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[Event "Yearly Three-check Arena"] [Site "https://lichess.org/hTgcXQnX"] [Date "2019.08.15"] [Round "-"] [White "medosaher_5"] [Black "subhasc"] [Result "0-1"] [UTCDate "2019.08.15"] [UTCTime "21:32:44"] [WhiteElo "1004"] [BlackElo "1274"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+9"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... e5?? { (1.97 → 4.85) Blunder. c5 was best. } { [%eval 4.85] } (1... c5 2. Nf3 Nc6 3. c3 e6 4. d4 cxd4 5. Bd3 Nge7 6. O-O) 2. Qh5? { (4.85 → 2.50) Mistake. Bc4 was best. } { [%eval 2.5] } { C20 King's Pawn Game: Wayward Queen Attack } (2. Bc4 Qf6 3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+) 2... g6?? { (2.50 → 21.78) Blunder. Qf6 was best. } { [%eval 21.78] } (2... Qf6 3. Bc4 Nh6 4. Nf3 Nc6 5. Nc3 Qg6 6. Qxg6 hxg6 7. O-O) 3. Qf3?? { (21.78 → 1.22) Blunder. Qxe5+ was best. } { [%eval 1.22] } (3. Qxe5+) 3... Qe7? { (1.22 → 2.95) Mistake. Nh6 was best. } { [%eval 2.95] } (3... Nh6 4. Bc4) 4. Bb5?? { (2.95 → -0.30) Blunder. Bc4 was best. } { [%eval -0.3] } (4. Bc4 Nf6 5. Qb3 Kd8 6. Nf3 Bh6 7. Nc3 Nc6 8. d3 Bxc1 9. Rxc1 Nd4 10. Nxd4 exd4) 4... c6? { (-0.30 → 1.19) Mistake. Bg7 was best. } { [%eval 1.19] } (4... Bg7 5. Nc3) 5. Bc4 { [%eval 1.59] } 5... d6?? { (1.59 → 12.25) Blunder. Nf6 was best. } { [%eval 12.25] } (5... Nf6 6. Nh3) 6. Bxf7+ { [%eval 11.15] } 6... Qxf7 { [%eval 11.39] } 7. Qxf7+ { [%eval 11.47] } 7... Kxf7 { [%eval 10.44] } 8. Nf3 { [%eval 10.15] } 8... Ke7 { [%eval 15.85] } 9. Ng5 { [%eval 16.96] } 9... Bh6 { [%eval 13.68] } 10. d3 { [%eval 13.89] } 10... Na6?! { (13.89 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (10... Nf6 11. O-O) 11. O-O { [%eval #8] } 11... Nf6 { [%eval #7] } 12. h4?! { (Mate in 7 → 13.41) Lost forced checkmate sequence. f4 was best. } { [%eval 13.41] } (12. f4 Rf8 13. fxe5 dxe5 14. Bd2 Nc5 15. Bb4 Kd7 16. Nxh7 Be3+ 17. Kh1 Nxh7 18. Rf7+) 12... Nb4?! { (13.41 → Mate in 8) Checkmate is now unavoidable. Rf8 was best. } { [%eval #8] } (12... Rf8 13. f4) 13. c3?! { (Mate in 8 → 13.09) Lost forced checkmate sequence. f4 was best. } { [%eval 13.09] } (13. f4 Rf8 14. fxe5 dxe5 15. Nc3 Ke8 16. Nxh7 Kd8 17. Nxf8 Bxf8 18. Rxf6 Bc5+ 19. Kh1 g5) 13... Nc2 { [%eval 20.93] } 14. Nxh7?? { (20.93 → -4.38) Blunder. f4 was best. } { [%eval -4.38] } (14. f4) 14... Rxh7?? { (-4.38 → 4.87) Blunder. Bxc1 was best. } { [%eval 4.87] } (14... Bxc1 15. Nxf6 Kxf6 16. g3 Bf4 17. Nd2 Ke7 18. Nc4 Nxa1 19. d4 Nc2 20. Nxd6 Kf8 21. dxe5) 15. Bg5?? { (4.87 → -24.21) Blunder. f4 was best. } { [%eval -24.21] } (15. f4) 15... Bxg5 { [%eval -22.34] } 16. hxg5?! { (-22.34 → Mate in 5) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-5] } (16. Nd2 Bxd2) 16... Nxa1?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Nxe4 was best. } { [%eval #1] } (16... Nxe4 17. dxe4 Bg4 18. f3 Rh1+ 19. Kxh1 Rh8+ 20. Kg1 Rh1+) 17. Nd2?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. gxf6+ was best. } { [%eval #-6] } (17. gxf6+) 17... Nd7?? { (Mate in 6 → 4.34) Lost forced checkmate sequence. Ng4 was best. } { [%eval 4.34] } (17... Ng4 18. Nf3 Be6 19. Nh2 Rxh2 20. Rxa1 Rh1+ 21. Kxh1 Nxf2+ 22. Kg1 Nh3+) 18. Nf3?? { (4.34 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (18. f4) 18... Rh1+?? { (Mate in 11 → 12.09) Lost forced checkmate sequence. Nc5 was best. } { [%eval 12.09] } (18... Nc5 19. g3 Be6 20. Nh4 Rxh4 21. gxh4 Rh8 22. f3 Rxh4 23. Rf2 Rh3 24. Rg2 Nxd3 25. a4) 19. Kxh1 { [%eval 10.01] } 19... b6?! { (10.01 → Mate in 8) Checkmate is now unavoidable. Nc2 was best. } { [%eval #8] } (19... Nc2 20. Nh4 Kd8 21. f4 Ne3 22. Rf3 Kc7 23. Nxg6 b5 24. fxe5 Kb7 25. e6 Ka6 26. Rxe3) 20. d4?? { (Mate in 8 → -10.55) Lost forced checkmate sequence. Nh4 was best. } { [%eval -10.55] } (20. Nh4 Kd8 21. f4 Nf6 22. fxe5 Bf5 23. Nxf5 Nh5 24. Kh2 gxf5 25. Rxf5 Nf6 26. Rxf6 b5) 20... Bb7?? { (-10.55 → 10.15) Blunder. Ba6 was best. } { [%eval 10.15] } (20... Ba6) 21. dxe5?? { (10.15 → Mate in 2) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-2] } (21. Kg1) 21... Rh8+ { [%eval #-1] } 22. Kg1 { [%eval #-1] } 22... Rh1+ { Game ends by variant rule. } 0-1
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