@JosephChessKing6 said in #10:
> There is a mistake in your article. You said "3.7 Bits Per Move". You must have meant 3.7 bytes per move, or something similar.
> 3.7 bits (or any fractional value of bits) is impossible because a bit is a binary value: 1 or 0, represented by a switch in a computer being either 'on' or 'off', like a light switch in a house. A switch cannot be 'seven-tenths on'. You can only have a whole number of bits.
>
> If I am completely wrong, which is very very likely, please explain what is actually going on because I am confused.
I need to read that article again but i think its just as saying that white pieces win 52% times in a standard classical TC chess game :) -white can either win, lose or a draw/stalemate can be achieved - no 52% not even 50% - its either a win or not :)
Statistics is partly a lie :)
Polish philosopher once said that there are three truths:
- holy truth
- indeed / "that's also truth"
- BullSheet truth [typoed intentionally]
> There is a mistake in your article. You said "3.7 Bits Per Move". You must have meant 3.7 bytes per move, or something similar.
> 3.7 bits (or any fractional value of bits) is impossible because a bit is a binary value: 1 or 0, represented by a switch in a computer being either 'on' or 'off', like a light switch in a house. A switch cannot be 'seven-tenths on'. You can only have a whole number of bits.
>
> If I am completely wrong, which is very very likely, please explain what is actually going on because I am confused.
I need to read that article again but i think its just as saying that white pieces win 52% times in a standard classical TC chess game :) -white can either win, lose or a draw/stalemate can be achieved - no 52% not even 50% - its either a win or not :)
Statistics is partly a lie :)
Polish philosopher once said that there are three truths:
- holy truth
- indeed / "that's also truth"
- BullSheet truth [typoed intentionally]