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[Event "Ternik Arena"] [Site "https://lichess.org/drrEqzKB"] [Date "2020.10.27"] [White "Ivan_Tuch"] [Black "Ternik"] [Result "0-1"] [UTCDate "2020.10.27"] [UTCTime "12:08:34"] [WhiteElo "1144"] [BlackElo "1729"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 15 → -4.01) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 g6?? { (-3.78 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 hxg6 4. Ba6 Rxh2 5. Rxh2 bxa6 6. Qh5?? { (Mate in 13 → Mate in 21) Lost forced checkmate sequence. Rh6 was best. } (6. Rh6 Bxh6 7. Qg4 Bxd2 8. Qxg6 Bxe1 9. Qxe8 Bxf2 10. Qxd7 Bxg1 11. Qxc8 Qxc8 12. g4 Qxg4) 6... gxh5 7. Rxh5 e5 8. Rxe5 Qh4?? { (-2.85 → 1.00) Blunder. Qg5 was best. } (8... Qg5) 9. Rxe8 Qxf2 10. Rxf8?? { (0.57 → -1.49) Blunder. Kxf2 was best. } (10. Kxf2 a5 11. Rxc8 a4 12. Rxc7 a5 13. Rxd7 Nxd7 14. d3 a3 15. bxa3 Bxa3 16. Nxa3 Ne7) 10... Qxg2?? { (-1.49 → 8.60) Blunder. Qxe1 was best. } (10... Qxe1 11. Rxc8) 11. Rxg8 Qxg1 12. Rxc8?? { (6.50 → Mate in 14) Checkmate is now unavoidable. Rxg1 was best. } (12. Rxg1 Bb7) 12... Qxe1 13. Rxb8 Qxd2?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Qxc1 was best. } (13... Qxc1 14. Rxa8 Qxb1 15. Rxa7 Qxa2 16. Rxa6 Qxa6 17. Rxa6 c6 18. Rxc6 dxc6 19. c4 c5 20. b4) 14. Rxa8 Qxc2 15. Rxa7 Qxb2 16. Rxc7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rxa6 was best. } (16. Rxa6 Qxb1 17. Rxb1 d6 18. Rxd6 cxd6 19. Bf4 d5 20. Bh2 d4 21. Be5 d3 22. Bf6 d2) 16... Qxc1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Qxb1 was best. } (16... Qxb1 17. Rxb1 a5 18. Rxd7 a4 19. Rb2 a3 20. Be3 axb2 21. a3 b1=B 22. Rh7 Bxh7 23. a4) 17. Rxc1 d5 18. Nd2 a5 19. Nc4?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. a4 was best. } (19. a4 d4 20. Rc3 dxc3 21. Rc1 cxd2 22. Re1 dxe1=Q#) 19... dxc4 20. Rxc4 a4 21. Rxa4# { Game ends by variant rule. } 0-1