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[Event "Atomic Justice"] [Site "https://lichess.org/dj3zOvIa"] [Date "2018.11.05"] [White "Badger991"] [Black "GDY110816"] [Result "0-1"] [UTCDate "2018.11.05"] [UTCTime "20:52:16"] [WhiteElo "1490"] [BlackElo "1292"] [WhiteRatingDiff "-79"] [BlackRatingDiff "+43"] [Variant "Atomic"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. e3 g5?? { (2.03 → Mate in 2) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. f4 d5 7. Nc7+) 3. Bc4?? { (Mate in 2 → 3.76) Lost forced checkmate sequence. Ne5 was best. } (3. Ne5 fxe5 4. Qh5#) 3... d5 4. Bb5+?! { (3.85 → 3.00) Inaccuracy. Ne5 was best. } (4. Ne5 Bg4 5. f3 dxc4 6. Nd7 Bh6 7. fxg4 g4 8. Nc3 Na6 9. Nd5 e6 10. c3 f5) 4... c6 5. Ba4?? { (2.75 → -2.88) Blunder. Ne5 was best. } (5. Ne5 Bg4 6. f3 fxe5 7. fxg4 g4 8. Bd3 Qa5 9. Nc3 Qxc3 10. c4 Nf6 11. O-O e6) 5... b5?? { (-2.88 → 1.45) Blunder. e5 was best. } (5... e5 6. Nd4 h5 7. Nf5 Bxf5 8. Nc3 g4 9. O-O Nh6 10. d3 Ba3 11. bxa3 Na6 12. Nb5) 6. Bb3?? { (1.45 → -2.76) Blunder. Ne5 was best. } (6. Ne5 Bg4 7. f3 fxe5 8. fxg4 g4 9. Rf1 Nf6 10. d4 bxa4 11. b4 Qb6 12. c4 Nbd7) 6... Qa5?? { (-2.76 → 1.12) Blunder. e5 was best. } (6... e5 7. Nd4 h5 8. Ne6 Bxe6 9. a3 Bb4 10. c3 Nd7 11. d4 Bxc3 12. e4 Qa5+ 13. b4) 7. c3?? { (1.12 → -2.20) Blunder. Nc3 was best. } (7. Nc3 Qxa2 8. Ne5 Bg4 9. f3 fxe5 10. fxg4 Nf6 11. Rf1 g4 12. d4 Bh6 13. Ne4 Rf8) 7... Bg4?? { (-2.20 → 3.24) Blunder. g4 was best. } (7... g4) 8. Nxg5 d4?? { (2.92 → Mate in 3) Checkmate is now unavoidable. h5 was best. } (8... h5 9. Bc2 f5 10. d4 e5 11. e4 f4 12. g4 Nd7 13. Na3 Bxa3 14. exd5 e4 15. Bd3) 9. Qh5+ Kd8 10. Qxb5?? { (Mate in 2 → 0.48) Lost forced checkmate sequence. Qe8+ was best. } (10. Qe8+ Kc7 11. Qxc6#) 10... Nh6?? { (0.48 → 2.25) Blunder. dxc3 was best. } (10... dxc3 11. b4 Nh6 12. g4 Nd7 13. d4 e5 14. h3 Rb8 15. Nd2 c5 16. b5 c4 17. O-O) 11. exd4?! { (2.25 → 1.13) Inaccuracy. Bg8 was best. } (11. Bg8) 11... Ng4 12. Kd1? { (1.13 → -0.47) Mistake. f3 was best. } (12. f3 Nxh2) 12... Bh6 13. f4 e5?? { (-0.67 → 1.46) Blunder. Nf2+ was best. } (13... Nf2+ 14. Ke2 e6 15. Bc4 Na6 16. d4 Rb8 17. b3 Nb4 18. Nd2 Nbd3 19. g4 Re8 20. Kf1) 14. Rf1?? { (1.46 → Mate in 17) Checkmate is now unavoidable. Bg8 was best. } (14. Bg8 Rxg8 15. d3 Nxh2 16. Na3 Nd7 17. Nc4 e4 18. Nd6 Rb8 19. b4 e3 20. Ke1 e2) 14... exf4?? { (Mate in 17 → 3.84) Lost forced checkmate sequence. Nf2+ was best. } (14... Nf2+ 15. Ke2 Nd3 16. g4 e4 17. Rd1 e3 18. Kf1 e2+ 19. Kg2 e1=R 20. Rxe1 Nxb2 21. d3) 15. Rf4 Nd7?! { (3.82 → 5.27) Inaccuracy. Re8 was best. } (15... Re8 16. Be6 Na6 17. Ke2 Nc7 18. Kf1 Bxf4 19. d4 Nxe6 20. Be3 Rb8 21. b3 f5 22. Bg5+) 16. d4?? { (5.27 → 0.00) Blunder. Bg8 was best. } (16. Bg8 Rxg8 17. b4 c5 18. b5 Ne5 19. d3 Ng4 20. Ke1 f5 21. b6 axb6 22. Ra4 Bd2+) 16... Kc8?? { (0.00 → 7.53) Blunder. Re8 was best. } (16... Re8 17. Be6 Nf8 18. Ke2 Rb8 19. b4 f5 20. Re4 fxe4 21. Bg5+ Bxg5 22. Nd2 Nxe6+ 23. Ne4) 17. Be6 Kb7 18. Bxd7?? { (7.87 → Mate in 7) Checkmate is now unavoidable. b4 was best. } (18. b4) 18... Bxf4?? { (Mate in 7 → 5.19) Lost forced checkmate sequence. Rhe8 was best. } (18... Rhe8 19. Be3 Bxf4 20. g4 Re2 21. c4 Rd2+ 22. Ke1 Re8+ 23. Kf1 Rf2+ 24. Kg1 Rxh2#) 19. Na3 Rhe8 20. Nc4?? { (6.54 → Mate in 2) Checkmate is now unavoidable. Be3 was best. } (20. Be3 Rab8 21. b4 c5 22. bxc5 Kc6 23. Nb5 a6 24. Rb1 Kd7 25. Nd6 Re4 26. Nb7 Ke7) 20... Re4?? { (Mate in 2 → 8.54) Lost forced checkmate sequence. Re1+ was best. } (20... Re1+ 21. Kc2 Rxc1#) 21. Nd6+ Ka6 22. Nxe4 Re8 23. Be3 c5 24. dxc5 Kb5 25. a4+ Kc6 26. Kc2 f5?! { (10.33 → Mate in 13) Checkmate is now unavoidable. Rd8 was best. } (26... Rd8 27. Bd4) 27. g3? { (Mate in 13 → 8.62) Lost forced checkmate sequence. Rd1 was best. } (27. Rd1 a5 28. b4 axb4 29. Rd6+ Kb7 30. Rd7+ Ka8 31. Ra7+ Kb8 32. Rb7+ Kc8 33. Rc7+ Kb8) 27... f4 28. gxf4?? { (8.07 → 0.00) Blunder. b4 was best. } (28. b4 fxe3 29. Re1 Rf8 30. b5+ Kd6 31. Re6+ Kc5 32. Rc6+ Kd5 33. c4+ Kd4 34. Rd6+ Ke4) 28... Re2+ 29. Kb3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd1 was best. } (29. Kd1 Re1+ 30. Kd2 Re2+) 29... Rxb2# { Game ends by variant rule. } 0-1