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FEN
[Event "Rated Classical game"] [Site "https://lichess.org/ecNg9KoX"] [Date "2020.04.07"] [White "The_Knight_of_Spring"] [Black "martinjogstad"] [Result "0-1"] [UTCDate "2020.04.07"] [UTCTime "18:27:50"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-163"] [BlackRatingDiff "+183"] [Variant "Standard"] [TimeControl "2700+15"] [ECO "A13"] [Opening "English Opening: Agincourt Defense, Catalan Defense Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.06] } 1... Nf6 { [%eval 0.27] } 2. c4 { [%eval 0.3] } 2... e6 { [%eval 0.26] } 3. g3 { [%eval 0.14] } 3... d5 { [%eval 0.15] } 4. Bg2 { [%eval 0.13] } 4... dxc4 { [%eval 0.42] } { A13 English Opening: Agincourt Defense, Catalan Defense Accepted } 5. Qa4+ { [%eval 0.34] } 5... Nbd7 { [%eval 0.41] } 6. Qxc4 { [%eval 0.31] } 6... a6 { [%eval 0.45] } 7. Qc2 { [%eval 0.16] } 7... c5 { [%eval 0.43] } 8. O-O?! { (0.43 → -0.32) Inaccuracy. Nc3 was best. } { [%eval -0.32] } (8. Nc3 Qc7 9. O-O b6 10. d4 Bb7 11. Bf4 Bd6 12. Bxd6 Qxd6) 8... Rb8? { (-0.32 → 1.15) Mistake. b5 was best. } { [%eval 1.15] } (8... b5 9. d3 Bb7 10. b3 Be7 11. Bb2 O-O 12. Nbd2 Rc8 13. Rfc1 Nb8 14. Qd1 Qb6 15. e3) 9. d3?! { (1.15 → 0.29) Inaccuracy. d4 was best. } { [%eval 0.29] } (9. d4 b5 10. Bf4 Rb6 11. Ne5 Nxe5 12. Bxe5 c4 13. b3 cxb3 14. axb3 Bd6 15. Nd2 O-O) 9... Bd6 { [%eval 0.77] } 10. e4 { [%eval 0.42] } 10... O-O { [%eval 0.4] } 11. h3 { [%eval 0.26] } 11... b5 { [%eval 0.3] } 12. Be3 { [%eval 0.0] } 12... Bb7 { [%eval 0.15] } 13. Nbd2 { [%eval 0.0] } 13... Qe7 { [%eval 0.0] } 14. Rfd1 { [%eval -0.01] } 14... Rfc8 { [%eval 0.0] } 15. Rac1 { [%eval 0.0] } 15... e5 { [%eval 0.0] } 16. Nh4 { [%eval 0.0] } 16... g6 { [%eval 0.0] } 17. Nb3 { [%eval 0.0] } 17... Nf8 { [%eval -0.14] } 18. Na5 { [%eval -0.09] } 18... Ne6 { [%eval 0.11] } 19. Nxb7 { [%eval 0.0] } 19... Rxb7 { [%eval 0.0] } 20. Nf3 { [%eval 0.0] } 20... Rbc7 { [%eval 0.0] } 21. Qb1 { [%eval -0.23] } 21... Kg7 { [%eval -0.18] } 22. Bf1 { [%eval -0.4] } 22... h6 { [%eval -0.11] } 23. Bd2 { [%eval -0.06] } 23... g5 { [%eval 0.15] } 24. Bc3 { [%eval -0.14] } 24... Nd7 { [%eval -0.23] } 25. Ne1 { [%eval -0.45] } 25... b4 { [%eval -0.41] } 26. Bd2 { [%eval -0.28] } 26... Nd4 { [%eval -0.36] } 27. Ng2 { [%eval -0.45] } 27... Qe6 { [%eval -0.35] } 28. Ne3 { [%eval -0.31] } 28... Nb6?! { (-0.31 → 0.21) Inaccuracy. a5 was best. } { [%eval 0.21] } (28... a5 29. Kh1) 29. Nc4?! { (0.21 → -0.78) Inaccuracy. Kg2 was best. } { [%eval -0.78] } (29. Kg2) 29... Nxc4 { [%eval -0.5] } 30. dxc4 { [%eval -0.89] } 30... Be7 { [%eval -0.79] } 31. Be3 { [%eval -0.84] } 31... g4 { [%eval -0.74] } 32. Bxd4 { [%eval -0.57] } 32... cxd4 { [%eval -0.57] } 33. hxg4 { [%eval -0.65] } 33... Qxg4 { [%eval -0.59] } 34. Qd3 { [%eval -0.5] } 34... h5 { [%eval -0.58] } 35. Be2 { [%eval -0.6] } 35... Qg6 { [%eval -0.44] } 36. Qf3 { [%eval -0.82] } 36... h4 { [%eval -0.96] } 37. Kg2 { [%eval -0.88] } 37... Bg5 { [%eval -0.52] } 38. Rb1 { [%eval -0.87] } 38... Rg8 { [%eval -0.67] } 39. g4?! { (-0.67 → -1.26) Inaccuracy. a3 was best. } { [%eval -1.26] } (39. a3 hxg3 40. fxg3 Kf8 41. g4 bxa3 42. Qxa3+ Kg7 43. Qf3 Rb7 44. b4 Rgb8 45. b5 axb5) 39... Bf4 { [%eval -0.89] } 40. Rh1 { [%eval -0.98] } 40... Qg5 { [%eval -0.85] } 41. Kh3 { [%eval -1.21] } 41... Rc6 { [%eval -1.3] } 42. Rhg1?! { (-1.30 → -1.91) Inaccuracy. Kg2 was best. } { [%eval -1.91] } (42. Kg2 Rh6) 42... Rf6 { [%eval -2.02] } 43. Qd3 { [%eval -2.01] } 43... Rh8 { [%eval -2.0] } 44. f3?? { (-2.00 → -4.98) Blunder. Kg2 was best. } { [%eval -4.98] } (44. Kg2 a5) 44... Be3 { [%eval -5.02] } 45. Rg2 { [%eval -6.06] } 45... Qf4 { [%eval -5.45] } 46. g5?! { (-5.45 → -13.20) Inaccuracy. c5 was best. } { [%eval -13.2] } (46. c5 Rfh6) 46... Rg6 { [%eval -9.23] } 47. Rg4? { (-9.23 → Mate in 10) Checkmate is now unavoidable. Rbg1 was best. } { [%eval #-10] } (47. Rbg1 Bxg1) 47... Qg3+ { [%eval #-9] } 48. Rxg3 { [%eval #-9] } 48... hxg3+ { [%eval #-8] } 49. Kg2 { [%eval #-8] } 49... Rh2+ { [%eval #-7] } 50. Kxg3 { [%eval #-2] } 50... Bf4+ { [%eval #-1] } 51. Kg4 { [%eval #-1] } 51... Rxg5# { Black wins by checkmate. } 0-1
Reconnecting