lichess.org

FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/e2m9H9Lh"] [Date "2016.01.07"] [Round "-"] [White "cipuyallthetime"] [Black "Stoindlscheyba"] [Result "0-1"] [UTCDate "2016.01.07"] [UTCTime "06:47:01"] [WhiteElo "1617"] [BlackElo "1460"] [WhiteRatingDiff "-151"] [BlackRatingDiff "+36"] [Variant "King of the Hill"] [TimeControl "300+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.14] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.18] } 2. e4 { [%eval -0.25] } 2... Nc6 { [%eval -0.09] } 3. Ke2?? { (-0.09 → -2.04) Blunder. Best move was Nc3. } { [%eval -2.04] } (3. Nc3 Nf6 4. Nf3 Bc5 5. Be2 O-O 6. O-O d6 7. d3 a6 8. Be3 Nd4 9. Bxd4 exd4 10. Nd5 Nxd5) 3... d5 { [%eval -1.79] } 4. exd5 { [%eval -1.86] } 4... Qxd5 { [%eval -1.6] } 5. Ke3?? { (-1.60 → Mate in 3) Checkmate is now unavoidable. Best move was Nc3. } { [%eval #-3] } (5. Nc3 Qe6 6. Ke1 Nf6 7. Be2 Bc5 8. d3 e4 9. Be3 Bxe3 10. fxe3 exd3 11. Bxd3 O-O 12. e4 Rd8) 5... Qd4+ { [%eval #-2] } 6. Ke2 { [%eval #-1] } 6... Bg4+?? { (Mate in 1 → -2.71) Lost forced checkmate sequence. Best move was Qe4#. } { [%eval -2.71] } (6... Qe4#) 7. f3 { [%eval -2.83] } 7... Bf5 { [%eval -2.55] } 8. c3 { [%eval -2.78] } 8... Qd3+?! { (-2.78 → -1.94) Inaccuracy. Best move was Qd7. } { [%eval -1.94] } (8... Qd7 9. Ke1 Nf6 10. Ne2 O-O-O 11. Ng3 Bg6 12. Na3 Nd5 13. Be2 Nf4 14. Kf1 Bd3 15. b4 Nxe2 16. Nxe2) 9. Ke1 { [%eval -1.93] } 9... Qd7 { [%eval -1.97] } 10. g4 { [%eval -2.22] } 10... Bg6 { [%eval -2.16] } 11. h4 { [%eval -2.25] } 11... h6 { [%eval -2.05] } 12. h5 { [%eval -2.12] } 12... Bh7 { [%eval -1.8] } 13. Bh3?! { (-1.80 → -2.74) Inaccuracy. Best move was d3. } { [%eval -2.74] } (13. d3 O-O-O 14. Nd2 Nf6 15. Qe2 Qxd3 16. Qxd3 Bxd3 17. Bxd3 Rxd3 18. Ke2 Rd8 19. Ne4 Nd5 20. Bd2 Be7) 13... Bc5 { [%eval -2.66] } 14. g5 { [%eval -2.77] } 14... f5?? { (-2.77 → 0.37) Blunder. Best move was Qd6. } { [%eval 0.37] } (14... Qd6 15. b4 Bb6 16. g6 fxg6 17. Qb3 e4 18. Qe6+ Qxe6 19. Bxe6 gxh5 20. Na3 Ne5 21. Nc4 Nd3+ 22. Kf1) 15. Qb3?? { (0.37 → -2.77) Blunder. Best move was g6. } { [%eval -2.77] } (15. g6 Bxg6 16. hxg6 O-O-O 17. b4 Bxg1 18. Rxg1 Nxb4 19. cxb4 Qd4 20. Bxf5+ Kb8 21. Rf1 Qxa1 22. Nc3 Ne7) 15... hxg5 { [%eval -2.57] } 16. Qxb7 { [%eval -3.01] } 16... Rb8 { [%eval -2.81] } 17. Qxa7?? { (-2.81 → -13.82) Blunder. Best move was Qa6. } { [%eval -13.82] } (17. Qa6 Nf6 18. h6 gxh6 19. b4 Bb6 20. Qe2 Kd8 21. b5 Na5 22. c4 Re8 23. Bb2 Kc8 24. Bf1 e4) 17... Nxa7 { [%eval -11.84] } 18. f4 { [%eval -18.41] } 18... g4 { [%eval -14.82] } 19. Bg2 { [%eval -15.59] } 19... Nh6 { [%eval -13.76] } 20. Ke2 { [%eval -16.06] } 20... e4 { [%eval -16.33] } 21. d4 { [%eval -20.98] } 21... Bxd4 { [%eval -16.5] } 22. cxd4 { [%eval -15.79] } 22... Qxd4 { [%eval -16.93] } 23. Nc3 { [%eval -17.82] } 23... Qd3+ { [%eval -12.14] } 24. Ke1 { [%eval -14.77] } 24... Nc6 { [%eval -13.67] } 25. a3 { [%eval -19.39] } 25... Nd4 { [%eval -19.95] } 26. Kf2?! { (-19.95 → Mate in 2) Checkmate is now unavoidable. Best move was Nge2. } { [%eval #-2] } (26. Nge2 Nc2+ 27. Kf1 Nxa1 28. b4 Nb3 29. Bb2 Qd2 30. Kg1 Qxb2 31. Kh2 Qxa3 32. Rd1 Qa7 33. Ng3 Qf2) 26... e3+?! { (Mate in 2 → -30.15) Lost forced checkmate sequence. Best move was g3+. } { [%eval -30.15] } (26... g3+ 27. Ke1 Nc2#) 27. Kg3 { [%eval -29.04] } 27... Nf7 { [%eval -17.36] } 28. Kh4 { [%eval -26.97] } 28... g5+ { [%eval -18.68] } 29. Kg3?! { (-18.68 → Mate in 13) Checkmate is now unavoidable. Best move was fxg5. } { [%eval #-13] } (29. fxg5 f4 30. Bc6+ Nxc6 31. Nge2 Qf5 32. Nxf4 g3 33. Ncd5 Qxg5+ 34. Kh3 Bf5+ 35. Kg2 Be4+ 36. Kg1 Bxd5) 29... Kd7?! { (Mate in 13 → -18.53) Lost forced checkmate sequence. Best move was e2+. } { [%eval -18.53] } (29... e2+ 30. Nf3 gxf3 31. Be3 fxg2 32. Kxg2 Qxe3 33. Rh3 e1=N+ 34. Rxe1 Qxe1 35. Nb5 gxf4 36. Kh2 Rxb5 37. b3) 30. Nd5 { [%eval -19.89] } 30... e2+ { [%eval -20.33] } 31. Kh2?! { (-20.33 → Mate in 7) Checkmate is now unavoidable. Best move was Be3. } { [%eval #-7] } (31. Be3 gxf4+ 32. Kh2 fxe3 33. Re1 Qd2 34. Nxe2 Nxe2 35. Rhf1 Bg6 36. Rxe2 Qxe2 37. Kg1 Bxh5 38. b4 Ng5) 31... g3+?! { (Mate in 7 → -30.01) Lost forced checkmate sequence. Best move was e1=Q. } { [%eval -30.01] } (31... e1=Q 32. Be3 Qh4+ 33. Nh3 Nf3+ 34. Bxf3 Rxb2+ 35. Bf2 Rxf2+ 36. Kg1 Qg3+ 37. Bg2 Qxg2#) 32. Kh3 { [%eval -28.65] } 32... g4+ { [%eval -30.93] } 33. Kh4 { [%eval -29.3] } 33... e1=Q { [%eval -30.53] } 34. Nb4?! { (-30.53 → Mate in 1) Checkmate is now unavoidable. Best move was Nh3. } { [%eval #-1] } (34. Nh3 Qee2 35. Be3 Qxg2 36. Bxd4 Qxd4 37. Nb6+ Rxb6 38. Rad1 Qxh3+ 39. Rxh3 Qxd1 40. b4 gxh3 41. Kxh3 Rg8) 34... Qa6?! { (Mate in 1 → -21.72) Lost forced checkmate sequence. Best move was Qe7#. } { [%eval -21.72] } (34... Qe7#) 35. Nxa6 { [%eval #-3] } 35... Nf3+? { (Mate in 3 → -9.66) Lost forced checkmate sequence. Best move was Bg6. } { [%eval -9.66] } (35... Bg6 36. Nxb8+ Kd6 37. Nh3 Rxh5#) 36. Bxf3? { (-9.66 → Mate in 1) Checkmate is now unavoidable. Best move was Nxf3. } { [%eval #-1] } (36. Nxf3 Qe2 37. Ne5+ Nxe5 38. fxe5 Qxg2 39. Bf4 Rb6 40. e6+ Kxe6 41. Nxc7+ Kf7 42. Rad1 Qc6 43. Be5 g2) 36... gxf3 { [%eval #-7] } 37. Nxb8+ { [%eval #-2] } 37... Kd6 { [%eval #-1] } 38. Nd7 { [%eval #-1] } 38... Kd5# { Game ends by variant rule. } 0-1
Reconnecting