lichess.org

FEN
[Event "Rated Rapid game"] [Site "https://lichess.org/himaBO5v"] [Date "2022.12.02"] [White "CRMountain"] [Black "GalaxyGrey"] [Result "1/2-1/2"] [UTCDate "2022.12.02"] [UTCTime "00:48:10"] [WhiteElo "1193"] [BlackElo "1187"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "900+5"] [ECO "A20"] [Opening "English Opening: King's English Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.23] } 1... e5 { [%eval 0.25] } { A20 English Opening: King's English Variation } 2. Qc2 { [%eval -0.13] } 2... Nc6 { [%eval -0.17] } 3. Na3?! { (-0.17 → -0.82) Inaccuracy. Nc3 was best. } { [%eval -0.82] } (3. Nc3 Nf6 4. Nf3 Nd4 5. Nxd4 exd4 6. Ne4 Be7 7. Nxf6+ Bxf6) 3... Bb4 { [%eval -0.31] } 4. e3 { [%eval -0.34] } 4... Nf6 { [%eval -0.27] } 5. Bd3? { (-0.27 → -1.53) Mistake. Nb1 was best. } { [%eval -1.53] } (5. Nb1 d5 6. cxd5 Nxd5 7. Nc3 O-O 8. Nf3 Nf6 9. Be2 Re8 10. d3 Bf5 11. O-O Bxc3) 5... d5 { [%eval -1.49] } 6. cxd5 { [%eval -1.59] } 6... Nxd5?! { (-1.59 → -0.71) Inaccuracy. Qxd5 was best. } { [%eval -0.71] } (6... Qxd5 7. e4) 7. Nh3?? { (-0.71 → -2.83) Blunder. Nb1 was best. } { [%eval -2.83] } (7. Nb1) 7... O-O?? { (-2.83 → -0.28) Blunder. Be7 was best. } { [%eval -0.28] } (7... Be7) 8. Be4?? { (-0.28 → -2.50) Blunder. Bxh7+ was best. } { [%eval -2.5] } (8. Bxh7+ Kh8 9. Bf5 Be7 10. O-O Ndb4 11. Qb1 Bxf5 12. Qxf5 Qd3 13. Qh5+ Qh7 14. Qxh7+ Kxh7) 8... g6 { [%eval -1.87] } 9. Qc4 { [%eval -2.3] } 9... Be6 { [%eval -2.1] } 10. Nc2?? { (-2.10 → -8.54) Blunder. Ng5 was best. } { [%eval -8.54] } (10. Ng5 Qxg5 11. Bxd5 Bxd5 12. Qxd5 Rad8 13. Qe4 f5 14. Qc4+ Rf7 15. O-O f4 16. Kh1 Qf5) 10... Ba5?? { (-8.54 → -2.16) Blunder. Nxe3 was best. } { [%eval -2.16] } (10... Nxe3 11. Qe2 Nxc2+ 12. Bxc2 Nd4 13. Qd1 Bc4 14. a3 Qd5 15. Ng5 Qxg2 16. Be4 Qxg5 17. axb4) 11. Nd4?? { (-2.16 → -10.16) Blunder. Qd3 was best. } { [%eval -10.16] } (11. Qd3 f5 12. Bxd5 Qxd5 13. Qxd5 Bxd5 14. f3 e4 15. f4 Nb4 16. Nxb4 Bxb4 17. b3 Rfd8) 11... exd4 { [%eval -10.08] } 12. exd4 { [%eval -10.61] } 12... Qh4 { [%eval -9.95] } 13. b4 { [%eval -18.55] } 13... Qxe4+ { [%eval -18.33] } 14. Qe2 { [%eval -18.57] } 14... Qxd4 { [%eval -13.86] } 15. bxa5 { [%eval -17.62] } 15... Qxa1 { [%eval -13.71] } 16. Qc4 { [%eval -18.85] } 16... Qe5+ { [%eval -14.75] } 17. Qe2 { [%eval -14.28] } 17... f6 { [%eval -13.14] } 18. Ba3 { [%eval -14.5] } 18... Qa1+ { [%eval -14.06] } 19. Qd1 { [%eval -14.57] } 19... Qxd1+ { [%eval -14.07] } 20. Kxd1 { [%eval -14.0] } 20... Bg4+ { [%eval -13.93] } 21. f3 { [%eval -14.1] } 21... Bxh3 { [%eval -14.07] } 22. gxh3 { [%eval -13.92] } 22... Rfd8 { [%eval -14.28] } 23. Re1 { [%eval -13.81] } 23... Nc3+ { [%eval -13.14] } 24. Kc2 { [%eval -13.64] } 24... Nxa2 { [%eval -14.13] } 25. Kb2 { [%eval -19.24] } 25... Nab4 { [%eval -14.42] } 26. Rd1 { [%eval -15.49] } 26... Nd3+ { [%eval -15.77] } 27. Kc2 { [%eval -15.65] } 27... Rd5 { [%eval -16.2] } 28. Be7 { [%eval -20.57] } 28... Nxe7 { [%eval -20.15] } 29. Re1 { [%eval -27.93] } 29... Rd7 { [%eval -20.15] } 30. f4 { [%eval -26.37] } 30... Rad8 { [%eval -20.75] } 31. Re3 { [%eval -23.38] } 31... Nb4+ { [%eval -22.88] } 32. Kb3 { [%eval -21.92] } 32... Nec6 { [%eval -24.09] } 33. h4?! { (-24.09 → Mate in 12) Checkmate is now unavoidable. a6 was best. } { [%eval #-12] } (33. a6 Nxa6 34. Kc3 Nab4 35. f5 gxf5 36. d4 Rxd4 37. Rf3 f4 38. Kb2 Kf7 39. Kb1 Rd1+) 33... Rd3+?! { (Mate in 12 → -58.61) Lost forced checkmate sequence. Rxd2 was best. } { [%eval -58.61] } (33... Rxd2 34. Rc3 R8d4 35. Rxc6 Nxc6 36. Ka3 Nxa5 37. f5 R4d3+ 38. Ka4 Ra2+ 39. Kb5 gxf5 40. h5) 34. Rxd3 { [%eval -62.93] } 34... Rxd3+ { [%eval -62.17] } 35. Kc4 { [%eval -63.02] } 35... Rxd2 { [%eval -71.98] } 36. Kc3?! { (-71.98 → Mate in 8) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-8] } (36. Kb3 Rxh2 37. f5 Rxh4 38. a6 Nxa6 39. fxg6 hxg6 40. Kc3 b5 41. Kb3 Na5+ 42. Kc3 Rc4+) 36... Rxh2 { [%eval #-7] } 37. a6 { [%eval #-6] } 37... bxa6 { [%eval #-6] } 38. Kc4 { [%eval #-4] } 38... Rxh4 { [%eval #-6] } 39. Kc5 { [%eval #-3] } 39... Rxf4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rh3 was best. } { [%eval 0.0] } { Draw by stalemate. } (39... Rh3 40. Kc4 f5 41. Kc5 Rc3#) 1/2-1/2
Reconnecting