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[Event "Rated Atomic game"] [Site "https://lichess.org/dMzsRyx5"] [Date "2022.09.05"] [White "VISHAL99"] [Black "useless-genius"] [Result "1-0"] [UTCDate "2022.09.05"] [UTCTime "17:44:10"] [WhiteElo "1456"] [BlackElo "1276"] [WhiteRatingDiff "+38"] [BlackRatingDiff "-3"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. c3?! { (1.65 → 0.71) Inaccuracy. e3 was best. } (2. e3 e6 3. Nd4 f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 a6) 2... c6 3. Qb3 e6 4. Ne5?? { (-0.12 → -6.13) Blunder. Qxb7 was best. } (4. Qxb7 Nh6 5. g4 Nxg4 6. e3 Bd6 7. f4 f5 8. h4 Qb8) 4... d5?? { (-6.13 → 2.70) Blunder. fxe5 was best. } (4... fxe5 5. Qa4) 5. Nd7?? { (2.70 → -0.94) Blunder. Nf7 was best. } (5. Nf7 Qb6) 5... Ba3 6. Qa4?! { (-1.71 → -2.62) Inaccuracy. Qb4 was best. } (6. Qb4 Bxb4) 6... Na6 7. Qg4?? { (-2.48 → -10.83) Blunder. b3 was best. } (7. b3 Nh6 8. f3 Bxc1 9. e3 Nc5 10. Nb6 Nd3+ 11. Bxd3 axb6 12. Qb4 Qd6 13. Qb6 Kf7) 7... Bxb2 8. Qh5+ g6 9. Qg4 Nb4 10. cxb4?! { (-13.40 → Mate in 7) Checkmate is now unavoidable. Kd1 was best. } (10. Kd1 Nh6 11. Qh4 Nc2 12. Kc1 Ng4 13. a4 h5 14. e3 Na3 15. Kd1 e5 16. h3 g5) 10... b5?! { (Mate in 7 → -10.94) Lost forced checkmate sequence. d4 was best. } (10... d4 11. Nb6 axb6 12. Qh5 gxh5 13. f4 Qa5 14. Kf2 Qa3 15. d3 Qc1 16. e3 Qxf1#) 11. Qb4 c5 12. Qf4 Qc7 13. Qd6?! { (-12.89 → Mate in 2) Checkmate is now unavoidable. Nb6 was best. } (13. Nb6 Ba6) 13... Qxd6?! { (Mate in 2 → -17.70) Lost forced checkmate sequence. Qa5 was best. } (13... Qa5 14. e3 Qxd2#) 14. e4 b4 15. Bb5+ Kd8 16. Bd7 Ba6 17. e5 b3 18. axb3 Bf1 19. g4 a5 20. Ba4 Rb8 21. Bc2 Rb4 22. Rg1 Rb2 23. Rg3 Rb3 24. Bxb3 Ne7 25. Rb3 Nc6?? { (-15.36 → 0.00) Blunder. Bb5 was best. } (25... Bb5 26. exf6 c4 27. Rb1 Rf8 28. f4 e5 29. Kd1 exf4 30. Kc2 Rf2 31. Kb2 c3+ 32. Ka3) 26. Rb7 Ba6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. c4 was best. } (26... c4 27. Rd7+ Kc8 28. Rc7+ Kb8 29. Rc8+ Ka7 30. Rc7+ Ka8 31. Ra7+ Kb8 32. Ra8+ Kb7 33. Ra7+) 27. Rd7+ Kc8 28. Rc7+ Kd8 29. Rd7+ Kc8 30. Rc7+ Kb8 31. Rc8+ Kb7 32. Rb8+ Kc7 33. Rb7+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rc8+ was best. } (33. Rc8+ Kb6 34. Rxc6#) 33... Kd8 34. Rd7+ Ke8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Kc8 was best. } (34... Kc8) 35. Rd8+ Ke7 36. Re8+ Kd7 37. Rxe6# { Game ends by variant rule. } 1-0