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[Event "Rated Antichess game"] [Site "https://lichess.org/gSFV4q7B"] [Date "2019.02.04"] [White "mighty_bishop"] [Black "Chik2"] [Result "1-0"] [UTCDate "2019.02.04"] [UTCTime "19:48:51"] [WhiteElo "1295"] [BlackElo "1351"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.44) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxf7 Kxf7) 1... f6?? { (-2.44 → 2.91) Blunder. e6 was best. } (1... e6) 2. Qc2?? { (2.91 → -0.54) Blunder. d3 was best. } (2. d3) 2... f5 3. Qxf5 h5?? { (-1.75 → 1.34) Blunder. e6 was best. } (3... e6 4. Qxh7) 4. Qxd7?? { (1.34 → -3.55) Blunder. Qxh5 was best. } (4. Qxh5) 4... Qxd7 5. g4?! { (-2.93 → -4.25) Inaccuracy. Kd1 was best. } (5. Kd1 Qxd2 6. Bxd2 Bh3 7. Nxh3 Rh6 8. Bxh6 Nxh6 9. Ng1 e6 10. b4 Bxb4 11. cxb4 Nd7) 5... Qxd2?? { (-4.25 → 0.72) Blunder. Qxg4 was best. } (5... Qxg4) 6. gxh5?? { (0.72 → -3.35) Blunder. Bxd2 was best. } (6. Bxd2 Bxg4) 6... Qxe2?? { (-3.35 → Mate in 13) Checkmate is now unavoidable. Rxh5 was best. } (6... Rxh5 7. Nxd2) 7. Kxe2?? { (Mate in 13 → 0.38) Lost forced checkmate sequence. Nxe2 was best. } (7. Nxe2 Rxh5 8. Rg1 Rxh2 9. Rxg7 Bxg7 10. Bf4 Rxf2 11. Kxf2 Bxc3 12. Bxc7 Bxb2 13. Bxb8 Bxa1) 7... Rxh5 8. Bh3?? { (0.36 → -3.12) Blunder. Bf4 was best. } (8. Bf4 Rxh2 9. Bxc7 Rxh1 10. Bxb8 Rxg1 11. Bxa7 Rxf1 12. Kxf1 Rxa7 13. Nd2 Rxa2 14. Rxa2 b6) 8... Bxh3?? { (-3.12 → 0.75) Blunder. Rxh3 was best. } (8... Rxh3 9. Nxh3) 9. Nxh3 Rxh3 10. Rd1?? { (0.98 → -3.46) Blunder. Bf4 was best. } (10. Bf4 Rxh2 11. Bxc7 Rxf2 12. Kxf2 g5 13. Bxb8 Rxb8 14. Rh6 Bxh6 15. Na3 e5 16. Nc2 Kd7) 10... Rxc3 11. bxc3 Kd8?? { (-3.73 → -0.39) Blunder. Nc6 was best. } (11... Nc6 12. Rd7 Kxd7 13. Bh6 Nxh6 14. Nd2 Ke6 15. Ke3 Nb8 16. Nf1 Nf7 17. Nd2 Na6 18. Rf1) 12. Rxd8 Nc6?? { (-0.44 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } (12... Nd7) 13. Rxf8 Rxf8 14. Bf4 Rxf4 15. Kf3 Rxf3 16. c4 Rxf2 17. Nd2 Rxd2 18. Rd1?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. a4 was best. } (18. a4 Rxh2 19. Ra2 Rxa2 20. c5 Rxa4#) 18... Rxa2?? { (Mate in 15 → Mate in 2) Lost forced checkmate sequence. Rxd1 was best. } (18... Rxd1 19. c5 a5 20. h3 Nh6 21. h4 Rd8 22. a3 Rd2 23. h5 Rb2 24. a4 g6 25. hxg6) 19. Rd6?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. Rd2 was best. } (19. Rd2 Rxd2 20. c5 Rxh2#) 19... Rxh2?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. cxd6 was best. } (19... cxd6 20. h3 g6 21. h4 g5 22. hxg5 Nb4 23. g6 Nh6 24. c5 dxc5 25. g7 Nf7 26. g8=N) 20. Rxc6 bxc6 21. c5 a6# { Game ends by variant rule. } 1-0