lichess.org

FEN
[Event "Rated Crazyhouse game"] [Site "https://lichess.org/ewldXV48"] [Date "2019.01.23"] [White "Sesquipedalism"] [Black "zisam"] [Result "1-0"] [UTCDate "2019.01.23"] [UTCTime "19:51:11"] [WhiteElo "1400"] [BlackElo "1391"] [WhiteRatingDiff "+43"] [BlackRatingDiff "-10"] [Variant "Crazyhouse"] [TimeControl "180+6"] [ECO "C44"] [Opening "Scotch Game: Göring Gambit, Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.52] } 1... e5 { [%eval 0.86] } 2. Nf3 { [%eval 0.89] } 2... Nc6 { [%eval 2.53] } 3. d4? { (2.53 → 0.87) Mistake. Bc4 was best. } { [%eval 0.87] } (3. Bc4 Bc5 4. Nc3 Nf6 5. O-O d6 6. d3 h6 7. Na4 Bd4) 3... exd4 { [%eval 0.75] } 4. c3?? { (0.75 → -3.62) Blunder. Nxd4 was best. } { [%eval -3.62] } (4. Nxd4 Bc5 5. Nf5 Qf6 6. Nc3 d6 7. Bd3 Bxf5 8. exf5 Qe5+) 4... dxc3?? { (-3.62 → 0.02) Blunder. Qe7 was best. } { [%eval 0.02] } (4... Qe7 5. Be2 Qxe4 6. O-O P@h3 7. gxh3 P@c2 8. Qd3 d5 9. P@g2 cxb1=R 10. Rxb1 dxc3 11. bxc3) 5. Nxc3 { [%eval 0.1] } 5... Bb4? { (0.10 → 1.21) Mistake. P@g4 was best. } { [%eval 1.21] } { C44 Scotch Game: Göring Gambit, Main Line } (5... P@g4 6. Ng5 Nh6 7. Be2 Be7 8. Nd5 P@h3 9. Nxh3 gxh3 10. gxh3) 6. Bc4 { [%eval 1.75] } 6... P@g4 { [%eval 1.61] } 7. Bxf7+?? { (1.61 → -3.05) Blunder. Ng5 was best. } { [%eval -3.05] } (7. Ng5 Nh6 8. O-O P@f3 9. gxf3 Ne5 10. Nd5 Nxc4 11. Nxb4 B@e7 12. B@c3 Bxg5 13. fxg4 Bxc1) 7... Kxf7 { [%eval -1.86] } 8. P@e6+?? { (-1.86 → -5.38) Blunder. Ng5+ was best. } { [%eval -5.38] } (8. Ng5+ Kf8) 8... dxe6 { [%eval -4.54] } 9. Qxd8 { [%eval -3.0] } 9... Nxd8 { [%eval -3.89] } 10. Ng5+?! { (-3.89 → -5.88) Inaccuracy. Ne5+ was best. } { [%eval -5.88] } (10. Ne5+ Kf8) 10... Kg6?? { (-5.88 → 17.76) Blunder. Kf8 was best. } { [%eval 17.76] } (10... Kf8) 11. Q@e8+ { [%eval 15.78] } 11... Kf6?! { (15.78 → Mate in 7) Checkmate is now unavoidable. P@f7 was best. } { [%eval #7] } (11... P@f7 12. Qxd8 P@f4 13. N@e5+ Kh5 14. Ngxf7 B@f6 15. Qxc7 Q@c2 16. O-O Bxc3 17. bxc3 Qxe4 18. P@f3) 12. Qxd8+ { [%eval #8] } 12... Be7 { [%eval #7] } 13. N@d5+ { [%eval #8] } 13... Kg6 { [%eval #7] } 14. Qe8+ { [%eval #6] } 14... Kh6 { [%eval #3] } 15. Nxe6+ { [%eval #8] } 15... g5 { [%eval #6] } 16. Bxg5+ { [%eval #6] } 16... Bxg5 { [%eval #6] } 17. O-O?! { (Mate in 6 → 16.83) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 16.83] } (17. Qf8+ Kh5 18. Ndf4+ Bxf4 19. Nxf4+ Kg5 20. P@h4+ Kxh4 21. P@g3+ Kg5 22. P@h4#) 17... B@g6?! { (16.83 → Mate in 7) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #7] } (17... Bxe6) 18. P@f7?! { (Mate in 7 → 18.12) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 18.12] } (18. Qf8+ P@g7 19. Qxg7+ Kh5 20. Nef4+ Bxf4 21. Nxf4+ Kg5 22. P@h4+ Kxh4 23. g3+ Kg5 24. P@h4#) 18... Nf6?! { (18.12 → Mate in 5) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #5] } (18... Bxe6 19. Qxe6) 19. f8=Q+ { [%eval #4] } 19... Rxf8 { [%eval #4] } 20. Qxf8+ { [%eval #3] } 20... B@g7 { [%eval #3] } 21. Qxg7+ { [%eval #2] } 21... Kh5 { [%eval #2] } 22. B@e2 { [%eval #4] } 22... Bxe6 { [%eval #4] } 23. Bxg4+ { [%eval #10] } 23... Bxg4 { [%eval #3] } 24. R@e5 { [%eval #10] } 24... Nxd5 { [%eval #10] } 25. Nxd5?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Rxg5+ was best. } { [%eval #-4] } (25. Rxg5+ Kxg5 26. B@h4+ Kh5 27. Nxd5 N@e2+ 28. Kh1 N@f5 29. N@f4+ Kxh4 30. Qh6+ B6h5 31. exf5 Q@g1+) 25... N@h3+ { [%eval #-3] } 26. Kh1 { [%eval #-2] } 26... N@g3+?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Q@g1+ was best. } { [%eval #7] } (26... Q@g1+ 27. Rxg1 Nxf2#) 27. fxg3?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. hxg3 was best. } { [%eval #-2] } (27. hxg3 Nxf2+ 28. Rxf2 Q@h3+ 29. gxh3 Bxe4+ 30. P@g2 Bxg2+ 31. Rxg2 P@f5 32. Qxh7+ P@h6 33. N@g7#) 27... B@h6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Q@g1+ was best. } { [%eval #1] } (27... Q@g1+ 28. Rxg1 Nf2#) 28. Rxg5+ { [%eval #3] } 28... Kxg5 { [%eval #2] } 29. B@f4+ { [%eval #2] } 29... Kh5 { [%eval #1] } 30. Bxh6?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Qxh6# was best. } { [%eval #-2] } (30. Qxh6#) 30... Ng5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. R@g1+ was best. } { [%eval #1] } (30... R@g1+ 31. Rxg1 Nf2#) 31. Nf4# { White wins by checkmate. } 1-0
Reconnecting