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[Event "Rated Antichess game"] [Site "https://lichess.org/gHWPIM08"] [Date "2020.03.30"] [White "RoshniM"] [Black "SubLizZ"] [Result "0-1"] [UTCDate "2020.03.30"] [UTCTime "15:14:43"] [WhiteElo "1310"] [BlackElo "1309"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+78"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -4.54) Blunder. e3 was best. } (1. e3 b5) 1... e5 2. Nxe5 a6?? { (-4.52 → Mate in 16) Checkmate is now unavoidable. Qh4 was best. } (2... Qh4 3. Nxf7) 3. Nxd7 Nxd7 4. Na3?? { (Mate in 14 → -5.28) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxg7 Bxe1 7. Bxh8 Bxf2 8. Qxd7 Qxd7 9. Rg1 Bxg1 10. g3 Bxh2) 4... Bxa3 5. bxa3 h6?! { (-5.57 → -4.16) Inaccuracy. a5 was best. } (5... a5) 6. g3? { (-4.16 → -7.15) Mistake. c4 was best. } (6. c4 c5) 6... Qh4 7. gxh4 b6? { (-6.51 → -3.45) Mistake. Nb8 was best. } (7... Nb8 8. Bh3 Bxh3 9. f4 Bf1 10. Kxf1 a5 11. f5 f6 12. Bb2 Ra6 13. Bxf6 gxf6 14. e4) 8. c3? { (-3.45 → -6.06) Mistake. e3 was best. } (8. e3) 8... Ke7?! { (-6.06 → -4.37) Inaccuracy. a5 was best. } (8... a5 9. Qa4) 9. f3?! { (-4.37 → -6.73) Inaccuracy. e3 was best. } (9. e3 a5) 9... Ke6 10. e3?? { (-5.31 → Mate in 13) Checkmate is now unavoidable. Qb3 was best. } (10. Qb3 Kd5) 10... Kd6?? { (Mate in 13 → -0.23) Lost forced checkmate sequence. Ne7 was best. } (10... Ne7 11. Bxa6 Rxa6 12. Qa4 Rxa4 13. Bb2 Rxa3 14. Bxa3 Ke5 15. Bxe7 Rd8 16. Bxd8 Nc5 17. Bxc7) 11. Bxa6 Rxa6 12. Bb2?? { (-0.56 → Mate in 9) Checkmate is now unavoidable. Qb3 was best. } (12. Qb3 Rxa3 13. Qxf7 Rxc3 14. Qxg7 Rxc1 15. Qxh8 Rxa1 16. Qxa1 Nf8 17. Qe5 Kxe5 18. f4 Kxf4) 12... Rxa3 13. Bxa3 c6 14. Bxd6 Ne7 15. Bxe7 Rf8?? { (Mate in 7 → 3.36) Lost forced checkmate sequence. Rd8 was best. } (15... Rd8 16. Bxd8 Nf8 17. Bxb6 c5 18. Bxc5 Bh3 19. Bxf8 Bf1 20. Bxg7 h5 21. Kxf1 f6 22. Bxf6#) 16. Bxf8 Nxf8 17. Rf1?? { (1.51 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } (17. Ke2 Bh3) 17... g5?? { (Mate in 6 → 3.19) Lost forced checkmate sequence. Bg4 was best. } (17... Bg4 18. fxg4 Ne6 19. Rxf7 Nd8 20. Rxg7 Nb7 21. Rxb7 c5 22. Rxb6 c4 23. Rxh6#) 18. hxg5 hxg5 19. f4?? { (4.52 → Mate in 5) Checkmate is now unavoidable. h3 was best. } (19. h3) 19... gxf4 20. exf4 Bg4 21. Qxg4 f5 22. Qxf5 Ne6 23. Qxe6 c5 24. Qxb6 c4 25. Qc5# { Game ends by variant rule. } 0-1