lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/iEAcFoVF"] [Date "2022.02.09"] [White "PJJ-sarah"] [Black "cihangirYargici"] [Result "0-1"] [UTCDate "2022.02.09"] [UTCTime "15:45:22"] [WhiteElo "1224"] [BlackElo "1188"] [WhiteRatingDiff "-126"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } (1. e3 e6) 1... f5?? { (-0.51 → 2.94) Blunder. b6 was best. } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. gxf5 e6?? { (0.96 → Mate in 15) Checkmate is now unavoidable. g5 was best. } (2... g5 3. fxg6 hxg6 4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Qg4) 3. fxe6 dxe6 4. Bh3?? { (Mate in 14 → -6.19) Lost forced checkmate sequence. Bg2 was best. } (4. Bg2 Qxd2 5. Bxb7 Qxc2 6. Qxc2 Bxb7 7. Qxc7 Bxh1 8. Qxg7 Bxg7 9. Bg5 Bxb2 10. Be3 Bxa1) 4... Qxd2 5. Bxd2?? { (-4.93 → Mate in 11) Checkmate is now unavoidable. Bxe6 was best. } (5. Bxe6 Bxe6) 5... e5 6. Bxc8 Kd7?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. h5 was best. } (6... h5 7. Bxb7 Rh7 8. Bxa8 Nc6 9. Bxc6 Rh8 10. Bxe8 Nh6 11. Bxh6 gxh6 12. Bxh5 Ba3 13. bxa3) 7. Bxd7 Nxd7 8. Bb4 Bxb4 9. Qxd7 Bxe1 10. Qxc7 Bxf2 11. Qxb7 Bxg1 12. Qxa7?? { (Mate in 8 → 0.24) Lost forced checkmate sequence. Qxg7 was best. } (12. Qxg7 Bxh2 13. Qxh7 Rxh7 14. Rxh2 Rxh2 15. e4 Rxc2 16. Na3 Rxb2 17. Rf1 Rxa2 18. Rh1 Rxa3) 12... Bxh2 13. Qxa8?? { (0.26 → Mate in 5) Checkmate is now unavoidable. Rxh2 was best. } (13. Rxh2 Rxa7) 13... Nf6?? { (Mate in 5 → 5.72) Lost forced checkmate sequence. g6 was best. } (13... g6 14. Rxh2 Nf6 15. Qxh8 h6 16. Qxf6 e4 17. Rxh6 e3 18. Rxg6#) 14. Rxh2 Rxa8 15. Rxh7 Rxa2?? { (5.92 → Mate in 6) Checkmate is now unavoidable. Nxh7 was best. } (15... Nxh7 16. c4) 16. Rxa2?? { (Mate in 6 → 5.12) Lost forced checkmate sequence. Rxg7 was best. } (16. Rxg7 Rxb2 17. Nc3 Rxc2 18. Nd1 Rxe2 19. Rd7 Nxd7 20. Nb2 Rxb2 21. Rb1 Rxb1#) 16... Nxh7 17. c3 Ng5?? { (4.53 → Mate in 9) Checkmate is now unavoidable. e4 was best. } (17... e4) 18. e4 Nxe4 19. b3?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Ra5 was best. } (19. Ra5 Nxc3 20. Rxe5 Nxb1 21. b3 g6 22. Rb5 g5 23. Rxg5 Na3 24. Rb5 Nxb5 25. b4 Nc7) 19... Nxc3 20. Nxc3 e4 21. Nxe4 g5 22. Nxg5# { Game ends by variant rule. } 0-1