lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/eBZhlfA4"] [Date "2018.06.23"] [White "adihai"] [Black "TacticaltraP"] [Result "0-1"] [UTCDate "2018.06.23"] [UTCTime "20:19:42"] [WhiteElo "1623"] [BlackElo "1279"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+176"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (0.84 → 1.79) Inaccuracy. e6 was best. } (2... e6) 3. Bxd7?! { (1.79 → 1.18) Inaccuracy. Bxa6 was best. } (3. Bxa6) 3... Qxd7?? { (1.18 → 3.13) Blunder. Nxd7 was best. } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6 10. g4) 4. c4? { (3.13 → 1.49) Mistake. Qe2 was best. } (4. Qe2 Qxd2) 4... Qxd2?? { (1.49 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } (4... Bxc4 5. Na3) 5. Qxd2 Bxc4 6. Qd3?? { (Mate in 12 → -1.52) Lost forced checkmate sequence. Qa5 was best. } (6. Qa5 Bxa2 7. Qxc7 Bxb1 8. Qxe7 Bxe7 9. Rxa7 Rxa7 10. e4 Bxe4 11. Ne2 Bxg2 12. f3 Bxh1) 6... Bxa2 7. Qxh7?? { (-0.21 → Mate in 16) Checkmate is now unavoidable. Rxa2 was best. } (7. Rxa2 Na6 8. Rxa6 Rb8 9. Rxa7 Rxb2 10. Rxc7 Rxf2 11. Qxh7 Rxh7 12. Kxf2 Rxh2 13. Rxe7 Rxh1) 7... Bxb1?? { (Mate in 16 → Mate in 11) Lost forced checkmate sequence. Rxh7 was best. } (7... Rxh7 8. Rxa2 Rxh2 9. Rxa7 Rxg2 10. Rxa8 Rxg1 11. Rxb8 Rxe1 12. Rxe8 Rxc1 13. Rxf8 Rxb1 14. Rxf7) 8. Rxb1?? { (Mate in 11 → 0.14) Lost forced checkmate sequence. Qxg7 was best. } (8. Qxg7 Bxg7 9. Rxa7 Bxb2 10. Rxa8 Bxc1 11. Rxb8 Bxe3 12. fxe3 Rxh2 13. Rxb1 Rxg2 14. Rh4 Rxg1) 8... Rxh7 9. b3?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Bd2 was best. } (9. Bd2 Rxh2 10. Rxh2 Nd7 11. Kd1 Rc8 12. Bb4 e6 13. Bxf8 Nxf8 14. Rh6 gxh6 15. Kc2 Nh7) 9... Rxh2 10. Rxh2 Nh6?? { (Mate in 12 → -1.45) Lost forced checkmate sequence. a5 was best. } (10... a5 11. Rh6 gxh6 12. Ba3 c5 13. Bxc5 a4 14. bxa4 Rxa4 15. Rxb8 Kd7 16. Rxf8 h5 17. Rxf7) 11. Rxh6 gxh6 12. Nh3?? { (-0.25 → Mate in 10) Checkmate is now unavoidable. Ra1 was best. } (12. Ra1 Nc6 13. Rxa7 Nxa7 14. Kd2 c5 15. Nh3 c4 16. bxc4 Nb5 17. cxb5 Ra3 18. Bxa3 Kd7) 12... h5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. a5 was best. } (12... a5 13. Ng5 hxg5 14. g4 a4 15. bxa4 Rxa4 16. Rxb8 Rxg4 17. Rxe8 e5 18. Rxf8 Ra4 19. Rxf7) 13. g4 hxg4 14. Kf1?? { (Mate in 7 → -5.35) Lost forced checkmate sequence. Ra1 was best. } (14. Ra1 gxh3 15. Rxa7 Rxa7 16. Ba3 Rxa3 17. f3 Rxb3 18. Kf1 Rxe3 19. Kg1 Rxf3 20. Kf2 Rxf2#) 14... gxh3 15. Kg2?! { (-5.82 → -11.72) Inaccuracy. Rb2 was best. } (15. Rb2 Nd7 16. Rd2 Bg7 17. Rxd7 Kxd7 18. Bb2 Bxb2 19. Ke2 Rg8 20. Kd2 Bg7 21. e4 f5) 15... hxg2 16. f4? { (-9.13 → Mate in 10) Checkmate is now unavoidable. Rb2 was best. } (16. Rb2 Nd7 17. Rd2 Bg7 18. Rxd7 Kxd7 19. f4 Rg8 20. Bb2 Bxb2 21. f5 Be5 22. f6 Bxf6) 16... g1=K 17. f5 Bh6?? { (Mate in 9 → -5.48) Lost forced checkmate sequence. f6 was best. } (17... f6 18. Ra1 e6 19. fxe6 Kf2 20. Rxa7 Kxe3 21. Bxe3 Rxa7 22. Bxa7 f5 23. Bxb8 Bh6 24. Bxc7) 18. f6?? { (-5.48 → Mate in 13) Checkmate is now unavoidable. e4 was best. } (18. e4 Bxc1) 18... Bxe3 19. Bxe3 exf6 20. Bxa7 Rxa7 21. Rxg1 Ra1 22. Rxa1 Na6 23. Rxa6 c6 24. Rxc6 Kd8 25. Rxf6 Kc8 26. Rxf7 Kb7 27. Rxb7# { Game ends by variant rule. } 0-1