Kf6 11. Bxf6 d5 12. Bxh8 f6 13. Bxf6 e5 14. Bxe5 h5 15. Bxc7 Bh3 16. gxh3) 10. Bh6 gxh6 11. Nc3 Kd5? { (9.81 → Mate in 11) Checkmate is now unavoidable. e5 was best. } (11... e5 12. Nb5) 12. Nxd5 exd5 13. c4?? { (Mate in 10 → 5.59) Lost forced checkmate sequence. b4 was best. } (13. b4 Bxb4 14. c4 dxc4 15. Rd1 Bxe1 16. Rxd7 Bxd7 17. g4 Bxf2 18. Ne2 Bxg4 19. Ra1 Bxe2) 13... dxc4 14. b3?? { (6.29 → Mate in 11) Checkmate is now unavoidable. Ke2 was best. } (14. Ke2 c3) 14... cxb3 15. axb3 Ba6?? { (Mate in 10 → -1.23) Lost forced checkmate sequence. Rb8 was best. } (15... Rb8 16. Rxa7 Rxb3 17. Rxc7 d5 18. Rxf7 Bg7 19. Rxg7 Rd8 20. Rxh7 Ba6 21. Rxh6 Bd3 22. Rxc6) 16. Rxa6 Ba3?? { (-1.23 → Mate in 7) Checkmate is now unavoidable. Rg8 was best. } (16... Rg8 17. Rxc6 Rxg2 18. Rxc7 Rxg1 19. Rxd7 Rxe1 20. Rxf7 Rxh1 21. Rxa7 Rxh2 22. Rxa8 Rxf2 23. Rxf8) 17. Rxa7 Rxa7 18. Ke2?? { (Mate in 6 → 2.75) Lost forced checkmate sequence. b4 was best. } (18. b4 Bxb4 19. h4 Bxe1 20. Ne2 Bxf2 21. Rb1 Bxh4 22. Rb6 cxb6 23. Ng3 Bxg3#) 18... Ra4?! { (2.75 → 4.30) Inaccuracy. Bc1 was best. } (18... Bc1 19. Kd3) 19. bxa4 d5 20. Nh3?? { (4.20 → Mate in 7) Checkmate is now unavoidable. h4 was best. } (20. h4) 20... h5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bc1 was best. } (20... Bc1 21. Rxc1 d4 22. Rxc6 Rb8 23. Rxc7 f5 24. Rxh7 f4 25. Rxh6 Rb3 26. Nxf4 Rd3 27. Kxd3#) 21. Rc1 Bxc1 22. Ke3?? { (Mate in 6 → -0.91) Lost forced checkmate sequence. Ng5 was best. } (22. Ng5 Bxg5 23. h4 Bxh4 24. Kd1 Bxf2 25. Ke1 Bxe1 26. a5 Bxa5 27. g4 hxg4#) 22... Bxe3 23. fxe3 d4?! { (-1.18 → -0.54) Inaccuracy. f5 was best. } (23... f5) 24. exd4 c5 25. dxc5 Rd8?! { (-0.30 → 0.29) Inaccuracy. f5 was best. } (25... f5) 26. g4? { (0.29 → -1.00) Mistake. Nf2 was best. } (26. Nf2) 26... hxg4 27. c6?? { (-0.93 → Mate in 17) Checkmate is now unavoidable. Ng1 was best. } (27. Ng1) 27... gxh3 28. a5 Rd7?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Rd3 was best. } (28... Rd3 29. a6 f5 30. a7 f4 31. a8=K f3 32. Ka7 f2 33. Ka6 f1=Q 34. Ka7 h5 35. Ka8) 29. cxd7 f5 30. d8=K?? { (Mate in 8 → 0.55) Lost forced checkmate sequence. a6 was best. } (30. a6 f4 31. a7 f3 32. a8=R f2 33. d8=R f1=K 34. Rd6 cxd6 35. Rc8 Kg1 36. Rc5 Kxh2) 30... h5 31. Kxc7 h4?? { (0.81 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (31... f4 32. a6 f3 33. a7 f2 34. a8=R f1=K 35. Kd6 Kf2 36. Ke5 Kg3 37. hxg3 h4 38. gxh4) 32. a6 f4 33. a7 f3 34. a8=R f2 35. Re8?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kd7 was best. } (35. Kd7 f1=K 36. Ke6 Ke1 37. Ke5 Kf2 38. Rd8 Ke1 39. Kd4 Kd1 40. Ra8 Ke1 41. Ke4 Kd1) 35... f1=B 36. Re2 Bxe2 37. Kd6 Bd3 38. Ke5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } (38. Kd7 Bb1 39. Kc6 Bh7 40. Kd7 Bd3 41. Kd6 Bc2 42. Kc5 Bf5 43. Kb5 Bg6 44. Ka4 Be4) 38... Be4 39. Kxe4# { Game ends by variant rule. } 0-1