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[feature-request] Training defensive moves

Unless I'm missing something or because I may have not found it, it seems that the "training" section is exclusively dedicated to tactics: the goal is to get an advantage or check mate the other king.

I wonder how difficult could it be to add a "defensive mode training"

I think of positions in which you have disadvantage and must find the move that either prevents the disadvantage to grow, or even diminishes it. Even avoiding checkmating.

Thanks,
JP
defensive training is part of the normal training.
It's appear sometimes that you can grab at the first move a piece easily and after that the difficult part is to defend a attack to save the game.
But of course it would be nice to have a "defensive mode training" as a separate training option.
For that and other training options all the puzzles have to categorize by humans.
I dont really care for the training or the puzzles.

I feel it makes me no better; as in a real game you dont KNOW you have a move your supposed to find. While, in the puzzles; you know its set up to be there.
In real games you should every move at first always looking for tactics. When you don't find tactics for you and you want to do a positional move than look always for tactics for the opponent against your move.
That will make you much more successful.
Especially when you have done the training.
I get what you mean, @Cuxhaven, but I guess my point is slightly different: when you don't have necessarily a first tactic option, but your deffensive move prevents maybe a not-so-immediate attack from your opponent or things like that.

If I'm not wrong, in the training excersises the positions are equal or you (the player) have an advantage. I guess I'm pointing to the case where you have a disadvantage.

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