lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/excV0X7b"] [Date "2021.02.28"] [White "piflip"] [Black "CinarErgincan"] [Result "1-0"] [UTCDate "2021.02.28"] [UTCTime "10:39:16"] [WhiteElo "972"] [BlackElo "602"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 Nxh6 3. Qd2?? { (Mate in 14 → -5.32) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Nf3 Bxe1 5. Nxe5 Bxf2 6. Nxf7 Kxf7 7. Rg1 Bxg1 8. h4 Qxh4 9. e3 Bxe3) 3... Bb4?? { (-5.32 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } (3... Ba3 4. Qxh6 gxh6 5. bxa3 e4 6. dxe4 c5 7. Nc3 c4 8. Na4 c3 9. Nxc3 Qh4 10. Nb5) 4. Qxh6 Bxe1 5. Qxh7 Bxf2 6. Qxg7 Bxg1 7. Qxf7 Bxh2 8. Qxd7?? { (Mate in 11 → -4.69) Lost forced checkmate sequence. Rxh2 was best. } (8. Rxh2 Rxh2 9. Qxe8 Qxe8 10. d4 Rxg2 11. Bxg2 exd4 12. Bxb7 Qxe2 13. Bxa8 Qxc2 14. Na3 Qxb2) 8... Qxd7 9. Rxh2 Qxd3?? { (-4.24 → Mate in 8) Checkmate is now unavoidable. Rxh2 was best. } (9... Rxh2 10. g4) 10. Rxh8?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. exd3 was best. } (10. exd3 Rxh2 11. Be2 Rxg2 12. Nd2 Rxe2 13. Nb3 Rxc2 14. Nd4 Rxb2 15. a3 exd4 16. Ra2 Rxa2) 10... Qxc2?? { (Mate in 10 → -1.78) Lost forced checkmate sequence. Qxe2 was best. } (10... Qxe2 11. Rxe8 Qxc2 12. Rxc8 Qxb1 13. Rxb8 Rxb8 14. Rxb1 b6 15. a3 a6 16. Bxa6 Rb7 17. Bxb7) 11. Rxe8 Qxb2?! { (-2.17 → -1.08) Inaccuracy. Qxb1 was best. } (11... Qxb1 12. Rxc8 Qxa2 13. Rxc7 Qxa1 14. Rxb7 Qxb2 15. Rxa7 Rxa7 16. g4 Qxe2 17. Bxe2 Rb7 18. Bb5) 12. Rxc8 Qxb1 13. Rxc7 Qxf1? { (-1.23 → 0.00) Mistake. Qxa2 was best. } (13... Qxa2 14. Rxb7 Qxe2 15. Bxe2 Nc6 16. Raxa7 Nxa7 17. Rxa7 Rxa7 18. g4 Rd7 19. Bd3 Rxd3 20. g5) 14. Rxb7 Qxe2 15. Rxa7 Qxg2?? { (-0.07 → Mate in 3) Checkmate is now unavoidable. Qxa2 was best. } (15... Qxa2 16. Rxa8 Qxa8 17. Rxa8 Nc6 18. Rc8 Na5 19. Ra8 Nb3 20. g4 e4 21. g5 e3 22. g6) 16. Rxa8 Qxa8 17. a4 Qxa4 18. Rxa4 e4 19. Rxe4 Nc6 20. Re5 Nxe5# { Game ends by variant rule. } 1-0