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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/hsZi5VrR"] [Date "2022.03.09"] [White "Harrowmykel"] [Black "Omerfarukkeskin"] [Result "1-0"] [UTCDate "2022.03.09"] [UTCTime "13:42:52"] [WhiteElo "1121"] [BlackElo "1034"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } (1. e3) 1... e6?? { (-3.08 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. b3?? { (Mate in 16 → -0.80) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Ba3 3. Nxa3 Qh4 4. Bb2?? { (-0.44 → Mate in 14) Checkmate is now unavoidable. e3 was best. } (4. e3 Qxh3) 4... Qxh3 5. Bxg7 Qxg2 6. Bxh8 Qxf1 7. Kxf1 Nf6?? { (Mate in 11 → Mate in 17) Lost forced checkmate sequence. h5 was best. } (7... h5 8. Rxh5 Nf6 9. Bxf6 e5 10. Rxe5 Kd8 11. Bxd8 Nc6 12. Bxc7 Nxe5 13. Bxe5 Rb8 14. Bxb8) 8. Bxf6?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } (8. Rxh7 Nxh7 9. Bf6 Nxf6 10. e4 Nxe4 11. Qf3 Nxf2 12. Qxf2 b6 13. Qxb6 cxb6 14. Nb5 Nc6) 8... Ke7?? { (Mate in 10 → 1.90) Lost forced checkmate sequence. h5 was best. } (8... h5 9. Rxh5 e5 10. Rxe5 Kd8 11. Bxd8 Nc6 12. Bxc7 Nxe5 13. Bxe5 Rb8 14. Bxb8 f6 15. Bxa7) 9. Bxe7?? { (1.90 → Mate in 9) Checkmate is now unavoidable. Rxh7 was best. } (9. Rxh7) 9... Nc6 10. Rxh7 Nxe7 11. Rxf7 d5 12. Rxe7 Bd7?? { (Mate in 7 → Mate in 17) Lost forced checkmate sequence. e5 was best. } (12... e5 13. Rxc7 Be6 14. Rxb7 Rh8 15. Rxa7 Rh7 16. Rxh7 Bd7 17. Rxd7 e4 18. Rxd5 e3 19. dxe3#) 13. Rxe6 Bxe6 14. Nh3 Bxh3 15. Kg2 Bxg2 16. e4 Bxe4 17. Qh5 Bxc2 18. Qxd5 Bxb3 19. Qxb7 Bxa2 20. Qxa7 Rxa7 21. Rxa2 Rxa3 22. Rxa3 c5 23. Ra8 c4 24. d3 cxd3 25. Rb8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Re8 was best. } (25. Re8 d2 26. Re4 d1=N 27. Rd4 Nxf2 28. Re4 Nxe4#) 25... d2 26. Ra8?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rb3 was best. } (26. Rb3 d1=K 27. f4 Kd2 28. Rb8 Kd3 29. f5 Kd4 30. Rh8 Kd5 31. f6 Kd6 32. f7 Kd7) 26... d1=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. d1=R was best. } (26... d1=R 27. Ra1 Rxa1 28. f3 Ra5 29. f4 Re5 30. fxe5#) 27. f3 Qxf3 28. Ra3 Qxa3# { Game ends by variant rule. } 1-0