lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/dudhmf5u"] [Date "2021.03.17"] [White "B3141"] [Black "E-R-I-C"] [Result "1-0"] [UTCDate "2021.03.17"] [UTCTime "11:08:25"] [WhiteElo "1383"] [BlackElo "1722"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g5 2. e3?? { (0.52 → Mate in 16) Checkmate is now unavoidable. b3 was best. } (2. b3 Nh6 3. h4 gxh4 4. gxh4 c5 5. b4 cxb4 6. Ba3 bxa3) 2... b5 3. Bxb5 g4?? { (Mate in 15 → 0.81) Lost forced checkmate sequence. Bg7 was best. } (3... Bg7 4. Bxd7 Bxb2 5. Bxb2 Nxd7 6. Bxh8 Ne5 7. Bxe5 Qxd2 8. Kxd2 Ba6 9. Bxc7 e5 10. Bxe5) 4. Bxd7 Nxd7 5. Qxg4 e5?? { (1.59 → Mate in 15) Checkmate is now unavoidable. Rb8 was best. } (5... Rb8 6. Qxg8 Rxg8 7. g4 Rxg4 8. b4 Rbxb4 9. Bb2 Rxb2 10. Nc3 Rxc2 11. d3 Rxg1 12. Rxg1) 6. Qxd7 Qxd7 7. g4 Qxg4 8. Nf3?? { (Mate in 13 → 0.79) Lost forced checkmate sequence. b4 was best. } (8. b4 Qxg1 9. Rxg1 Bxb4 10. Rxg8 Bxd2 11. Bxd2 Rxg8 12. h3 Bxh3 13. Kf1 Bxf1 14. c4 Bxc4) 8... Qxf3 9. e4 Qxf2 10. Kxf2 Ba3?! { (1.17 → 2.05) Inaccuracy. Bh6 was best. } (10... Bh6 11. a4) 11. bxa3 Bf5 12. exf5 f6?? { (2.05 → Mate in 10) Checkmate is now unavoidable. e4 was best. } (12... e4 13. Rg1) 13. d4 exd4 14. Nc3 dxc3 15. Bb2 cxb2 16. Kg1?? { (Mate in 8 → -4.62) Lost forced checkmate sequence. Ke1 was best. } (16. Ke1 bxa1=B 17. c3 Bxc3 18. Kd2 Bxd2 19. Rc1 Bxc1 20. h4 Bxa3 21. h5 Bc1 22. a3 Bxa3) 16... bxa1=B 17. c3 Bxc3 18. a4 a5? { (-5.36 → -3.38) Mistake. Ba1 was best. } (18... Ba1 19. Kf1) 19. a3?? { (-3.38 → Mate in 12) Checkmate is now unavoidable. Kf2 was best. } (19. Kf2) 19... h5?? { (Mate in 12 → -3.83) Lost forced checkmate sequence. Bd2 was best. } (19... Bd2 20. Kf1 h5 21. Kg1 Ra6 22. Kf1 Re6 23. fxe6 Kf7 24. exf7 Bf4 25. fxg8=Q Bxh2 26. Rxh2) 20. h4?? { (-3.83 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } (20. Kf2 Rh6) 20... Ra6 21. Rh3 c5 22. Rxc3 Rb6 23. Rxc5 Kd7 24. Rxa5 Ra6 25. Rxa6 Kc6 26. Rxc6 Nh6 27. Rxf6 Nxf5 28. Rxf5 Re8 29. Rxh5 Re2?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Re5 was best. } (29... Re5 30. Rxe5#) 30. Kf2 Rxf2 31. Rf5 Rxf5 32. h5 Rxh5 33. a5 Rxa5 34. a4 Rxa4# { Game ends by variant rule. } 1-0