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Who is smarter?

Chess Player A has Attention Management Skills
Chess Player B has Time Management Skills
Let the debate begin ...
Chess Player A will do less blunders, but will be flagged.
Chess Player B will do more blunders, but will be flagging.

But smartness doesn't come with doing more blunders, so it's player A who wins this duel!
Wouldn't it depend upon the time control of the game?
It depends on chess skills or chess ratings. I'm a bad blitz player but confident to crush players 200 points below my ratings.
@Toscani said in #1:
> Chess Player A has Attention Management Skills
> Chess Player B has Time Management Skills
> Let the debate begin ...
Well, anyone in their sane mind can flag someone, but making less mistakes generally means you are better at chess. Also, playing fast doesn’t mean you’re smart, but rather skilled at bullet or hb. Therefor, I believe player A is smarter.
Attention to detail is smarter.
If a person pays attention, they are focusing on placing the pieces on the key squares.
A better move will save time in the long run.

We do not have control over the clock. Trying to control the clock is not smart. Time management is done by simplifying the chessboard, so that we can both finish within the constraints of the time given. If we don't finish within the time constrains we did not succeed in managing the time.

It's a group effort to complete a game on time. Some may win by the clock, but it did not produce what was expected. A completed game, within the time constraints.

To engines A & B: One may be faster than the other to come up with a move, but it's the accuracy that will win the game.

Something that is well built, but incomplete is worth finishing. The opposite is not.
So with increment time, it's better to focus than to try to manage time.
It all depends on how much time we are given. With lots of time, it's much smarter to pay attention to details.

A player that lacks the skill to pay attention, will blunder every move, because they are not looking at what the opponent is doing.

So Player A is the smarter one. Player B only knows how to manage something that is unmanageable. Nothing stops time, but the flag, or the player pressing the pause button.

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