lichess.org

FEN
[Event "Polugaevsky Arena"] [Site "https://lichess.org/eylCSUUe"] [Date "2018.11.30"] [Round "-"] [White "Helloween888"] [Black "oops14"] [Result "0-1"] [UTCDate "2018.11.30"] [UTCTime "10:09:51"] [WhiteElo "2018"] [BlackElo "1763"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+124"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.67] } 1... b5 { [%eval 1.03] } 2. Bxb5 { [%eval 1.3] } 2... Bb7?? { (1.30 → 5.42) Blunder. e6 was best. } { [%eval 5.42] } (2... e6 3. Bxd7 Bxd7 4. h3 Ba3 5. bxa3 Bc8 6. Nc3 Qxd2 7. Bxd2 Nd7 8. Qh5 Nh6 9. Qxh6) 3. Bxd7 { [%eval 5.08] } 3... Bxg2 { [%eval 5.8] } 4. Bxe8 { [%eval 5.48] } 4... Bxh1 { [%eval 5.67] } 5. Bxf7 { [%eval 4.41] } 5... Qxd2 { [%eval 5.31] } 6. Kxd2 { [%eval 4.67] } 6... Bf3?! { (4.67 → 7.05) Inaccuracy. Bd5 was best. } { [%eval 7.05] } (6... Bd5) 7. Bxg8 { [%eval 7.03] } 7... Rxg8 { [%eval 6.95] } 8. Qxf3 { [%eval 6.87] } 8... Nd7 { [%eval 6.85] } 9. Qxf8 { [%eval 6.27] } 9... Nxf8 { [%eval 6.6] } 10. c4 { [%eval 5.75] } 10... g6 { [%eval 6.73] } 11. a4 { [%eval 6.12] } 11... c6?! { (6.12 → 9.29) Inaccuracy. Rc8 was best. } { [%eval 9.29] } (11... Rc8 12. Ne2) 12. c5 { [%eval 9.12] } 12... a6 { [%eval 10.33] } 13. a5 { [%eval 9.86] } 13... Rg7 { [%eval 10.25] } 14. Nc3 { [%eval 9.65] } 14... Rd8? { (9.65 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (14... e6 15. Kd3 Re7 16. Nge2 Rea7 17. Kc2 Rg7 18. Ra4 Rga7 19. Kd2 Re7 20. Kd3 Rea7 21. Kc2) 15. Nd5?? { (Mate in 16 → 5.96) Lost forced checkmate sequence. Kd3 was best. } { [%eval 5.96] } (15. Kd3 Rxd3 16. Nd1 Rxe3 17. Nxe3 e6 18. Ra3 Rg8 19. Rb3 Rh8 20. h4 e5 21. Bd2 e4) 15... cxd5?? { (5.96 → Mate in 9) Checkmate is now unavoidable. Rxd5 was best. } { [%eval #9] } (15... Rxd5 16. Ra4 Rxc5 17. Rb4 Rxc1 18. Kxc1 Nd7 19. Rb6 Nxb6 20. axb6 a5 21. b7 h5 22. Ne2) 16. e4 { [%eval #9] } 16... dxe4 { [%eval #8] } 17. Kd1 { [%eval #8] } 17... Rxd1 { [%eval #7] } 18. Ra2 { [%eval #7] } 18... Rxc1 { [%eval #6] } 19. b3?? { (Mate in 6 → -2.93) Lost forced checkmate sequence. Ne2 was best. } { [%eval -2.93] } (19. Ne2 Rxc5 20. Ng3 Rxa5 21. Nxe4 Rxa2 22. Ng3 Rxb2 23. h4 Rxf2 24. Nh5 gxh5#) 19... Rxg1 { [%eval -1.9] } 20. Ra1 { [%eval -2.52] } 20... Rxa1 { [%eval -5.24] } 21. h4 { [%eval -1.6] } 21... Rxa5 { [%eval -1.56] } 22. h5?? { (-1.56 → Mate in 32) Checkmate is now unavoidable. b4 was best. } { [%eval #-32] } (22. b4 Rxc5 23. bxc5 a5 24. h5 gxh5 25. c6 a4 26. c7 e3 27. fxe3 h4 28. e4 h3) 22... Rxc5 { [%eval -3.81] } 23. hxg6 { [%eval -132.42] } 23... Rxg6?? { (-132.42 → -2.50) Blunder. hxg6 was best. } { [%eval -2.5] } (23... hxg6 24. f3) 24. f3?? { (-2.50 → Mate in 21) Checkmate is now unavoidable. b4 was best. } { [%eval #-21] } (24. b4) 24... exf3 { [%eval #-21] } 25. b4 { [%eval #-20] } 25... f2 { [%eval #-20] } 26. bxc5 { [%eval #-19] } 26... Rb6?? { (Mate in 19 → 0.00) Lost forced checkmate sequence. Rg8 was best. } { [%eval 0.0] } (26... Rg8 27. c6 a5 28. c7 a4 29. c8=K Nd7 30. Kxd7 f1=Q 31. Kxe7 Qf7 32. Kxf7 a3 33. Kxg8) 27. cxb6 { [%eval 0.0] } 27... f1=R { [%eval 0.0] } 28. b7 { [%eval 0.0] } 28... Rc1?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rf5 was best. } { [%eval #10] } (28... Rf5 29. b8=K a5 30. Kc7 Nd7 31. Kxd7 Rg5 32. Kxe7 a4 33. Ke6 Rg8 34. Ke5 a3 35. Kd4) 29. b8=R?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. b8=B was best. } { [%eval #-5] } (29. b8=B Rc7 30. Bxc7 e6 31. Bf4 a5 32. Bg5 a4 33. Bf6 e5 34. Bxe5 h5 35. Ba1 h4) 29... Rc5 { [%eval #-5] } 30. Rxf8 { [%eval #-4] } 30... Rf5 { [%eval #-4] } 31. Rxf5 { [%eval #-3] } 31... h5 { [%eval #-3] } 32. Rxh5 { [%eval #-2] } 32... e5 { [%eval #-2] } 33. Rxe5 { [%eval #-1] } 33... a5 { [%eval #-1] } 34. Rxa5# { Game ends by variant rule. } 0-1
Reconnecting