lichess.org

FEN
[Event "Casual Horde game"] [Site "https://lichess.org/ehITu96J"] [Date "2018.10.15"] [Round "-"] [White "acuarela"] [Black "lichess AI level 1"] [Result "1/2-1/2"] [UTCDate "2018.10.15"] [UTCTime "22:30:31"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Horde"] [TimeControl "1800+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkbnr/pppppppp/8/1PP2PP1/PPPPPPPP/PPPPPPPP/PPPPPPPP/PPPPPPPP w kq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. d5 { [%eval 0.06] } 1... e6 { [%eval 0.05] } 2. dxe6 { [%eval 0.57] } 2... dxe6 { [%eval -0.43] } 3. fxe6 { [%eval -0.63] } 3... Ne7?? { (-0.63 → 4.15) Blunder. Best move was fxe6. } { [%eval 4.15] } (3... fxe6 4. h5 b6 5. d4 c6 6. h4 Ne7 7. cxb6 axb6 8. c5) 4. exf7+ { [%eval 3.96] } 4... Kd7?! { (3.96 → 5.53) Inaccuracy. Best move was Kxf7. } { [%eval 5.53] } (4... Kxf7 5. h5) 5. d4?! { (5.53 → 4.32) Inaccuracy. Best move was f5. } { [%eval 4.32] } (5. f5 Nxf5) 5... a5?! { (4.32 → 6.11) Inaccuracy. Best move was Ke6. } { [%eval 6.11] } (5... Ke6 6. h5 Kxf7 7. e5 g6 8. h6 a6 9. e4 Ng8 10. a5 axb5 11. cxb5 c6 12. b6) 6. d5 { [%eval 6.05] } 6... h5 { [%eval 7.17] } 7. e5 { [%eval 7.54] } 7... Nxd5 { [%eval 7.67] } 8. cxd5 { [%eval 7.57] } 8... Bxc5 { [%eval 8.7] } 9. bxc5 { [%eval 8.55] } 9... hxg4 { [%eval 9.31] } 10. hxg4 { [%eval 9.22] } 10... Qe7 { [%eval 11.56] } 11. e6+ { [%eval 10.5] } 11... Qxe6 { [%eval 17.43] } 12. dxe6+ { [%eval 17.41] } 12... Ke7 { [%eval 17.31] } 13. g6 { [%eval 17.33] } 13... Kd8 { [%eval 21.71] } 14. f5 { [%eval 21.4] } 14... Rf8 { [%eval 23.27] } 15. g5 { [%eval 21.13] } 15... Rh8 { [%eval 32.65] } 16. f4 { [%eval 23.89] } 16... Bxe6 { [%eval 26.25] } 17. fxe6 { [%eval 25.96] } 17... Rf8 { [%eval 27.62] } 18. d4 { [%eval 26.65] } 18... b6 { [%eval 29.52] } 19. cxb6 { [%eval 28.52] } 19... Na6 { [%eval 36.1] } 20. bxa6 { [%eval 33.32] } 20... cxb6 { [%eval 35.33] } 21. e4 { [%eval 33.94] } 21... Rxa6 { [%eval 37.8] } 22. e5 { [%eval 31.74] } 22... Ke7 { [%eval 42.89] } 23. d5 { [%eval 40.86] } 23... Rc8?! { (40.86 → Mate in 10) Checkmate is now unavoidable. Best move was b5. } { [%eval #10] } (23... b5 24. f5) 24. f5 { [%eval #9] } 24... Kf8 { [%eval #9] } 25. f6 { [%eval #8] } 25... Ra7 { [%eval #8] } 26. e7+?! { (Mate in 8 → 44.14) Lost forced checkmate sequence. Best move was d6. } { [%eval 44.14] } (26. d6 Rcc7 27. dxc7 Rxc7 28. h5 Rb7 29. h6 Rxf7 30. exf7 gxf6 31. exf6 b5 32. h7 bxa4) 26... Rxe7 { [%eval 43.05] } 27. e6 { [%eval 40.57] } 27... Ra7 { [%eval 55.01] } 28. c4 { [%eval 45.17] } 28... Rca8?! { (45.17 → Mate in 11) Checkmate is now unavoidable. Best move was Rxf7. } { [%eval #11] } (28... Rxf7 29. gxf7) 29. h5 { [%eval #10] } 29... Rc7 { [%eval #5] } 30. g4 { [%eval #10] } 30... Rca7 { [%eval #5] } 31. d3 { [%eval #10] } 31... Rc7 { [%eval #5] } 32. f4 { [%eval #10] } 32... Rd8 { [%eval #6] } 33. h4 { [%eval #6] } 33... Rd6 { [%eval #4] } 34. e4 { [%eval #6] } 34... Rxe6 { [%eval #6] } 35. dxe6 { [%eval #5] } 35... Rb7 { [%eval #5] } 36. e2 { [%eval #5] } 36... Re7 { [%eval #3] } 37. f5 { [%eval #5] } 37... Ra7 { [%eval #3] } 38. f3 { [%eval #5] } 38... Re7 { [%eval #3] } 39. h6 { [%eval #4] } 39... Rxf7 { [%eval #4] } 40. h7 { [%eval #5] } 40... gxf6 { [%eval #4] } 41. h8=Q+ { [%eval #4] } 41... Ke7 { [%eval #4] } 42. gxf7 { [%eval #3] } 42... Kd6 { [%eval #3] } 43. gxf6 { [%eval #4] } 43... Kc5 { [%eval #3] } 44. f8=Q+ { [%eval #3] } 44... Kc6 { [%eval #3] } 45. Qc8+ { [%eval #2] } 45... Kd6 { [%eval #2] } 46. e7 { [%eval #3] } 46... Ke5 { [%eval #3] } 47. e8=Q+ { [%eval #2] } 47... Kf4 { [%eval #2] } 48. Qe5+ { [%eval #3] } 48... Kxe5 { [%eval #3] } 49. f7+ { [%eval #2] } 49... Kf4 { [%eval #2] } 50. f8=Q { [%eval #3] } 50... Ke3 { [%eval #3] } 51. Qb8 { [%eval #3] } 51... Kxe2 { [%eval #3] } 52. Qxb6 { [%eval #2] } 52... Ke1 { [%eval #2] } 53. Qf2+ { [%eval #1] } 53... Kd1 { [%eval #1] } 54. Qb4 { [%eval #1] } 54... Kxc1 { [%eval #1] } 55. Qbd2+ { [%eval #4] } 55... Kxb1 { [%eval #4] } 56. Qhc3 { [%eval #3] } 56... Kxa2 { [%eval #3] } 57. Qfe1?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Best move was b4. } { [%eval 0.0] } { Draw by stalemate. } (57. b4 axb4 58. Qb3+ Kxa1 59. Qd1#) 1/2-1/2
Reconnecting