lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/hRn6rvx7"] [Date "2020.12.25"] [White "TheNaller"] [Black "J0HAN"] [Result "0-1"] [UTCDate "2020.12.25"] [UTCTime "22:02:16"] [WhiteElo "1063"] [BlackElo "1000"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+31"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 f6?? { (Mate in 15 → 2.86) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 Nxf6 4. g4 Nxg4 5. f4?? { (2.75 → Mate in 15) Checkmate is now unavoidable. h4 was best. } (5. h4 Nxf2 6. Kxf2 Rg8 7. Bg2 Rxg2 8. Kxg2 Kf7 9. h5 Qe8 10. Kh2 h6 11. Nh3 d6) 5... Nxh2 6. Rxh2 Bh6 7. Rxh6 Rg8?? { (Mate in 13 → 2.85) Lost forced checkmate sequence. Kf7 was best. } (7... Kf7 8. Rxh7 Rxh7 9. f5 Kg6 10. fxg6 e5 11. gxh7 e4 12. dxe4 Qg5 13. Qxd7 Qxg1 14. Qxc8) 8. Rxh7 Rxg1 9. Rxe7 Kxe7 10. Bg2?? { (2.83 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } (10. Kf2 Rxf1) 10... Rxe1 11. Bxb7 Bxb7 12. Qxe1 Bh1 13. Qxh1 Qh8 14. Qxh8 Kf8 15. Qxf8 d6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } (15... Nc6 16. Qxa8 Na5 17. Qxa7 d5 18. Qxa5 d4 19. Qxc7#) 16. Qxd6?? { (Mate in 8 → 4.89) Lost forced checkmate sequence. Qxb8 was best. } (16. Qxb8 Rxb8 17. Nd2 Rxb2 18. a4 Rxc2 19. e4 Rxd2 20. Re1 Rxd3 21. Re3 Rxe3 22. a5 Rxe4) 16... cxd6 17. Nc3? { (3.70 → 1.91) Mistake. Nd2 was best. } (17. Nd2) 17... d5?? { (1.91 → 5.21) Blunder. Nd7 was best. } (17... Nd7 18. d4) 18. Nxd5 Nd7 19. Nb6?? { (Mate in 11 → -0.41) Lost forced checkmate sequence. Nc3 was best. } (19. Nc3 Nb8 20. Nb5 Nc6 21. Nxa7 Nxa7 22. b4 Rh8 23. b5 Nxb5 24. d4 Nxd4 25. a3 Nxc2) 19... Nxb6 20. a4?? { (1.03 → Mate in 3) Checkmate is now unavoidable. Rd1 was best. } (20. Rd1 Nd7) 20... Nxa4 21. Rxa4 Rh8 22. Rxa7 Rh7 23. Rxh7# { Game ends by variant rule. } 0-1