lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/eB5gONgO"] [Date "2018.02.26"] [White "donphilbo"] [Black "MUCADELE"] [Result "0-1"] [UTCDate "2018.02.26"] [UTCTime "13:54:13"] [WhiteElo "1498"] [BlackElo "1731"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+31"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.17) Blunder. e3 was best. } (1. e3) 1... d6?? { (-2.17 → 0.36) Blunder. e6 was best. } (1... e6 2. c4) 2. g4 Bxg4 3. Bh3?? { (0.95 → Mate in 15) Checkmate is now unavoidable. Qa4 was best. } (3. Qa4 Bxe2) 3... Bxe2 4. Qxe2 Qc8 5. Bxc8 e5 6. Bxb7 Nc6 7. Qxe5 dxe5 8. Bxc6 Kd8 9. Bxa8 c6 10. Bxc6 e4?? { (Mate in 9 → 0.89) Lost forced checkmate sequence. Ke8 was best. } (10... Ke8 11. Bxe8 Ne7 12. Bxf7 Nd5 13. Bxd5 Bb4 14. cxb4 Rg8 15. Bxg8 e4 16. Bxh7 g6 17. Bxg6) 11. Bxe4 f5?? { (0.15 → 2.06) Blunder. Nh6 was best. } (11... Nh6 12. Bxh7) 12. Bxf5 Nh6?? { (0.97 → 3.30) Blunder. g6 was best. } (12... g6 13. Bxg6 hxg6 14. Nf3 Rxh2 15. Nxh2 Bb4 16. cxb4 a5 17. bxa5 Ke7 18. b4 Kf6 19. Nc3) 13. Bxh7 Rxh7 14. d3?? { (3.18 → Mate in 6) Checkmate is now unavoidable. a3 was best. } (14. a3) 14... Bb4?? { (Mate in 6 → 3.49) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Bxg5 Ng4 16. Bxd8 Nxf2 17. Kxf2 Rxh2 18. Rxh2 a5 19. Bxa5 Ba3 20. bxa3#) 15. Bxh6 Rxh6?? { (2.06 → 7.87) Blunder. gxh6 was best. } (15... gxh6) 16. cxb4 Rxh2 17. Rxh2 a5 18. bxa5 Kc7?! { (6.16 → 8.65) Inaccuracy. Ke7 was best. } (18... Ke7 19. a6) 19. Rh6 gxh6 20. Ne2 Kb6?? { (6.60 → Mate in 13) Checkmate is now unavoidable. Kd8 was best. } (20... Kd8 21. Nbc3) 21. axb6 h5 22. f4 h4 23. Ng3?? { (Mate in 12 → 4.17) Lost forced checkmate sequence. a4 was best. } (23. a4 h3 24. Kf1 h2 25. Nd2 h1=Q 26. Kf2 Qxa1 27. b4 Qxa4 28. Nb3 Qxb4 29. Nc3 Qxb3) 23... hxg3 24. Kf2?? { (3.12 → 0.75) Blunder. a4 was best. } (24. a4 g2) 24... gxf2 25. d4 f1=B 26. b4?? { (1.05 → Mate in 2) Checkmate is now unavoidable. a3 was best. } (26. a3 Bc4 27. Ra2 Bxa2 28. a4 Bxb1 29. d5 Bf5 30. d6 Bd7 31. a5 Bc8 32. b3 Ba6) 26... Bc4 27. a4 Ba2 28. Rxa2# { Game ends by variant rule. } 0-1