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premoved my last move Kxh1, still lost on time



In my eyes this would be a draw , selfmate shouldnt be counted. But rules are rules I guess.

I know some sites like icc and freechess counts this as a draw. Or used too at least, I have not played there for many years.

I just waited to report the bug, that my premove didnt work.
I'm pretty sure the reason this doesn't automatically count as a draw is because YOU have the potential to win. If, say, you didn't have the a2 and b2 pawns, the system would auto-draw it. But because you have sufficient material to actually win the game, it lets you play on. Yes, it is really unfortunate that you ran out of time, but there are countless occasions where real draws come down to who can play faster. Time is a resource.

I can't say anything for the other sites you mentioned, but I don't believe most sites would count this position as a draw.
I don't think that is correct, without the pawns it would still count as a loss for the side that times out as long as both the knight and bishop are on the board, because it is possible for either side to checkmate if the other blocks the king in with its own piece.
In any case, the main point of this thread appears to be the fact that Swarje premoved Kxh1, (if played, that would make it impossible for black to checkmate white, so it would be a draw if black times out on the following move), but the premove failed for an unknown reason.
No, it counts as a draw because BLACK also has the potential of winning. If you somehow blunder both white pawns and are left just with a bishop, black can checkmate you -- see here: lichess.org/UGPawo3K#150
As far as I know, the rule is that the side that times out loses unless it cannot possibly be checkmated by any legal sequence of moves.
The example game from 3 years ago should have been a win for black, as black could checkmate later, black even had a forced checkmate!
I assume the lichess code has been fixed since then to address this issue.

This is probably not in the rules, but if the side that times out cannot avoid checkmating no matter what moves both players make, that should logically be a win as well, but that would be tricky to implement.

In any case, the game #1 posted should have been a draw if the premove were successful (or maybe even a win for white if Swarje is very good at premoves), but was a loss for white because the premove failed for an unknown reason.

In any case, games like the one in #1 are a reason I prefer playing with an increment.
I think the premove fails because it takes a second to kick in. If I premove 100% of my moves in a game, I won't have spent 0 seconds. Even the premove takes a small amount of time, so if you were at 1/2 a second, then it would be understandable for you to lose on time.
A second for a premove would be much. Here there was only 0.2 second left. There is also lag and lag compensation.

The rules are the rules indeed. According to the FIDE Laws of Chess valid for all games up to 1 hour/player/game if you time out, you lose, except when there exists no series of legal moves leading to checkmate.
The only possible reason is due to the signal that your device sends to Lichess takes time, which means that .2 seconds are used even when you premove it.
Wifi speed will also impact similiarly.
Check out something similar: I strung together
a whole bunch of premoves and still lost on time.
Opponents can just note a one bar connection ping
and wait for a flag to fall, even a queen down. My premoves are not.

#8 is correct; your internet latency to the OVH data center is a factor (overly laggy players are only partially compensated).

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