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[Event "Rated Antichess game"] [Site "https://lichess.org/eJKeGprh"] [Date "2021.02.25"] [White "Baptiste-EPLp"] [Black "Superprosper"] [Result "0-1"] [UTCDate "2021.02.25"] [UTCTime "21:23:59"] [WhiteElo "1498"] [BlackElo "1473"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } (1. e3 b5) 1... d5?? { (-3.17 → -0.50) Blunder. d6 was best. } (1... d6 2. f4 Bh3 3. Nxh3 f6 4. Nf2 Nd7 5. Nd3 c5 6. Nxc5) 2. g4?? { (-0.50 → Mate in 20) Checkmate is now unavoidable. c4 was best. } (2. c4 dxc4 3. Qa4 Qxd2 4. Qxe8 Qxe1 5. Qxc8 Qxf1 6. Qxb7 Qxe2) 2... Bxg4 3. fxg4 d4 4. e3? { (-7.41 → Mate in 13) Checkmate is now unavoidable. g5 was best. } (4. g5 f5) 4... dxe3 5. dxe3 Qxd1 6. Kxd1 f5 7. gxf5 e6 8. fxe6 Nd7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 Nc6 10. Bxc6 Rb8 11. Bxe8 Rxb2 12. Bxb2 g5 13. Bxh8 Nf6 14. Bxf6 a5 15. Bxg5) 9. exd7 Kxd7 10. Ba6 bxa6 11. c3?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (11. b4 Bxb4 12. Nc3 Bxc3 13. Ba3 Bxa1 14. c3 Bxc3 15. Bf8 Rxf8 16. Kd2 Bxd2 17. a4 Bxe3) 11... Ba3?? { (Mate in 13 → 0.25) Lost forced checkmate sequence. Nh6 was best. } (11... Nh6 12. Ke2 Ng4 13. h3 Nxe3 14. Kxe3 g5 15. Kf4 gxf4 16. Bxf4 Ke6 17. Bxc7 Rb8 18. Bxb8) 12. Nxa3 Rb8?? { (0.75 → 3.37) Blunder. Ne7 was best. } (12... Ne7 13. Ne2) 13. b3?? { (3.37 → Mate in 14) Checkmate is now unavoidable. Rb1 was best. } (13. Rb1) 13... Rxb3 14. axb3 c5?? { (Mate in 12 → 0.76) Lost forced checkmate sequence. Nh6 was best. } (14... Nh6 15. Bb2 Kc6 16. Rb1 Kb5 17. Nxb5 axb5 18. Bc1 Ng4 19. Nf3 Nxe3 20. Bxe3 Re8 21. Bxa7) 15. Nb5?? { (0.76 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } (15. Ne2) 15... axb5 16. Rxa7 c4?? { (Mate in 6 → 0.56) Lost forced checkmate sequence. Ne7 was best. } (16... Ne7 17. Rxd7 Nc6 18. Rxg7 Ra8 19. Rxh7 Ra3 20. Bxa3 Nb4 21. cxb4 cxb4 22. Bxb4#) 17. Rxd7 cxb3 18. Rxg7 b2 19. Rxh7?? { (1.03 → Mate in 4) Checkmate is now unavoidable. Rxg8 was best. } (19. Rxg8 bxc1=R) 19... Rxh7 20. Bxb2 Rxh2 21. Rxh2 b4 22. cxb4 Nh6 23. Rxh6# { Game ends by variant rule. } 0-1