Hi, I know it's still in development but I thought it might be useful to have a full list of the bugs (at least the ones that I found).
Checkmating Patterns II - Balestra Mate #1 -- Puzzle appears to be just an analysis board
gyazo.com/820a376e6e40a314e53a839221bdf5e5
gyazo.com/8979fc3ab9f039dc31f639091d57a92d
Checkmating Patterns IV - Kill Box Mate #1 -- Puzzle appears to be just an analysis board
gyazo.com/32a9bb8b0dd5b536aaa4bdc3c37de0ae
gyazo.com/6bde260e2cc46b50688b0effddc04f22
The Fork - Fork Challenge #7 P -- ends in failure after following computer recommended line gyazo.com/c699308ce0254191a96199cdc64c93f8
The entire discovered attack portion was completely bugged for me. A few of the bugs were: the computer thinking endlessly, puzzles being failed after following the best line but succeeding on the second attempt in the same line, and puzzles endlessly failing following the computer suggested line.
All of the discovery puzzles were fixed by refreshing the page except for Discovery Attack #4 which continued to fail the correct solution.
Overloaded Pieces - Overloaded #1 -- Correct solution fails the puzzle gyazo.com/66e26e548bbd0360791bbcb0739f87ab
Zwischenzug - Zwischenzuq Challenge #2 -- Correct solution fails the puzzle gyazo.com/4b3c59d635a4f78bbc3fb7862bf21ae2?token=973879a5155008a86946800aff076e15
Zwischenzug - Zwischenzuq Challenge #4 -- Puzzle appears to be just an analysis board
Side Note: The two knight checkmate is very very difficult. So difficult that the computer suggested line did not lead to checkmate after 50 moves. If you wish to include this, I suggest using the tablebase for suggestions or making it a simpler puzzle with the king trapped in the corner.
Side Side Note: The first zugzwang puzzle is a confusing example of the theme. It is technically zugzwang because black is forced to move his king away from attacking the rook on d6 after the first move, but the puzzle seems to be more focused on the theme of a trapped piece.
Side Side Side Note: As the guy who likes to pointlessly speedrun things, I would love it if all of the practice puzzles that run using stockfish used either a set solution (in the style of lichess.org/training) or a tablebase as waiting for the local stockfish to load is tedious and time consuming.
Thank you very much for your continual work on improving lichess and adding features!
Checkmating Patterns II - Balestra Mate #1 -- Puzzle appears to be just an analysis board
gyazo.com/820a376e6e40a314e53a839221bdf5e5
gyazo.com/8979fc3ab9f039dc31f639091d57a92d
Checkmating Patterns IV - Kill Box Mate #1 -- Puzzle appears to be just an analysis board
gyazo.com/32a9bb8b0dd5b536aaa4bdc3c37de0ae
gyazo.com/6bde260e2cc46b50688b0effddc04f22
The Fork - Fork Challenge #7 P -- ends in failure after following computer recommended line gyazo.com/c699308ce0254191a96199cdc64c93f8
The entire discovered attack portion was completely bugged for me. A few of the bugs were: the computer thinking endlessly, puzzles being failed after following the best line but succeeding on the second attempt in the same line, and puzzles endlessly failing following the computer suggested line.
All of the discovery puzzles were fixed by refreshing the page except for Discovery Attack #4 which continued to fail the correct solution.
Overloaded Pieces - Overloaded #1 -- Correct solution fails the puzzle gyazo.com/66e26e548bbd0360791bbcb0739f87ab
Zwischenzug - Zwischenzuq Challenge #2 -- Correct solution fails the puzzle gyazo.com/4b3c59d635a4f78bbc3fb7862bf21ae2?token=973879a5155008a86946800aff076e15
Zwischenzug - Zwischenzuq Challenge #4 -- Puzzle appears to be just an analysis board
Side Note: The two knight checkmate is very very difficult. So difficult that the computer suggested line did not lead to checkmate after 50 moves. If you wish to include this, I suggest using the tablebase for suggestions or making it a simpler puzzle with the king trapped in the corner.
Side Side Note: The first zugzwang puzzle is a confusing example of the theme. It is technically zugzwang because black is forced to move his king away from attacking the rook on d6 after the first move, but the puzzle seems to be more focused on the theme of a trapped piece.
Side Side Side Note: As the guy who likes to pointlessly speedrun things, I would love it if all of the practice puzzles that run using stockfish used either a set solution (in the style of lichess.org/training) or a tablebase as waiting for the local stockfish to load is tedious and time consuming.
Thank you very much for your continual work on improving lichess and adding features!