lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/jvlGtdry"] [Date "2024.04.15"] [White "afghan_10"] [Black "HelMau"] [Result "0-1"] [UTCDate "2024.04.15"] [UTCTime "16:04:29"] [WhiteElo "1003"] [BlackElo "1086"] [WhiteRatingDiff "-87"] [BlackRatingDiff "+10"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 d6?? { (4.25 → 11.45) Blunder. f6 was best. } (1... f6 2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7) 2. Ng5 f6 3. Nf3?? { (11.35 → -3.05) Blunder. Nc3 was best. } (3. Nc3 c6 4. Nxh7 Na6 5. a3 Nb4 6. Nd5 cxd5 7. axb4 Qc7) 3... Bg4? { (-3.05 → -1.58) Mistake. Nh6 was best. } (3... Nh6 4. g4) 4. Nc3 Bxf3?? { (-2.04 → 11.37) Blunder. c6 was best. } (4... c6 5. d4) 5. Nd5 e6 6. Nxf6?? { (11.53 → Mate in 3) Checkmate is now unavoidable. Nxc7 was best. } (6. Nxc7 Ne7 7. d4 g6 8. e4 Nc6 9. f4 Rc8 10. Bb5 Bh6 11. c3 O-O 12. h4 Nb4) 6... Qf6 7. f3 Qd4 8. d3 Qe5?? { (Mate in 2 → -0.37) Lost forced checkmate sequence. Qf2+ was best. } (8... Qf2+ 9. Kd2 Qxe2#) 9. e4 d5?? { (-0.91 → 6.21) Blunder. Qd4 was best. } (9... Qd4 10. Be3) 10. f4?? { (6.21 → -0.37) Blunder. exd5 was best. } (10. exd5 Nc6) 10... Qh5 11. Qxh5 dxe4 12. Bd2?? { (-0.24 → -3.20) Blunder. Be3 was best. } (12. Be3 Nc6) 12... Bc5?? { (-3.20 → -1.23) Blunder. Bb4 was best. } (12... Bb4 13. Bxb4 Nf6 14. g4 Nc6 15. Bg2 Ne4 16. Bxe4 Nd4 17. h4 h5 18. g5 g6 19. a4) 13. O-O-O? { (-1.23 → -3.03) Mistake. d4 was best. } (13. d4 Bb4 14. c3 Bxc3 15. d5 Nc6 16. Bd3 Nf6 17. Rc1 Kf8 18. d6 Nb4 19. d7 Nxd7) 13... Bd4?! { (-3.03 → -2.15) Inaccuracy. Bg1 was best. } (13... Bg1 14. c3) 14. c3 Be3 15. Bxe3 Nc6?? { (-2.23 → 1.06) Blunder. Nf6 was best. } (15... Nf6 16. d4 Ng4 17. Bd3 g6 18. f5 O-O 19. Rhf1 Ne3 20. Kb1 Kh8 21. g4 exf5 22. Rf7) 16. Re1?? { (1.06 → -1.46) Blunder. d4 was best. } (16. d4 Na5) 16... Rd8? { (-1.46 → 0.00) Mistake. Nf6 was best. } (16... Nf6 17. g4 Nd5 18. Rxe6 O-O-O 19. g5 Rde8 20. Bh3+ Kb8 21. Be6 Nd8 22. Bd5 c6 23. Be4) 17. Rxe6?? { (0.00 → -5.88) Blunder. f5 was best. } (17. f5 e5 18. Be2 Nf6 19. Bh5+ Kd7 20. Rxe5 Kc8 21. Re1 Ne5 22. f6 g6 23. Bg4+ Kb8) 17... Rxd3?? { (-5.88 → 10.63) Blunder. Nf6 was best. } (17... Nf6 18. g4) 18. Bb5?? { (10.63 → 0.49) Blunder. Bd3 was best. } (18. Bd3 Nd4 19. Bxh7 Ne2+ 20. Kd1 Kd7 21. Re1 Kc6 22. g4 Ng1 23. f5 Nh3 24. f6 Nf2+) 18... Nf6 19. Re1+ Kf7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ne4 was best. } (19... Ne4 20. Rd1 Nd2 21. Re1+) 20. Bc4+ Nd5 21. Bxd5?! { (Mate in 2 → 11.26) Lost forced checkmate sequence. Re7+ was best. } (21. Re7+ Kf8 22. Rxg7#) 21... Kg6?! { (11.26 → Mate in 4) Checkmate is now unavoidable. g6 was best. } (21... g6 22. Re7+) 22. Rd1?? { (Mate in 4 → 4.17) Lost forced checkmate sequence. Re6+ was best. } (22. Re6+ Kh5 23. g4+ Kh4 24. Re3 Rf8 25. Rh3#) 22... Kf5?? { (4.17 → 10.46) Blunder. Re8 was best. } (22... Re8 23. Rd7) 23. g4+?! { (10.46 → 5.69) Inaccuracy. Re1 was best. } (23. Re1) 23... Kg6?? { (5.69 → Mate in 2) Checkmate is now unavoidable. Ke4 was best. } (23... Ke4 24. f5) 24. h3? { (Mate in 2 → 7.67) Lost forced checkmate sequence. Rd7 was best. } (24. Rd7 Rd8 25. Rxg7#) 24... Rd8 25. h4?? { (6.91 → Mate in 1) Checkmate is now unavoidable. Rd7 was best. } (25. Rd7 Rxd7 26. f5+ Kf7 27. h4 Kg8 28. g5 Kf8 29. h5 Kg8 30. Kd2 Kf8 31. f6 gxf6) 25... Rxd1# { Game ends by variant rule. } 0-1