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Why does the server resign me

In my most recent blitz game i got resigned by the server saying i left the game (still 50 seconds on the clock). Does that mean i had bad internet?

My Position was better and i was about to finally fetch a pawn.

You could not have won in ten minutes so it really does not matter
If I'm wrong post the game


It was a 3 + 2 game and 50 seconds really is enough time. Of course i always might blunder it away and lose but normally i would expect to at least draw if i screw up, the position is already very good for black.

It was just a little frustrating because i think that i played a great game up until that point. I only recently began playing the MacCutcheon and thus my successful games are rare ;)

I agree ... which game are you referring to?

The only one which makes sense to me is:



"Black left the game, White is victorious."

You're saying there's 50 seconds left on the clock. That shows you have 1:08 on the clock. That's approximately 18-seconds difference, and, if your Internet connection was broken, the local clock was counting down, but, your move wasn't reaching the server, etc. (It happens, not a big deal.) And that was a 3+2 game.

If that's the game you're referring to, then, the "server" did not "resign you" -- the other player was probably prompted with "Claim Victory" or "Call Draw" (and, not knowing of your Internet connection problems, probably claimed victory -- so, not the server).

If it's not that game, I don't know what to tell you. Resigning is a client-side action. It can't be called from the server. The code is open-source, and you can verify this (absolute) behavior for yourself.

Also, just to be sure -- make sure you're not flipping around browser windows or losing focus too much between moves during a game -- all of this is logged and analyzed by the server, and, if you're not paying attention, if your move times are adjusted per your inattention or disconnection, your opponent may be prompted faster due to your latency. (Or, in the instance your opponent notices you disconnect on a regular basis between or after moves, may result in a report from your opponent, in which case the logs are looked at with human eyes, etc...)

Bottom line: The server does not resign you. (Simply doesn't happen.)
Well, the OP got to it before I finished my post ... as suspected ...

You probably lost Internet connection. Your local browser continued counting down. The server probably thought you lost connection. Your opponent was prompted with finishing the game. (Again, not the server. Yes, you probably had a bad Internet connection at that moment.)

Not a big deal. (It happens.)
Yea thats the game that i meant. Thanks for the info, i did not know that the server logs me flipping browser windows or my move latencies because i sometimes tend to do things like listening to music on YT or brewing coffee.

I once had a similar game on chess.com when i lost myself in deep thought for about 2 minutes in a blitz game (equal but very complicated position) and all of a sudden i lost out of nothing with plenty of time left.

I understand that losing opponents who leave the game on purpose to make one wait are annoying, but losing like this is not very satisfying either. Maybe adding a feature where the option to claim victory only appears if a losing player (by computer assessment) does that might be an option to think about.
I listen to music, too, and sometimes browse news ... it's a concern, because, yes, if the browser window loses focus during a game, it's logged.

As far as "adding an option," -- but "claim victory only appears if a losing player" ... the whole on-the-fly computer assessment part is difficult. (How do you make this determination? After that determination, how much resources should be allocated to this purpose? And, in terms of a 3+2 game, how much time does this take, in relative perspective? -- In other words, implementing that idea is prohibitive in cost and context. Thus, dealing with the irritation of players who disconnect, or, our own bad Internet connections at times, becomes a necessary evil; in broader context, just a minor irritation that happens every-so-often, so, let it be, let it go, not a big deal. Yeah, it sucks, but, that's life.)

You've played games since, right? The Internet and LiChess are not broken? (So, a minor irritation, here and gone. Not a big-name chess-tournament game; and even if it were a rated online game for official points, Internet hiccups happen, and we all accept the risk.)
The server thought you closed the tab intentionally (or switched out of the app / put your phone to sleep if you're on mobile). In the case of a lost connection, it would have waited two minutes before giving your opponent the option to claim victory.

The rage-quit timer is only 10 seconds.
Dont worry MrCharles, i am not mad :) Thanks for letting me know anyways to everybody.

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