lichess.org

FEN
[Event "Rated Blitz game"] [Site "https://lichess.org/dl08ho86"] [Date "2020.04.04"] [Round "-"] [White "Den_13-1311"] [Black "nobodyrunlikechess"] [Result "0-1"] [UTCDate "2020.04.04"] [UTCTime "13:25:41"] [WhiteElo "1727"] [BlackElo "1740"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+2"] [ECO "E60"] [Opening "Neo-Grünfeld Defense: Non- or Delayed Fianchetto"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.06] } 1... Nf6 { [%eval 0.27] } 2. d4 { [%eval 0.0] } 2... d5 { [%eval 0.13] } 3. c4 { [%eval 0.0] } 3... g6?! { (0.00 → 0.81) Inaccuracy. e6 was best. } { [%eval 0.81] } { E60 Neo-Grünfeld Defense: Non- or Delayed Fianchetto } (3... e6 4. cxd5 exd5 5. Bf4 c5 6. Nc3 Nc6 7. e3 c4 8. a3) 4. e3?! { (0.81 → 0.30) Inaccuracy. cxd5 was best. } { [%eval 0.3] } (4. cxd5 Bg7 5. Qa4+ c6 6. dxc6 Nxc6 7. Nc3 Bf5 8. e3 O-O) 4... Bg7 { [%eval 0.28] } 5. Nbd2 { [%eval -0.08] } 5... Bg4?! { (-0.08 → 0.85) Inaccuracy. c5 was best. } { [%eval 0.85] } (5... c5 6. dxc5 O-O 7. b4 Ne4 8. Nxe4 dxe4 9. Nd4 Nc6 10. Nxc6) 6. Be2 { [%eval 0.56] } 6... Bxf3 { [%eval 0.75] } 7. Nxf3 { [%eval 0.82] } 7... e6 { [%eval 0.83] } 8. b3 { [%eval 0.67] } 8... O-O { [%eval 0.73] } 9. O-O { [%eval 0.85] } 9... c6 { [%eval 0.84] } 10. cxd5?! { (0.84 → 0.00) Inaccuracy. Qc2 was best. } { [%eval 0.0] } (10. Qc2 Nbd7 11. Rd1 Ne4 12. Bb2 Rc8 13. Ne5 f5 14. Nd3 Qg5 15. Rac1 a6 16. Ba3 Rf7) 10... exd5 { [%eval 0.0] } 11. Bb2 { [%eval 0.03] } 11... Nbd7 { [%eval 0.22] } 12. a4 { [%eval 0.0] } 12... Re8 { [%eval 0.12] } 13. b4 { [%eval 0.05] } 13... a6 { [%eval 0.11] } 14. Rc1 { [%eval -0.22] } 14... Ne4 { [%eval 0.0] } 15. b5?! { (0.00 → -0.87) Inaccuracy. Qb3 was best. } { [%eval -0.87] } (15. Qb3 Nd6 16. Ba3 Nf6 17. b5 axb5 18. Bxd6 Qxd6 19. axb5 Rec8 20. bxc6 bxc6 21. Qb7 Ne4) 15... axb5 { [%eval -0.79] } 16. axb5 { [%eval -1.17] } 16... cxb5?? { (-1.17 → 0.50) Blunder. c5 was best. } { [%eval 0.5] } (16... c5 17. Nd2 Nxd2 18. Qxd2 c4 19. Ra1 Qb6 20. e4 Qxb5 21. e5 Bh6 22. f4 Rxa1 23. Bxa1) 17. Bxb5 { [%eval 0.42] } 17... Re7 { [%eval 0.64] } 18. Qb3 { [%eval 0.86] } 18... Ndf6 { [%eval 0.82] } 19. Ba3 { [%eval 0.42] } 19... Rc7 { [%eval 0.65] } 20. Rb1?? { (0.65 → -5.71) Blunder. Bd3 was best. } { [%eval -5.71] } (20. Bd3 Rxc1) 20... Rac8?? { (-5.71 → 0.31) Blunder. Rc3 was best. } { [%eval 0.31] } (20... Rc3) 21. Be2 { [%eval 0.0] } 21... Rc3 { [%eval 0.0] } 22. Qxb7?? { (0.00 → -3.71) Blunder. Qa4 was best. } { [%eval -3.71] } (22. Qa4 Rc2 23. Bd3 R2c3) 22... Rxa3 { [%eval -3.7] } 23. Ba6?! { (-3.70 → -5.30) Inaccuracy. Ne5 was best. } { [%eval -5.3] } (23. Ne5 Rc7) 23... Rac3?! { (-5.30 → -3.68) Inaccuracy. Ra8 was best. } { [%eval -3.68] } (23... Ra8 24. Be2 Nc3 25. Rb2 R8a7 26. Qc6 Nfe4 27. Ne1 Nxe2+ 28. Rxe2 Rc3 29. Qb5 Ra1 30. Nc2) 24. Ne5 { [%eval -3.76] } 24... R3c7 { [%eval -3.64] } 25. Qb4 { [%eval -4.01] } 25... Rb8?? { (-4.01 → 4.64) Blunder. Ra8 was best. } { [%eval 4.64] } (25... Ra8 26. Ra1 Nc3 27. Qb2 Nfe4 28. f3 Nd6 29. Bd3 Rb8 30. Qd2 Qg5 31. f4 Qh5 32. Rfc1) 26. Qxb8 { [%eval 4.69] } 26... Qxb8 { [%eval 4.52] } 27. Rxb8+ { [%eval 4.63] } 27... Bf8 { [%eval 4.53] } 28. Rfb1 { [%eval 3.94] } 28... Nd2 { [%eval 4.42] } 29. Rd1 { [%eval 4.32] } 29... Nfe4? { (4.32 → 7.47) Mistake. Nde4 was best. } { [%eval 7.47] } (29... Nde4 30. Bd3) 30. f3 { [%eval 7.25] } 30... Nxf3+ { [%eval 7.78] } 31. gxf3 { [%eval 7.68] } 31... Ng5 { [%eval 8.78] } 32. Bb7 { [%eval 8.69] } 32... Kg7 { [%eval 8.57] } 33. Bxd5 { [%eval 8.4] } 33... Rc2 { [%eval 10.12] } 34. Nd7?! { (10.12 → 5.63) Inaccuracy. Rb7 was best. } { [%eval 5.63] } (34. Rb7) 34... Bd6 { [%eval 5.57] } 35. Rb6 { [%eval 5.47] } 35... Bxh2+ { [%eval 5.59] } 36. Kh1?? { (5.59 → 0.00) Blunder. Kf1 was best. } { [%eval 0.0] } (36. Kf1 Bg3 37. Rdb1 Rf2+ 38. Ke1 Rxf3+ 39. Kd2 Rf5 40. e4 Rf4 41. Kd3 h5 42. e5 Bf2) 36... Bg3 { [%eval 0.0] } 37. Rg1?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rdb1 was best. } { [%eval #-1] } (37. Rdb1 Rh2+ 38. Kg1 Nh3+ 39. Kf1 Rf2+ 40. Ke1 Ra2+ 41. Kf1) 37... Rh2# { Black wins by checkmate. } 0-1
Reconnecting