lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Guillaume44470 Arena"] [Site "https://lichess.org/iBmOUqvZ"] [Date "2017.10.27"] [White "soa2008_5"] [Black "DanielXXL444"] [Result "1-0"] [UTCDate "2017.10.27"] [UTCTime "09:05:41"] [WhiteElo "1599"] [BlackElo "1583"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-18"] [Variant "Atomic"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Nc6?? { (1.39 → Mate in 3) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Nh3 f6 3. Nf4 Bb4 4. c3 d5 5. Nh5 g6 6. cxb4 Nh6 7. Ng7+ Kf8 8. Ne8) 2. Qf3 f6 3. Qe4?? { (Mate in 3 → -1.59) Lost forced checkmate sequence. Qd5 was best. } (3. Qd5 d6 4. Qf7+ Kd7 5. Qxe7#) 3... e6 4. Qd3?? { (-1.67 → -5.05) Blunder. Na3 was best. } (4. Na3 Nb4 5. Qf4 Nxa2 6. Qxc7 Bb4 7. c3 Nh6 8. g4 f5 9. cxb4 O-O 10. f4 Rac8) 4... Bd6?? { (-5.05 → 0.63) Blunder. Nd4 was best. } (4... Nd4 5. Qxh7 Nxc2 6. b4 d5 7. Bd3 f5 8. h4 d4 9. Rc1 c6 10. Bb1 b6 11. Nh3) 5. Nc3?? { (0.63 → -4.23) Blunder. Nf3 was best. } (5. Nf3) 5... Bxh2?? { (-4.23 → Mate in 1) Checkmate is now unavoidable. Nd4 was best. } (5... Nd4) 6. g3?? { (Mate in 1 → -7.24) Lost forced checkmate sequence. Qxd7# was best. } (6. Qxd7#) 6... d5?? { (-7.24 → -2.80) Blunder. Nd4 was best. } (6... Nd4 7. Nb5 Nxc2 8. Nxc7 Ne7 9. Bd3 f5 10. Rc1 Rc8 11. Bb5 Nc6 12. d4 f4 13. Rc3) 7. Bh3?? { (-2.80 → -7.93) Blunder. Qb5 was best. } (7. Qb5 b6 8. b3 Ba6 9. Ba3 f5 10. Be7 Qd7 11. d3 Nh6 12. g4 Kf7 13. Qxc6 Bxd3) 7... Nh6? { (-7.93 → -3.88) Mistake. Nb4 was best. } (7... Nb4 8. Nb5 Nxc2 9. Nxc7 Rc8 10. Rc1 Rc2 11. Rxc2 h5 12. Bf1 Ne7 13. f4 h4 14. gxh4) 8. Nxd5? { (-3.88 → -6.65) Mistake. Nb5 was best. } (8. Nb5) 8... Qxd3?! { (-6.65 → -5.10) Inaccuracy. Qd4 was best. } (8... Qd4) 9. e4?! { (-5.10 → -6.55) Inaccuracy. d4 was best. } (9. d4 Ng4 10. f3 O-O 11. Bxg4 Bd7 12. e4 g5 13. Bd2 h5 14. Kf2 f5 15. Kg1 Rad8) 9... Ng4 10. f4 Nf2 11. d4 e5 12. fxe5?! { (-5.75 → -8.27) Inaccuracy. Bd7+ was best. } (12. Bd7+ Kf8) 12... Bxh3 13. Bf4 O-O 14. Ke2?? { (-6.99 → Mate in 12) Checkmate is now unavoidable. Bd2 was best. } (14. Bd2 Nd3+) 14... Nxe4 15. g4 Rae8+ 16. Kf2 Re2+ 17. Kf3 Rfe8 18. Rh1 R8e3+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. h6 was best. } (18... h6 19. a3 R8e3+ 20. Kf4 Rf2#) 19. Rxh7# { Game ends by variant rule. } 1-0